Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
apart from that, I had fun playing the scenario though! :) short but full of action (though other section/squad always ended up dying :D )
Also, there was a script error once the insertion helcopter took off.
9:52:46 Error in expression <call{ch land "H"; doGetOut units group player1;}>
9:52:46 Error position: <land "H"; doGetOut units group player1;}>
9:52:46 Error Foreign error: Unknown enum value: "H"
9:52:46 ➥ Context: [] L1 ()
1) Right as the mission starts there is a script error (didnt have time to read it)
2) Mission objectives completes with only 1 out of 2 caches destroyed
3) There is a long waiting time before the CAS call is being confirmed
4) If you wanted a bit of a cool insertion feature it would be easy to make unit capture of the insertion helos.
Anyway good small mission, I liked it, thanks.