RimWorld

RimWorld

Real Faction Guest (1.3)
145 Comments
GravitWry 7 Jul @ 1:49pm 
Nostalgic
Kaluth 10 Nov, 2022 @ 3:45pm 
@Mlie God bless you kind soul~ :praisesun:
TurtleShroom 10 Nov, 2022 @ 1:34pm 
@Vatheron

Does that mean that a Xeno-Human Faction won't send their varient of man? It'll always be a base line man?
Mlie 10 Nov, 2022 @ 1:15pm 
Vatheron 8 Nov, 2022 @ 5:38pm 
@TurtleShroom its still needed. By default, the pawn spawns will always be human, regardless of the faction.
DeluvianSenecca 30 Oct, 2022 @ 2:16am 
please can someone fork this or update it?? its so good
Mismagius 27 Oct, 2022 @ 10:26pm 
oh why isn't this being updated? did something happen?
TurtleShroom 23 Oct, 2022 @ 5:04pm 
Is this Mod still needed in V1.4 ?
boytype 23 Oct, 2022 @ 2:09pm 
Was a great mod while it lasted!
Thanks for the work!
Kokorocodon 23 Oct, 2022 @ 1:37am 
:'(
YAYO  [author] 7 Oct, 2022 @ 5:11am 
This mod is no longer being updated.
Kaykaycan 4 Oct, 2022 @ 2:21pm 
This moods sems to be break modded faction caravan members they dont attack or defend them self until they flee man i have been trying to fix it since yesterday and finaly done it...
Black Jesus 3 Sep, 2022 @ 7:00pm 
Should I use this or Pawnkind Race Diversification? Which is better if you have a lot of mods?
{BOOL}☯CannedPsycho☯ 24 May, 2022 @ 11:21pm 
Confirmation, the races will be correct when attacking or being attacked by aliens even without this mod in RimWar and Empire.
{BOOL}☯CannedPsycho☯ 24 May, 2022 @ 5:19pm 
I've always had this on since I like Kurins, Ratkins, Moyos, and all the other different alien girls but I want to try out the Empire mod with RimWar. Will faction bases and war parties from RimWar still show the correct races or will everything be just normal pawns?
Vervain 19 May, 2022 @ 4:02pm 
I'm curious: does anyone know the nature of the incompatibility with Empire? Does it cause a problem, or does it just not work for Empire-added events,etc?
saximaphone 7 May, 2022 @ 4:33pm 
Finally I am made aware of this! I SO need this one thank you!
Thrice 15 Apr, 2022 @ 9:38am 
Aaah ty
Maya 15 Apr, 2022 @ 9:18am 
It makes it so if you have a race mod with a race specific faction, visitors from that faction have the correct race
Thrice 15 Apr, 2022 @ 8:26am 
Im Confused on what this does?
RpgBlaster 11 Apr, 2022 @ 4:14am 
empire compatability?
Maya 21 Jan, 2022 @ 10:52pm 
I'd use this if it didnt conflict with the Empire mod
FlyinMarks 27 Dec, 2021 @ 4:20pm 
What's the load order for this one, Above race mods or below?
TurtleShroom 16 Dec, 2021 @ 5:55pm 
This Mod causes certain custom Trade Caravans to not show up. Not even forcing them to spawn works.

This includes Mods such as the Border Cartel Mod and the Morrow Rim Mod:

1. https://www.steamcommunity.com/sharedfiles/filedetails/?id=2195696516
2. https://www.steamcommunity.com/sharedfiles/filedetails/?id=2443089362

It only happens on non-Vanilla rendition Factions and is apparently connected to not having men.
shane_357 12 Dec, 2021 @ 6:21pm 
Having some trouble with a hard-to-replicate bug (min age higher than max age) and I'm trying to figure out what's causing it in my modlist so a couple of questions. Will this mod affect quest raids and Vanilla Achievements Expanded-spawned caravans/raids?
Azraile 24 Nov, 2021 @ 8:56pm 
can you add empire compatability?
>54M 24 Nov, 2021 @ 1:06pm 
amazing mod but I really don't get why it would be incompatible with the empire mod
私はアニメが大好きで 28 Oct, 2021 @ 2:15am 
Empire champion - pawn from royality. Dat shieldied melee pawn.
Just to avoid misunderstanding
私はアニメが大好きで 28 Oct, 2021 @ 2:14am 
Kinda gud mod, but... U dunno that this is a bug for bug report cos there is no code wreck, so I'll write it here. For some reason, after I downloaded the mod, faction caravans started to appear with pawn from other factions. Examples -
Modded auxiliary (Rimsenal Federation) was a pawn in outlander trade caravan
Empire champion was a part of shaman caravan from tribe

It's not a big problem, just strange to see
GhostLiner 23 Oct, 2021 @ 2:31am 
Any hope to make it compatible with Empire one day ?
Hurgablurg 4 Oct, 2021 @ 2:11am 
@ODevil it corrects the races of modded FACTIONS. Not YOUR colony, but pawns like traders, raiders, visitors. Guests.
ODevil 23 Sep, 2021 @ 6:39am 
This mod doesn't work at all, instead it just makes pawns from other races show up instead of the one I'm playing.
(Un)Certified Gamer 28 Aug, 2021 @ 3:00pm 
a character joined and they were a human, it normally works for me
hojorabbit._. 25 Aug, 2021 @ 11:07am 
how does the moyo in this looked normal sized and not small
Kaluth 20 Aug, 2021 @ 4:02pm 
Moyos are best girls.
Nek 20 Aug, 2021 @ 2:50pm 
@SHOKK Thanks!
SHOKK♥ 20 Aug, 2021 @ 7:49am 
Moyo
Nek 20 Aug, 2021 @ 7:22am 
What's that race mod that is shown on the image?
Kaluth 18 Aug, 2021 @ 2:36am 
@Atreidi I put it towards to bottom of the list along with other patches and so far there doesn't seem to be any issues.
Luv N Hugz |UwU| 17 Aug, 2021 @ 4:06pm 
Does this mod work with O21 Forgotten Realms factions yet? I remember awhile ago it caused issues with raids spawning. Asking to see if someone knows.
Atreidi 6 Aug, 2021 @ 5:13pm 
Is mod order important? I looked for this on description but was not there.
Pyroshine 29 Jul, 2021 @ 7:44pm 
Wasn't planing to ask him anyway my save file has 22 active factions, adding 13 more would be hell :steamfacepalm: It's good enough to have the forgotten realms races as pawns that are mixed with the existing factions to spice up my save :steamthumbsup:
Treemeister 29 Jul, 2021 @ 10:50am 
Here is the response to that communication attempt...


Neronix17 [author] 2 minutes ago
@jstncvrt - If I cared enough to fix it I'd have went and spoke to them myself. There's no factions in 1.3 now anyway so it's completely irrelevant.

jstncvrt 1 hour ago
Below is the response from Yayo on the Real Faction Guest issue:

YAYO [author] 6 minutes ago
@Pyroshine
Try asking him to make sure "factionDef.modContentPack" is not "null".
There is nothing more I can do.
YAYO  [author] 29 Jul, 2021 @ 9:40am 
@Pyroshine
Try asking him to make sure "factionDef.modContentPack" is not "null".
There is nothing more I can do.
Pyroshine 29 Jul, 2021 @ 9:36am 
I imagine that is related to the fact that Neronix post on the faq that: "What happened to the factions/scenarios for each race?!
They were removed during the 1.3 update.

Thanks for the help!!!!
YAYO  [author] 29 Jul, 2021 @ 9:01am 
@Pyroshine
Fixed the issue, but Forgotten Realms pawns won't appear like vanilla.
This problem occurred because the "factionDef.modContentPack" of some of the factions of Forgotten Realms is "null"
Excluded to solve this.
You can play without errors
For the mod's pawns to appear properly, the above-mentioned problems must be resolved in Forgotten Realms
YAYO  [author] 29 Jul, 2021 @ 8:56am 
+Update
Fixed compatibility with Forgotten Realms (Doesn't work, just exclude)
Pyroshine 29 Jul, 2021 @ 8:27am 
In general the issue seems to persist:
https://gist.github.com/HugsLibRecordKeeper/4839861bcf3c3aa7612e8ff79d4414cb :
[HugsLib][ERR] raceQuestPawn caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
at raceQuestPawn.core+<>c.<DefsLoaded>b__3_0 (RimWorld.FactionDef faction) [0x00003] in <5255017307174d5487068c8121ac67e2>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at raceQuestPawn.core.DefsLoaded () [0x0013a] in <5255017307174d5487068c8121ac67e2>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <4dd8a30b2ddc479e878b55ffe02db6e8>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)


Also i asume that the load order should be ToolBox => Forgotten Realms => Real Faction Guest
YAYO  [author] 28 Jul, 2021 @ 11:09pm 
@Pyroshine
i updated.
plz retry and let me know plz
Pyroshine 28 Jul, 2021 @ 10:55pm 
Hi Im also getting this message related to Forgotten Realms Compatibility:
https://gist.github.com/HugsLibRecordKeeper/a663c9d857a7478e2393c4c70e71692c


[HugsLib][ERR] raceQuestPawn caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
at raceQuestPawn.core+<>c.<DefsLoaded>b__3_0 (RimWorld.FactionDef faction) [0x00000] in <d7d20a65eefd4d3ba073ebfb5748497a>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at raceQuestPawn.core.DefsLoaded () [0x0013a] in <d7d20a65eefd4d3ba073ebfb5748497a>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <4dd8a30b2ddc479e878b55ffe02db6e8>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)