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In English the ordinary term for them is "anthropomorphic animals". It means animals that stand like humans and do human actions.
My biggest hurdle was actually the armature. Your model must abide by the imported skeleton provided to you by the game files itself.
When importing the skeleton into Blender, there’s an option on the right panel called “Use Pre-Post Rotation.” With it checked, you get a correct looking armature. Exporting with this armature breaks the model due to some way Blender reads the file. Importing with that box UNCHECKED gives you a messy armature, but exporting into Skylines it works perfectly fine, provided you weight-painted and did other things correctly. This was a fix I found myself in the “Trial and error” process. I used the first armature as a guide, the second as the actual export.
(Jokes aside, it's just anthropomporphic animals.)
And thanks to everyone complimenting this little mod. It's greatly appreciated!
Just what the human citizen needs for making new friends and new family with fury citizen. I award you steam points of "Gotta Have It", for making a good humanoid fury version of the Citizen.