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shard是官方DLC农场的货币"星晶",请注意本mod启用时,必须启用官方DLC疯狂色彩(农场),最好也必须启用官方DLC猩红宫廷,两个官方DLC请都开启,这个要求也已经写在本mod工坊页面的DLC需求中了。
Assert Failed:
(pltemClass != nullptr)
Invalid item class in loot table shard
女妖之嚎这个源于dnd(龙与地下城)的奥术法术过于闻名,以至于你可以自己随意百度关于其的细节。作者丸山也是一个dnd跑团迷,因此他这里的女妖之嚎就是致敬dnd同名法术。
....
抱歉但是你可能理解反了,女妖之嚎源于dnd九级奥术,是范围即死,但对即死免疫比如亡灵标签无效。万象死终源于dnd超魔专长,超魔的意思是强化或者赋予一个法术其原本并不具有的特性,比如必定最大伤害、+50%伤害、+50%持续时间等。万象死终则是一个赋予原法术无视一切免疫的超魔效果,但额外需要付出一个代价:即时生效的法术不得不变成延迟生效。所以万象死终强化下的女妖之嚎将无视夏提雅的吸血鬼亡灵的免疫即死标签,但却不得不等N秒而不能立即生效。
Note that you best move the mod from the workshop folder (steamapps\workshop\content\262060\) to DarkestDungeon\Mods, in case the workshop updates and erase all your modifications. Besides, remember to delete the integrity verification file "modfiles.txt".
For the friendly damage chance of Cry of the Banshee, change the chance of effect "Ainz Kill Friendly chance hpabove X" and "Ainz Kill Friendly chance hpbelow X" (both X should be 1/2/3/4/5 for each skill level). Literally, the former one controls friendly damage chance towards high-HP partners, while the latter one controls friendly damage chance towards low-HP partners. Note that chance of friendly damage is functional in a reverse way, as 60% does not mean 60% chance to deal damage to partners, but actually means 100-60=40% chance to do so.
Sorry I'm not familiar with Black Reliquary, and might need more time to have a look into it. You may post the detailed error information to me if it is convenient, I might be able to help you debug it.
"Ainz On Crit Friendly"
"Ainz Skill Negative DotStress 1"
"Ainz Skill Negative DotStress 2"
Besides you need to delete the following effects in "ainz.entries.trinkets.json", otherwise the hamusuke pet trinket might work weirdly:
"Ainz Hamusuke Neutralize Aura Of Horror Non-Crit"
"Ainz Hamusuke Neutralize Aura Of Horror Crit"