Don't Starve Together

Don't Starve Together

[DST] Musha (bug fix)
407 Comments
YSGL0615 30 Jun @ 1:05am 
重击会退游戏作者能不能看一下
BERNARDO 16 Jun @ 3:18am 
game crashes when smiting anything
Jack NATO 18 May @ 7:38pm 
game crashes when smiting a frog
]KD[ GlaDos 26 Apr @ 1:56pm 
I got the same error:

[string "scripts/components/playercontroller.lua"]:5077: attempt to call field 'preview_cb' (a nil value)
...

But I don't even have this mod. Stumbled upon the thread though googling. I use some mods, but no mods with new characters or mobs.

The error happened when I entered the cave the first time and fought cave spider. I play as Wigfrid.

My thoughs are the bug is from the vanilla game itself, because Itsumademo written about it just a month ago, which is curious. Perhaps, some recent update has this bug.
Itsumademo 26 Mar @ 3:07am 
PART 1/6

Got same than @Janus happen every time i use the action "Smite" right clic attack with some weapon or even bare handed.

Log :
Itsumademo 26 Mar @ 3:06am 
PART 2/6

[00:03:16]: [string "scripts/components/playercontroller.lua"]:5077: attempt to call field 'preview_cb' (a nil value)
LUA ERROR stack traceback:
scripts/components/playercontroller.lua:5077 in (method) RemoteBufferedAction (Lua) <5068-5081>
self =
predictionsent = false
predictwalking = false
draggingonground = false
deploy_mode = true
controller_targeting_modifier_down = false
controller_targeting_lock_target = false
can_use_map = true
remote_predicting = true
map = Map (0000000038FCC3F0)
is_hopping = false
actionholding = false
isclientcontrollerattached = false
is_map_enabled = true
controller_target_age = 1.#INF
dragwalking = false
inst = 135949 - musha (valid:true)
remote_vector = (148.70, 0.00, 67.68)
classified = 135950 - player_classified (valid:true)
lastheldaction = Smite 106260 - rook (valid:true)
Itsumademo 26 Mar @ 3:04am 
PART 3/6

remote_authority = true
directwalking = false
doubletapmem = table: 00000000635CFD50
recent_bufferedaction = table: 00000000635CFF30
locomotor = table: 000000000DF44390
GetItemUseAction = function - ../mods/workshop-2269092717/modmain.lua:4686
time_direct_walking = 2.3333334550261
ismastersim = true
heldactioncooldown = 0
client_last_predict_walk = table: 00000000635CF620
mousetimeout = 10
HasItemSlots = function - scripts/components/playercontroller.lua:35
controller_targeting_targets = table: 00000000635D07F0
remote_controls = table: 00000000635D0610
buffaction = Smite 106260 - rook (valid:true)
scripts/entityscript.lua:1509 in (method) PerformPreviewBufferedAction (Lua) <1506-1513>
self (valid:true) =
Call_lightining_check = PERIODIC 135949: 0.500000
hungry_state = false
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:254
vl1 = false
_blackout = net_bool (000000001740AE30)
ScreenFlash = function - scripts/prefabs/player_common.lua:1584
valkyrie = false
Itsumademo 26 Mar @ 3:02am 
PART 4/6

player_classified = 135950 - player_classified (valid:true)
ApplySkinOverrides = function - scripts/prefabs/player_common.lua:1682
_parasiteoverlay = net_bool (000000001740B010)
MakeGenericCommander = function - scripts/prefabs/player_common_extensions.lua:919
wakefn = function - ../mods/workshop-2269092717/scripts/prefabs/musha.lua:6139
IsActing = function - scripts/prefabs/player_common_extensions.lua:960
SetClientAuthoritativeSetting = function - scripts/prefabs/player_common_extensions.lua:988
customidleanim = idle_warly
_underleafcanopy = net_bool (000000001740B8D0)
_PostActivateHandshakeState_Client = 0
dmusic_veasy = true
unstable_mana = false
active_valkyrie = false
SetCameraDistance = function - scripts/prefabs/player_common.lua:1506
ShowHUD = function - scripts/prefabs/player_common.lua:1478
ResetMinimapOffset = function - scripts/prefabs/player_common.lua:1490
vl8 = false
dsniff_easy = true
Itsumademo 26 Mar @ 3:00am 
PART 5/6

StartBlooming = function - ../mods/workshop-2269092717/scripts/prefabs/musha.lua:401
CanSeePointOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:898
On_freeze = function - ../mods/workshop-2269092717/scripts/prefabs/musha.lua:6400
ShowActions = function - scripts/prefabs/player_common.lua:1472
skeleton_prefab = skeleton_player
OnWakeUp = function - scripts/prefabs/player_common.lua:1336
Transform = Transform (0000000023629110)
dmana_veasy = true
danger = true
actionreplica = table: 00000000173FD640
event_listening = table: 00000000173FDAA0
= net_float (000000001740AB10)
actioncomponents = table: 00000000173FDB40
EnableBoatCamera = function - scripts/prefabs/player_common.lua:915
damage_set_melee = false
SwapAllCharacteristics = function - scripts/prefabs/player_common.lua:2167
tired_debuff_30 = false
warnning_tired = false
tired_debuff_50 = false
Itsumademo 26 Mar @ 2:57am 
PART 6/6

[00:03:16]: [string "scripts/components/playercontroller.lua"]:5077: attempt to call field 'preview_cb' (a nil value)
LUA ERROR stack traceback:
scripts/components/playercontroller.lua:5077 in (method) RemoteBufferedAction (Lua) <5068-5081>
scripts/entityscript.lua:1509 in (method) PerformPreviewBufferedAction (Lua) <1506-1513>
../mods/workshop-2269092717/scripts/mypower_musha_1.lua:404 in (field) onenter (Lua) <288-405>
scripts/stategraph.lua:591 in (method) GoToState (Lua) <529-600>
scripts/stategraph.lua:439 in (method) StartAction (Lua) <430-461>
scripts/entityscript.lua:1552 in (method) PushBufferedAction (Lua) <1515-1558>
scripts/components/locomotor.lua:1423 in (method) OnUpdate (Lua) <1333-1634>
scripts/update.lua:262 in () ? (Lua) <224-298>
Janus 22 Mar @ 10:11am 
Not sure, but it started when playing with someone, who selected Wilson.

There's also libGLESv2.dll error triggering, but it doesn't go to logs. But are they even connected?

Microsoft Visual C++ Runtime Library

Assertion failed!
Program: ...s\common\Don't Starve Together\bin64\libGLESv2.dll
File: libGLESv2\Framebuffer.cpp
Line: 504
Expression: Framebuffer:completeness() == Ox8CD5

For information on how your program can cause an assertion failure, see the Visual C++ documentation on asserts
(Press Retry to debug the application -JIT must be enabled)
pbc (temiruya)  [author] 22 Mar @ 8:40am 
@Janus
Thanks for your bug report.
Can you tell me what Is happen when your game crashed?
Janus 21 Mar @ 10:34am 
[string "scripts/components/playercontroller.lua"]:5077: attempt to call field 'preview_cb' (a nil value)
LUA ERROR stack traceback:
scripts/components/playercontroller.lua:5077 in (method) RemoteBufferedAction (Lua) <5068-5081>
scripts/entityscript.lua:1509 in (method) PerformPreviewBufferedAction (Lua) <1506-1513>
../mods/workshop-2269092717/scripts/musha_adds_states.lua:1136 in (field) onenter (Lua) <1085-1137>
scripts/stategraph.lua:591 in (method) GoToState (Lua) <529-600>
scripts/stategraph.lua:439 in (method) StartAction (Lua) <430-461>
scripts/entityscript.lua:1552 in (method) PushBufferedAction (Lua) <1515-1558>
scripts/components/locomotor.lua:1423 in (method) OnUpdate (Lua) <1333-1634>
scripts/components/locomotor.lua:1019 in (method) GoToPoint (Lua) <985-1021>
scripts/components/locomotor.lua:889 in (method) PushAction (Lua) <827-925>
scripts/components/playercontroller.lua:4155 in (upvalue) old_fn (Lua) <4082-4164>
Miro 29 Nov, 2024 @ 2:58pm 
I haven't played for about 2 months and now loading the game yamche is gone. I can't find him. It was ice yamche if that matters. Aarong is still here. Also my friend who plays Wurt has all perks bugged and not working. Disabling Musha fixes Wurt's bugged perks
THE__333 21 Nov, 2024 @ 6:35am 
How to feed the bird when it stores things?
小苏打的 16 Nov, 2024 @ 9:55am 
When used with Island Adventures Mod, cooking food in the frog oven will report errors
小苏打的 16 Nov, 2024 @ 5:32am 
[00:11:25]: [string "../mods/workshop-439115156/scripts/prefabs/..."]:41: attempt to call method 'GetProduct' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-439115156/scripts/prefabs/musha_oven.lua:41 in (upvalue) cooked (Lua) <18-102>
../mods/workshop-439115156/scripts/prefabs/musha_oven.lua:114 in (field) onclosefn (Lua) <112-121>
scripts/components/container.lua:557 in (method) Close (Lua) <519-566>
scripts/components/container.lua:881 in (method) OnUpdate (Lua) <864-885>
scripts/update.lua:262 in () ? (Lua) <224-298>
白井流 24 Oct, 2024 @ 8:19am 
thanks you
白井流 24 Oct, 2024 @ 8:18am 
Also, is it possible to add an option to put the yamcha into the backpack slot?
白井流 24 Oct, 2024 @ 8:14am 
When day and night change, the hat's night vision will fail and needs to be opened and closed again.
白井流 24 Oct, 2024 @ 8:10am 
万物百科读一下就好了
崩啾先生 22 Oct, 2024 @ 8:35am 
請問公主可以讀書嗎? 我製作書出來無法讀取
Can the princess read? I can’t read the book I created.
BERNARDO 6 Oct, 2024 @ 4:08pm 
@pbc (temiruya)
amazing :)
pbc (temiruya)  [author] 2 Oct, 2024 @ 1:42am 
@Z
pet? wear gear?
Z 1 Oct, 2024 @ 11:57am 
Are pets not allowed to wear gear now!
pbc (temiruya)  [author] 1 Oct, 2024 @ 6:35am 
@BERNARDO
Now you can build a frog oven again.
pbc (temiruya)  [author] 1 Oct, 2024 @ 3:36am 
@Gek
A food took out from Ice-Yamche starts perishing.
pbc (temiruya)  [author] 1 Oct, 2024 @ 1:28am 
@FlufyFox
Eating a cooked coffee apple(?), you get some mana power.
To get coffee apples, Pressing X key and start "music attack", run around, coffee apples will grow on the ground.
小77 29 Sep, 2024 @ 7:42am 
感谢
FlufyFox 20 Sep, 2024 @ 1:49pm 
i see this is the only version taht still gets updated, have you added her mana potion on this version ? :3
Vivian Bot 18 Sep, 2024 @ 5:43pm 
感谢更新:steamthumbsup:,感谢修复bug,让我们2024年还能玩到musha。
milimili 14 Sep, 2024 @ 9:06am 
how to adjust the ui
Gek 13 Sep, 2024 @ 5:57pm 
In regard to Yamche, it has some visual issues. When you equip it, it shows its default color regardless of what color Yamche actually is (always looks default even if it is blue, red or green). I guess this is just a minor thing, though.

I did find a strange bug that actually affects gameplay. You know how blue Yamche can freeze food so that it never spoils while it is held by Yamche? The thing is, the effect persists even after taking the food out of him. Any item that can spoil becomes permanently frozen in time by being even just a second inside a blue Yamche. This is a very broken bug that removes the need for ice boxes and similar items entirely, trivializing the spoil mechanic.

I am pretty sure that this is unintended behavior - it was probably meant for that effect to apply only to blue Yamche's inventory as long as the items are there and then go back to normal after taking them away. Would it be possible to fix this?
BERNARDO 13 Sep, 2024 @ 4:33pm 
frog oven is missing, can u add it?
pbc (temiruya)  [author] 28 Aug, 2024 @ 3:32am 
@Basil
I fixed the issue.
When you use a sinkhole, you equip your Yamche on your head.
Basil 15 Aug, 2024 @ 1:16pm 
I seem to have an issue when I enter a cave that Yamcha seems to simply disappear. He doesn't follow me into the cave and when I leave the cave he's also not waiting at the sink hole entrance.
pbc (temiruya)  [author] 11 Aug, 2024 @ 12:16pm 
@LittleMissHiveMind
When a game crashed, it records the error in the two log files.
>> C:\Users\"-username-"\Documents\Klei\DoNotStarveTogether\master_server_log.tx
>> C:\Users\"-username-"\Documents\Klei\DoNotStarveTogether\client_log.txt

The error is recorded near the end line of the files.
You tell me the error.
LittleMissHiveMind 9 Aug, 2024 @ 2:40am 
It's a simple mod that just makes it so that graves regrow. After more testing, it seems that Musha breaks the hosts (or at least, my) attacks with a whole bunch of mods. I'm not playing Musha for these tests, but I have a second player who plays her.
pbc (temiruya)  [author] 8 Aug, 2024 @ 9:36am 
@LittleMissHiveMind
Renewable Graves? What is this?
LittleMissHiveMind 5 Aug, 2024 @ 10:11pm 
No Thermal Stone Durability and Renewable Graves also breaks it.

Additionally, the game crashes when Musha is hit in Valkyrie mode without the mana for spark shield.
󰀕ClockCycas󰀕 3 Aug, 2024 @ 7:32am 
I don't know what kind of bug it is, but after picking up the yamcha I put it down and can't pick it up again (unless I reenter the archive):dgeyes:
LittleMissHiveMind 3 Aug, 2024 @ 12:00am 
When Musha is used along Wurt AI Merm Tweaks, Wurt Swimming Mod or Craftable Killer Bee Hives, this has caused the host's every second hit to miss. As weird as an error as this is, do you have any insight on this?
风满楼丨KO 19 Jul, 2024 @ 8:06am 
Can you translate the configuration panel into Chinese?
Enderbrina 14 Jul, 2024 @ 6:31am 
Does she have a favorite food?
Gregor 12 Jul, 2024 @ 4:57am 
Hi. I also had his issue that plants would not regrow. It seems to be fixed now for plants that I hadnt picked before, but what about plants that I had already picked? How can I fix them? All cactuses and light bulbs I had picked before are not regrowing.
零下274 10 Jul, 2024 @ 5:11am 
怎么汉化啊
longcongtos 7 Jul, 2024 @ 12:11pm 
big thanks, i love this mod so much, had play this mod in 2015, back in 2024 xD
Poro 7 Jul, 2024 @ 12:54am 
thank you! i like you😸
pbc (temiruya)  [author] 6 Jul, 2024 @ 2:06pm 
@2263520733
transplanted or not, all picked plants did not regrow.
Try to use the latest version of this mod, and to repair your broken world data, just try to reboot it.
pbc (temiruya)  [author] 6 Jul, 2024 @ 2:01pm 
@Mira, @图苏
I thinks this issue is fixed.
Try to use the latest version of this mod.
To repair your broken world data, just try to reboot the world data.