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Eine kleine Anmerkung hätte ich allerdings: Anzugstation, Reparaturstation und Pentaxittank sollten nicht an der Decke hängen. Das passt nicht zu dem platzverschwenderischen Design. :D
Anzugstationen könnte man z.B. neben die Eingänge in kleine Nischen setzen (rechts vom Eingang der Aufzug und links eine Anzugstation). Bei der Reparaturstation könnte man jeweils vorn bei den Konstruktoren eine hinsetzen. Und den Pentaxittank in einen kleinen Extraraum oder neben den Teleporter. Nur so als Beispiele. :D
Recommendations: I added a T2 Repair bay. It does put it over CPU, but it doesnt seem to make much of a difference. Perhaps removing a decon/furnace/constructor, or reducing farm size.
It has no "home" portion. For multi-players this may not be an issue (and in truth, it really is just a QOL issue). It doesnt need to be large, or even ornate. But I plopped down a bed so I could sleep through the nights to "time warp" the construction speeds. Again, not >needed<, but on a base, one would generally expect at least rudimentary living quarters.
There is something to see and discover in every corner. Just amazing. The guns offer good protection and the shield completes the whole thing perfectly.
But you should note that this base is really big. You need a bit of space to build them;) Really good job :)
Viel spaß mt der Base Kim, Ich hoffe sie gefällt dir!
And Pear,.... XBC! xD