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Ah, I’m such an idiot, haha. I had actually done it right already — it’s just that the value I used didn’t make much of a difference compared to the default. But after setting it to a higher value, I realized I had done it correctly all along. Thanks for your time.
I made the changes without having the editor running, just using Notepad.
I can't say, it was so long ago.
It's much easier to set up in CtA.
I guess you changed to the "clip names" while in editor?
That's it? I added that FOV line of text to the clips in my map, but still nothing. I've already modified the camera.reg and the clips in the map's file.
In Map Files are "Clips FoV" to change.
Yes, I did, but I mean if apart from modifying the 'camera.reg' file, is there anything else that needs to be done inside the mission? Because I tried to do it for one of my missions and it doesn't work. I saw that in your mod you modified several things in the maps to make them compatible.
Did you restart the entire editor to test after making the change?
set\registry -> camera.reg
If you mean View Distance you need to change "haze" in "Environments"
You can set any Value i guess, i havn`t tested Limits.