Crusader Kings III

Crusader Kings III

Core Title Inheritance
112 Comments
「Sk™」 13 Apr, 2024 @ 4:27am 
hope this could get updated
Scarevero 25 Feb, 2024 @ 12:42pm 
Can't see traits for anyone when this mod is installed... Help?
jarek_jarl 9 Feb, 2024 @ 8:22am 
dont work for elective
Zach 6 Nov, 2023 @ 5:56pm 
For those like me who really enjoyed playing with the mod, I just picked back up CK and saw it was not working, I have updated it to work with the current patch here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3074980913
Mod author, if you do not want me to have it reposted (updated) simply reach out and I could pull request to get this version updated, keep mine posted to have an updated version, or I can take it down. Just let me know.
J3loodT4lon 4 Oct, 2023 @ 5:14pm 
Seriously please update this. This is a core mod for me when I play, and would really like to be able to use it again.
flieger 18 Aug, 2023 @ 1:41pm 
10/10 mod and 10/10 for forcing me to learn how to deal with sucession thanks to not updating the mod, the dev keeps on winning
J3loodT4lon 12 Jul, 2023 @ 6:51pm 
Are there any plans to update this for the latest version? As stated, it seriously messes with the character panel UI and makes the game nearly unplayable, which is borderline depressing as this is by far one of my favorite mods.
krunjar 9 Jul, 2023 @ 5:21pm 
Not much of a consolation when it borks one of the primary interfaces that govern how you interact with the game. I don't care if the functionality still works. Mod needs fixing.
Alan deLane 28 Jun, 2023 @ 8:25am 
... but it still works in term of giving the core titles to your heir. T'is just the UI being broken.

Yours kindly,
AdL
krunjar 21 Jun, 2023 @ 10:05pm 
Just a heads up, Mod is currently broken in the latest version. Messes up the character window. Even when used as the only mod. Hopefully the author fixes this soon. As this is one of my favorite mods.
Norym 1 Jun, 2023 @ 8:50pm 
do you know a way to make primary heir the same as player heir when having an elective primary title?
Emperor Nuclear 11 May, 2023 @ 9:16am 
DAMN. This does need an update because the UI gets messed up.
Dragonxxx 29 Apr, 2023 @ 11:38am 
Will the new upcoming DLC affect this mod?
I don't see how it could cause problems, but I'm not a coder.
Emperor Nuclear 14 Apr, 2023 @ 11:49am 
The day this mod is no longer being updated is the day I will literally die in CK3.
lemurs2 21 Jan, 2023 @ 6:42pm 
The error log is full of my new errors, but if I remember correctly, I would start designating provinces 'core' and the game would crash within 2 seconds or less.
SurrealNumber  [author] 21 Jan, 2023 @ 5:11pm 
@lemurs2 What is causing the game to crash for you? I don't see anything that changed in 1.8 which would cause a crash (and I managed to get the game running). If you could tell me what actions you are taking to cause the crash or share the last few lines of Documents/Paradox Interactive/Crusader Kings III/logs/error.log after a crash, I could try to look into fixing it.
lemurs2 4 Jan, 2023 @ 4:09pm 
Yes, this is crashing the game, an update would be appreciated.
Dragonxxx 27 Dec, 2022 @ 6:54pm 
please update
Dragonxxx 19 Nov, 2022 @ 8:49pm 
I have always been a supporter and player of this mod, and yet never have I had this issue:

I saw my capital in the ownership of a spare son of mine, not previously landed, and I had never granted him said county before, nor have I had a court event that would give it to him.

This was a core county of mine, and yes, I was over my core limit. However, I do not see why he would randomly acquire this county without any in game notice, and it's very frustrating.
joeysaleri 10 Sep, 2022 @ 7:59pm 
just wanted to confirm all is working post update since I called out an issue in my previous post. GG to the mod author, thank you much
joeysaleri 9 Sep, 2022 @ 2:11pm 
checked my mods one by one, this mod prevents you from seeing the new memories button on the character panel (in case anyone is trying to figure it out like i was). looking forward to your update, thanks!
rayancoelho 9 Sep, 2022 @ 4:37am 
Could you please update the mod to 1.7?
Dragonxxx 7 Jun, 2022 @ 4:24pm 
@Dave le chilleur I tried unifiedUI and there seems to be no option to even designate a core title.

Also, thank you for the update, @SurrealNumber ! :steamthumbsup:
Dave le chilleur 6 Jun, 2022 @ 6:59am 
@Viv use unifiedUI CTI is integrated in it. I got a collection using rename anyone, separate title and name, show me your council, show me your court, stress bar for all and there is no UI issues.
Viv 5 Jun, 2022 @ 12:10pm 
Do you think its possible to make a separate overlay/UI so that its more compatible with other mods that changes/adds to the ruler's tab and title's tab?

Its almost always a must have mod for me but sometimes it has been running into issues with other mods.
Dragonxxx 4 Jun, 2022 @ 2:05pm 
I love this mod as always. Please update it for the new version 1.6.0 (Castle). Thank you! :ambitious_trait:
SurrealNumber  [author] 24 May, 2022 @ 6:56pm 
Some details on why a fix would require many changes:
When making the mod I found the effect `set_always_follows_primary_heir` relatively early on, and based the mod on using it. Who the titles actually go to is determined by this effect which I do not have control over. The rest of the mod is logic around making sure that the titles behave as desired (assigning the parent titles as core is needed for this to happen), trying to disallow coring in cases where it does not behave as desired, and adding limits and the like to cores in an attempt to somewhat balance the mod. Elective succession and title succession laws proved to be sticking points where the effect did not work as desired. When I made the mod I tested some elective succession cases, but I was not the most thorough in testing and the game might have changed since then.
SurrealNumber  [author] 24 May, 2022 @ 6:55pm 
In order to make cases where the mod does not work function, I would have to rewrite a significant portion of the mod - "manually" dealing with succession as opposed to mostly using the game's succession system. I am currently not interested in putting the time in to make those changes. If you want to work on it, the mod is in a Github repository https://github.com/SurrealNumber/CoreTitleInheritance , and I would be happy to respond to any questions you might have.
mazeedt 23 May, 2022 @ 6:49am 
It seems the core system doesn't acknowledge elective inheritors as primary heirs. Is this intended?
mazeedt 23 May, 2022 @ 6:38am 
Doesn't seem to work very well with elective. At least for me it's impossible to de-designate my duchy from being a core (primary title is a kingdom) and the duchy title ignores the elective rule of the kingdom title and is inherited via the default inheritance.
Ebokianknight 23 May, 2022 @ 3:04am 
The problem might stem form the fact that the duchy of mann island always seems to give away the duke and county titles no matter what.
Ebokianknight 23 May, 2022 @ 1:47am 
@SurrealNumber if we have saxon election law, and we choose our player heir by selecting them in the vote, but that heir is not our first born son. What should happen?

What actually happens is my son inherited the core titles out from underneath the real heir, kicking my now player character out, forcing the capital to change, and basically wrecking the place. You mention a few posts down about how you had alternative testing that had the core titles go to the winner of the election. I'd very much like to make these changes myself.
papapud 7 May, 2022 @ 5:18pm 
Anyone else have a weird heir interaction? I have some random family member that says they are the heir but my actual heir has a implicit claim on the title. Going to try to kill my character to see what happens.
TheGib770 16 Apr, 2022 @ 10:34pm 
This has been added into UniUI and so alot of other mods that edit the UI can be compatible with UniUI installed
rayancoelho 24 Mar, 2022 @ 6:45pm 
Could you update the mod to 1.5.1.1?
Dragonxxx 17 Mar, 2022 @ 2:39pm 
Please update this for the 1.5.1 patch/mini-update.
Zach 1 Mar, 2022 @ 3:16pm 
For anyone who might be curious as I was, I have made a compatibility patch between this mod and Character UI Overhaul. As it contains some of the work contained in this mod, if the author here would like me to remove it just let me know. Link here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2770080482
SurrealNumber  [author] 16 Feb, 2022 @ 2:58am 
@[3dAC] Maniac1031 Elective succession is technically on the title not the character, so it does not work with the mod. In testing without this restriction core titles under a title with a title succession laws (elective included) would most of the time go to the heir of the title, not the player heir. This was not the desired/expected behavior so it was disabled.
[3dAC] Maniac1031 15 Feb, 2022 @ 11:19pm 
Is this supposed to not work with elective succession types or am I doing something wrong? Every time I try and set up my kingdom and duchy to have Scandinavian elective I become unable to set things as cores. Not using any other mods.
TheElementNrOne 15 Feb, 2022 @ 2:35pm 
The other problematic mod was the "Title Manager" on the title screen. Here I hope to at least locally solve this issue.
TheElementNrOne 15 Feb, 2022 @ 1:40pm 
Thank you, it was a mod conflict. In my case with the mod "Displayed Birth and Death Dates" that I have turned off now.
SurrealNumber  [author] 15 Feb, 2022 @ 1:15pm 
This is most likely due to mod incompatibilities. The way CK3 works is that to change windows and the like, you have to (with few exceptions) overwrite the entire file, meaning that mods will conflict even over just slight tweaks. Putting this mod at the top of the playlist in the paradox launcher should make this mod's gui modifications overwrite the others.
TheElementNrOne 15 Feb, 2022 @ 12:55pm 
I usually play as a Tribe, but also have not seen this option for Feudal countries as well.
TheElementNrOne 15 Feb, 2022 @ 12:54pm 
Hello, I don't know what I am doing wrong, but no matter how I set up the game rules for this mod, I don't see the core title option in my character screen next to my title option. I also don't see any mod specific option on the title screen itself. I only see the two decisions to recalculate my cores and to remove all my cores. Is there any known mod conflict here? I already have reinstalled this mode and made it the highest in my mod list. Furthermore I also have turned off the mod "Better UI scaling" which could have be an issue. I don't see any other mod that reasonable could cause a conflict here, only maybe "Title Manager".
SurrealNumber  [author] 10 Feb, 2022 @ 8:50pm 
@jfrost092 I added in a game rule to do just that. It should now be disabled by default.
jfrost092 10 Feb, 2022 @ 4:05pm 
I really love it in theory, but is it possible to add a law with excludes the tribal AI from creating cores? The earlier start gets dominated by tribals about 100-150 years in, to far before feudal npc rulers get the innovations to compete.
greatgeek 8 Feb, 2022 @ 11:01pm 
Mod seems to work--but it prevents you from editing CoA in the title screen.
Mythicalyst 8 Feb, 2022 @ 3:57pm 
I've jumped into a test game and it still appears to work on the Royal Court update. This mod is essential for me as I enjoy having my realm splinter on death, but I despise losing my core duchy county titles. I really wish there were a base-game succession that'd work like confederate partition, but any counties in your core duchy will remain with you.
GorishiDan 18 Jan, 2022 @ 8:58am 
@Darixan sorry for the super late reply lol but yea i'd love to make both mods work, how can i do it?