Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The last update you made to have planetary encounters override New Vanilla system.
it is a bit annoying If we have already modified the PlanetarySpawngroup config file of the game.
i found "Encounters_Satreus.sbc" file that i deleted in Satreus folder to prevent that.
if i write such a file in another moded planet folder will it override the Vanilla system for that specific planet ?
Only thing is sometimes mod downloads get corrupted. You could go to C:\Program Files (x86)\Steam\steamapps\workshop\content\244850 and delete folder 2266665708 to force it to redownload. That's rare though.
https://github.com/THDigi/SE-ModScript-Examples/wiki/Hidden-SBC-tags-features#planet-cloudlayers
MOD_ERROR: Satreus, in file: D:\SteamLibrary\steamapps\workshop\content\244850\2266665708\Data\Planet_Satreus.sbc
Resource not found, setting to null. Resource path: D:\SteamLibrary\steamapps\workshop\content\244850\2266665708\Textures/Models/Environment/Sky/EarthFarClouds.dds
MOD_ERROR: Satreus, in file: D:\SteamLibrary\steamapps\workshop\content\244850\2266665708\Data\Planet_Satreus.sbc
Resource not found, setting to null. Resource path: D:\SteamLibrary\steamapps\workshop\content\244850\2266665708\Textures/Models/Environment/Sky/Landsky_texture.dds
MOD_ERROR: Satreus, in file: D:\SteamLibrary\steamapps\workshop\content\244850\2266665708\Data\Planet_Satreus.sbc
Resource not found, setting to null. Resource path: D:\SteamLibrary\steamapps\workshop\content\244850\2266665708\Textures/Models/Environment/Sky/Landsky_texture.dds
Is it possible to spawn on, or above, this planet as with the other planets?
If so, how would I go about making this happen?
Please explain it in as simple of terms as possible, as I am not a coder by any stretch of the imagination... lol
But they would fit pretty well on this planet, so I've added a few spiders now.
There's a ton of them (maybe a bit overkill, we'll see), but only at night.
Does it support hostile creatures? I mean, does enabling drones, spiders or wolves allow some of them to spawn on the planet? Or is the lore about it that no fauna made it on the planet so far?
can you spawn it with voxel hands? are there any errors in the log? If the texture is stone, that just means the game couldn't load the real texture. If there are not too many, it might just have been a bad download or smth.
https://support.keenswh.com/spaceengineers/pc/topic/22619-increase-custom-voxels-limit