Torchlight II

Torchlight II

DESTROYER CLASS, Phanjam Version
63 Comments
TOG | Phanjam  [author] 12 Aug, 2018 @ 2:32am 
Haha! Ok man, i'm glad youre liking it. Thanks again!
peach4hubby69 11 Aug, 2018 @ 11:36pm 
Well, i did played with TL1CP. But now I am using the additional classes and addon to aditional classes instead. I feel like this version is stronger :)
TOG | Phanjam  [author] 11 Aug, 2018 @ 8:50pm 
Wow, i'm floored that someone still actually tried out this old mod :steammocking: thanks so much 中村 大輝 and thanks for the feedback.

Sorry about all the bugs - I made this when I was very new to TL2 modding (2014) and yes, it is basically borked lol!

To save some face, can i ask you to try out the Destroyer in TL1CP instead (the mod linked in the description above). It is MUCH better made (and I actually did a lot of it too).

But thanks man, you've made my day!:steamhappy:
peach4hubby69 11 Aug, 2018 @ 2:10pm 
Other than that is great to play it using general passives too :)
peach4hubby69 11 Aug, 2018 @ 2:08pm 
If that is the case, rip shield and block chance but hey at least you get more damage and more sockets. Also some skills do not work at all or not work like they should. That skeleton summoning skill for example does not work at all, it just consumes mana when used and nothing else.
peach4hubby69 11 Aug, 2018 @ 2:06pm 
Hey does Destroyer work better with 2x 1h weapos ? I tested slash and it seems he attacks kinda slow with just 1x 1h and a shield and way faster with 2x 1h weapons or 1x 2h weapon. Also it seems he does the most damage with 2x 1h weapons and the least with 1h, like almost double damage difference.
TOG | Phanjam  [author] 31 Jan, 2015 @ 4:00am 
Hi Vsuchinoko, thanks for trying out the mod ;)
Yes Anoka's and my Destros use completely different sets of files, so they won't interfere with each other.
The skills in this version of mine have bugs tho. I never really fixed that because I started work on a TL1 class-pack mod over at Torchmodders. When we finish that, it'll have a much more complete feel to it :D
Richard Tran (Christ is LORD) 17 Jan, 2015 @ 9:15pm 
Hi Phanjam! Do you know if this mod is compatible with Anoka's Destroyer mod?

I loaded them both up at the same time and I get two different Destroyer classes to choose from, great! But will there be any problems if I do this?

Great mod by the way!
REDASSBABOON 18 Dec, 2014 @ 11:15pm 
When you max shadow armor to tier 3 (15 skill points) the bock chance dissappears, only the tier bonus remains, sucks bcz I put 15 points in it for endgame now its gotta be edited : (

Slash doest work 100% with 2 handed weapons, the range of the weapon normal attack is longer than slash attack
Spectral echo is super awesome shit, even with 1 point , it works even with a gun sword combo, but mostly suited for 2handed weapons
The skills gotta be cleaned up on the timers, the tier bonuses are sometimes off or vice versa, and it would be good if there destroyer could equip the class specific items for the engineer bcz hes the closes to that class or even berserker


The mod is great and to be honest , I liked it better than anokas, it has much more choice in terms of skills to use and it gives a good choice in great weaoons.

I cant wait till you finish with the class pack so I could play the torchlight 1 guys, probably the vanquisher, cant wait

Great job man, awesome.
TOG | Phanjam  [author] 24 Apr, 2014 @ 9:18am 
Thank you Philis.
Philis 24 Apr, 2014 @ 8:06am 
Some badass stuff right there,
Ribbit Ribbit 26 Mar, 2014 @ 5:33pm 
I have just played this mod. I like it. :)
But I found some problems.
First, Slash Attack has short attack range(including motion range), so needs to be longer to about 0.5m.
Second, Elemental Affinity has no armor enhancement though points given.
Third, does Shadow Armor have block effect with no shield? Arcane statistics doesn't show the block chance. If a shield is required for Shadow Armor, the words "Requires a shield" needs.
Fourth, when I do respec skills, several passive skills aren't initialized.
In addition, does this mod have a charge bar originally?
and when are you going to add two more passives in third skill tree?
TOG | Phanjam  [author] 9 Mar, 2014 @ 6:02am 
Updated to version 41.
Just a lot of internal clean-up, but it solved several problems with the skills :)
Also updated Quake skill to use the "burning cracks" missile layout from TL1 :D (see pic above).
TOG | Phanjam  [author] 2 Mar, 2014 @ 2:11am 
Heyya Raffo! Thanks for dropping by and commenting :D Hope youre well!
RaffoBaffo 1 Mar, 2014 @ 2:32pm 
great phanjam! :)
TOG | Phanjam  [author] 26 Feb, 2014 @ 3:35am 
@beast and @WiTe, thank you both very much :)
Vairok 25 Feb, 2014 @ 8:47am 
Incredible work man!. Thanks!!
Ahrianrhod 25 Feb, 2014 @ 3:21am 
thanks!
TOG | Phanjam  [author] 24 Feb, 2014 @ 7:07am 
I totally agree roberto! I have started work on a Destroyer mod which aims to achieve that :D
Meanwhile you can check out Anoka's Destro mod; it contains the "Descendants" sub-class which uses wardrobable models with Anoka's Destro skills.
roberto tomás 23 Feb, 2014 @ 12:26pm 
This class desperately needs a wardrobe-able model!
Garou de boca 22 Feb, 2014 @ 10:24pm 
genial super workshop
Dragoviz 22 Feb, 2014 @ 10:06pm 
@PHΔΠJΔM I already use 2handed weapon and it's same
TOG | Phanjam  [author] 22 Feb, 2014 @ 6:44pm 
[quote]All I need to find is an Alchemist class from TL1...[/quote]
oh i'm pretty sure some modder is going to get around to that eventually :) it's a natural!
Janoy Cresva 22 Feb, 2014 @ 11:52am 
what cant tl2 spell look that instead it looks dull and lazy
Soularous 22 Feb, 2014 @ 6:09am 
All I need to find is an Alchemist class from TL1...I have no idea how to transfer files from TL1 to TL2.
TOG | Phanjam  [author] 22 Feb, 2014 @ 1:51am 
@D.E.$.T.R.O.Y.E.R. - благодаря ти!
Malfurio 21 Feb, 2014 @ 11:13pm 
Woow, next class with random skills from TL 2
TOG | Phanjam  [author] 21 Feb, 2014 @ 10:55pm 
@Chewtoy - Hey thanks SO MUCH for the coverage man! Yes I think I just might use your vid on this page :P thanks for offering that!
@ ANOKA - Brother, what can I say. This wouldn't have happened if not for your work too y'know! Thanks again!
Cyclonne 21 Feb, 2014 @ 6:44pm 
Hero's face from Divinity:Dragon Commender :charm:
Anoka 21 Feb, 2014 @ 6:08pm 
HEHEHE!!!!!!!!!! Steam has been waiting for this to get here man!!! XD Waaaaaah!!!!!! I don't know what to say man, I'm so happy to finally see this up here! D'X It has been such a long journey, and I got to see you work your butt off from time you first proposed the seemingly impossible idea of having THE BIG MAN back in the game! D'X I know your mod has been out on RGF for a while, but man, it just seems like such a big step to finally get it on Steam! D'X I've got so much to say, but I'll leave it at that! If i don't, I might shed a MAN-TEAR!!! D'X CONGRATS BRO!!!! C'X
Chewtoy 21 Feb, 2014 @ 3:11pm 
Made a video about your class, if you would like to post it here, feel free https://www.youtube.com/watch?v=SXjrk3ewNcQ
JP 21 Feb, 2014 @ 11:31am 
респект
TOG | Phanjam  [author] 20 Feb, 2014 @ 10:03pm 
@Duirron thank you!
@Naxx thank you too. I've tried to be faithful to the Destro's TL1 design. I hope you enjoy it!
Duirron 20 Feb, 2014 @ 12:36pm 
Epic
Naxx 20 Feb, 2014 @ 8:20am 
Subbed! Thanks for the mod, you and Anoka both, I never played TL1, but I'm eager to try out the destroyer in TL2 considering its reputation : )
TOG | Phanjam  [author] 20 Feb, 2014 @ 6:58am 
Thanks very much Undersky, but the credit has to go to Runic for how well designed this class is :) this mod just ports it into TL2. But I' very happy you like it!
۞PReTo۞ 19 Feb, 2014 @ 10:53pm 
Man this is just awesome, much better than any other playable class. Good work!
雨DE印记(废物挂B死全 18 Feb, 2014 @ 11:44pm 
click the "subscribed"
Pickle 18 Feb, 2014 @ 1:00pm 
where do you download it?
TOG | Phanjam  [author] 18 Feb, 2014 @ 6:20am 
@Dragoviz - the skill is the same as it was in TL1. If you would like a longer reach you can switch to a 2-handed weapon :
TOG | Phanjam  [author] 18 Feb, 2014 @ 6:14am 
@TheBiggest - as long as you click the "subscribe" button, yeah it should download automatically :)
TOG | Phanjam  [author] 18 Feb, 2014 @ 6:10am 
@FrogFrog - im not working on this mod anymore but i am developing another version of the destroyer. So if i come up with additional passives for the other mod, i'll be sure to add them to this one :)
Stax 18 Feb, 2014 @ 12:46am 
is it automatically downloaded?
Ribbit Ribbit 17 Feb, 2014 @ 2:06am 
In spectral skills, there is just one passive skill.
Please add two more the next time.
That Wun Wabbit 16 Feb, 2014 @ 5:48pm 
=D nice!
Dragoviz 16 Feb, 2014 @ 8:43am 
slash attack was too close i think in torchlight2 it must attack like ember hammer
TOG | Phanjam  [author] 16 Feb, 2014 @ 8:30am 
Hi Mints! I don;t recall ever having that problem. I will look into that.
yipi 16 Feb, 2014 @ 5:48am 
Oh no....the passive skill wont return back the skill points after the respec potion @@
xKROGOTHx 15 Feb, 2014 @ 8:51pm 
Anytime, and of the ten mods i run it with, even at the bottom of the list, it ran perfectly the first time. I wish the armor I put on the character would show up but like other than that this character is a boss XD I love the new abilites and effects. Hands down my favorite character overall. I use devastate and doomquake quite a bit. I love the animation for soul rend, it has to be my favorite.. but devastate does more damage faster so i use it. ummmm, aura of thorns doesnt do magic dps, that's about it so far skill wise. I do like how broad the skill tree is, lots of spells you cast to buff yourself but skills like wind wall i wish lasted longer than ten seconds. Not to like write a big book but hope thats some good feedback :) :extrastrongcoffee: I recommend.
TOG | Phanjam  [author] 15 Feb, 2014 @ 7:11pm 
@[FPS]xKROGOTHx & @Beez - thanks very much!