Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I cannot promise deadlines yet. My free time is splitted between this mod and divine edition.
It also depend on work. (i am a trainer in a compagny. Training periods are a bit higher work)
For everyone trying out the mod, you will notice in the future i will update slowly in the model folders. It won't mean a fix yet for the known and mentioned issues. I have to take baby steps before a full launch again.
when i have fall of the trident 1-10 and the tutorial up and running expect an update here afterwards.
I am currently around 70% done with the cosmetics, units, etc...
Egypt will be placeholder for persians currently, but it will be changed in the future when i am working on new content.
I hope you give yourself a nice nickname soon and cool pic.
I am currently busy creating more new cosmetics for future campaigns. It has been like this for a year now, but i am close to finish for the greeks. I still have the underworld cosmetics and new units, myth units to do. Stuff like this sometimes take weeks to model new things.
Once that is done i will remove the old art of the war campaign. You guys will get brand new ones for every civilization, based on events, stories or other lore related stuff around the old campaigns.
What they will contain is a suprise ;-)
I truly wish i had more time to create everything faster. I could use a year vacation xd.
I'l keep you guys updated. If the tutorial of the old campaigns is uploaded, i will be able to soon release the Greek art of war.
Chinese is way in the future. I first need to learn more about the culture.
Hello
First i apologize for my bad spanish.
I am using a translation program to answer your question
The mod is still being worked on. The only reason why it is going slow is not having a lot of time during the week to work on things. I am currently busy fixing models, making new content for the editor. I already reworked the old walls, made myth units, new units, more cosmetics, new building system for the atlanteans. I am nog going to share a list yet because i want to suprise everyone. If your interested to see some progress feel free to check in our discord server.
Once i am finished with the greek editor content i will bring out a new campaign for this mod with also updates for fall of the trident. I wish i could say i update next week, but i work 40hrs a week. So i am really sorry i couldn't do more for the moment.
Primero me disculpo por mi mal español.
Estoy usando un programa de traducción para responder a tu pregunta.
Todavía se está trabajando en el mod. La única razón por la que va lento es no tener mucho tiempo durante la semana para trabajar en las cosas. Actualmente estoy ocupado arreglando modelos, creando contenido nuevo para el editor. Ya reelaboré las paredes viejas, hice unidades míticas, unidades nuevas, más cosméticos, un nuevo sistema de construcción para los atlantes. No voy a compartir una lista todavía porque quiero sorprender a todos. Si está interesado en ver algún progreso, no dude en consultar nuestro servidor de Discord.
Una vez que haya terminado con el contenido del editor griego, lanzaré una nueva campaña para este mod con también actualizaciones para Fall of the Trident. Ojalá pudiera decir que actualizaré la próxima semana, pero trabajo 40 horas a la semana. Así que lamento mucho no poder hacer más por el momento.
---
osumaniac simply remove the sound folder out of the mod. The music will be gone soon, i will use chinese sound files for overwrites in the future. I am also removing the chinese campaign soon, i am going to work on something a lot more fun that is not connected to the atlantean events
---
For the moment you can still play the old updated campaign under fall of the trident.
I fixed it fully in the past, but there will be bugs, because age of wrath changed a lot since i last updated that version. I was then already busy making new assets myself.
Hope this answers your questions.
For the moment i am still learning ai script between work hours and modding hours.
I have setted up the ai in Future patch in a way you won't notice for the moment that it is worked out in triggers then in script.
I have noted the problem down with the ai you mentioned and i Will check when i start on the maps in how to improve them and fix the bugs.
The mod order is not correct. When i am home this evening i Will update the script so you have a cleaner sight in how it should look.
Kind regards
Nox
My mod order currently is:
Wrath AI
Wrath Minor Gods
Wrath Files 1
Wrath Files 2
Zeus Forge Files 1
Zeus Forge Forge of Hephaestus
(Your)Campaign Extended
Campaign Old Atlantis
Campaign Extended Scenario File Pack
Campaign extended sound pack
To give the beta testers the right amount of ammo needed i am releasing the new cosmetic patch.
It contains:
New skies: sky night, sky cave, sky hades (those nice sky looking stuff you see in cinematics)
New terrains: salt mine, some city terrains
a lot of new cosmetics: from camp decoration to city ones, to mining ones with even more coming. even new waterfalls,
New units: polemarch, strategos, mishtios, flagship atlantean (alpha stage, will be replaced with a brand new one), bunsh of new carts for certain campaigns how it will be used will be clearer later on., ....
Stay in tune for the greek campaign patch that will be next and mission 1 of rise of the trident.
Note: There is a lot of dialogue left in the chinese the entries will be used for new campaign music, sounds and other stuff. I will pirate it all, grab what i can and use the still usefull stuff of what i can use. When new atlantis is updated later on dragon tale stuff will show up empty fully.
If you still have the mod, you will have to remove it, to have no troubles in the coming weeks when i update the campaigns again.
For the players playing the campaigns check the respective main campaign workshop items on steam to find the new item i just made and added to the needed content in the item.
Sorry for the tag and the inconvience.
Wish you all well.
Nox
Cosmetic update has happened
Check patch description for more information or discord announce.
Stay in tune for next weeks update, that will bring a full fix and rebranding of mission 1 and 2 of art of war and the return of the egyptian seasonal mission.
(map with commandable AI, for those who remember)
Kind regards
Nox
update next week will bring you the following:
- new cosmetics
- 2 new fully worked out temples dedicated to zeus and hestia
- New units: Myrmidon spearmen, cavalry, greek pirates, greek pirate ship, Atlantean engineer, Zethos, New look for achilles.
- New skies: Sky night, cave
With this update cosmetics is currently finished until the next cosmetic period in the summer months, expect full focus then on the making of the campaigns.
Regarding the greek patch:
Dropped a small teaser for an upcoming campaign in pics, was shared already on discord but forgot to do it here.
Release date: t.b.a
Kind Regards
Nox
big thanks from zeus for that one :-), was already present for a long time. He did alot already for this community.
Without him i would not even be able to make stuff.
I am happy you like it.
Is also with much fun that i can say that i added new skies. Will have a night sky and an cave sky
Simply start " fall of the trident ", there might be small stuff problems, but i am going through them again. A lot of crap happened due to steam and a crash in files of zeus forge.
I added a couple pictures with new cosmetics that i made, some are from zeus (pallisade).
Enjoy the pics and i am looking forward on bringing the new brand campaign in january or february with a greek update patch for all.
Music for the moment indeed overwrites some of the normal songs from the game, i am changing this soon. Simply unsuscribe the campaign extended sounds will do this. In the future i am adding a folder for a manual installation, due to the games limits that i found. Then it will not overwrite anymore :-)
Kind Regards
Nox
- Added two additional nec. mods to play the campaigns.
For extended mod
- one main containing all data, lang etc....
- one containing new models. (is nec to enjoy the game)
- one wil contain all scenario missions.
Lost Atlantis:
- main mod
- model pack needed
Stay in tune for the next model patch update and after new year the first major update since ages.