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(you said you ported it, wheres the original non-port?)
I would love the rest of the guns as well :)
Fits so perfect with the rest of the beta mods!
Back in L4D1 there was a bunch of hidden reload animations that ended up being "cut" but not fully as with the Uzi you can see the cocky animation play when picking up the Uzi, same with the M16, the Hunting Rifle and the Pistols but I forget the conditions that had to be met before you could see them. The beta of L4D1 had these animations fully included as well as other features such as giving your second pistol to another player same with your medkit instead of just healing them with it.
I have a suggestion for when you get around to the sniper rifles though: perhaps you could change their origin to match up with the assault rifles? For some reason the hunting rifle anims form the first game are VERY close to your face, and way more centred compared to every other gun, which tend to be off to the side a little more, way more breathing room, more consistent.etc
I've written this in the changelog but I'll say it out here also (and put it in the description, actually):
'This basically means that online is faster to reload than single player due to single player referencing the animation frames to finish the reload, unlike online which I believe uses a server side script. Nothing I can fix, unfortunately, that's just how the nature of these things work.'
Nice reload animation !!