Total War: WARHAMMER II

Total War: WARHAMMER II

Empire Crusades - Cult of Sigmar Sub-mod
29 Comments
Honor Guard 9 Mar, 2021 @ 1:02am 
So am I not suppose to be able to see the old world rites or?
gaetan.dealmeida 25 Jan, 2021 @ 5:36am 
When I use your 2 cult of sigmars mod it doesn't work:
1 - I don't have a specific Vokmar to select in the faction selection menu. I can still use the classic vokmar, but he starts in Reikland.
2 - It seems to work any way until I conquer all Reikland + Helmgart... then it crashes every time at the end of the turn

I have started 3 times a new campaign to be sure... it crashes 100% of the time

Too sad, these mods seem awesome... I really want to play it but it's just impossible.

Anyone managed to play a full campaign with these 2 mods?
Rumpl4  [author] 17 Dec, 2020 @ 11:31pm 
The testing ive done looks good so far, no one else has checked it just yet so I wanted to test it more before I confirm its 100% fixed
WhoaJoe 17 Dec, 2020 @ 11:06pm 
So the description says broken but it has an update for after TT, so does it work again?
Rumpl4  [author] 8 Dec, 2020 @ 1:29am 
doesn't need an update, but I will push an update so you have a nice clean launcher
Mrmarko123 8 Dec, 2020 @ 1:16am 
update?
Darkwolf 29 Nov, 2020 @ 1:44am 
Yeah. I figured it out. My bad.
Rumpl4  [author] 28 Nov, 2020 @ 11:02pm 
Dark, mod works fine, you have an issue with another mod conflict
TANKMAN 24 Nov, 2020 @ 10:05am 
Bruh if This is compatible with sfo imma flip
Scheder 23 Nov, 2020 @ 11:16pm 
Perhaps with a dilemma that causes war with a certain faction to call a crusade?
Scheder 23 Nov, 2020 @ 11:15pm 
Chiming in to say this would be a cool empire mechanic!
Rumpl4  [author] 17 Nov, 2020 @ 2:26pm 
Updated
Abitbowl 10 Nov, 2020 @ 3:35am 
@Calibrated witch mod for victory condition do u use ??

Great mod Rumpl4 Thx u so much .
Rumpl4  [author] 8 Nov, 2020 @ 2:32pm 
Updated, now working with the updated Cult of Sigmar mod
Rumpl4  [author] 6 Nov, 2020 @ 8:39am 
Mod conflict
Boxereeee 6 Nov, 2020 @ 8:16am 
I enabled this and now every elector counts' forces have a waagh following them around. Any idea what caused it?
Calibrated 2 Nov, 2020 @ 1:43pm 
This plays SO WELL! Especially in conjunction with your other cult of sigmar mods. Really adds flavor and personality without being overpowered.
Calibrated 2 Nov, 2020 @ 1:10pm 
use a victory conditions mod
that what i do.
Guts The Black Swordsman 2 Nov, 2020 @ 8:31am 
could you change the victory condition or make it compatible with VCO2 mod and and add a skill dump for bertha
Rumpl4  [author] 2 Nov, 2020 @ 4:34am 
You'll need to request it from someone who does SFO sub mods
Apex 2 Nov, 2020 @ 3:14am 
SFO SFO SFO SFO SFO SFO SFO
Rumpl4  [author] 31 Oct, 2020 @ 11:42am 
Most factions do to be honest, although some of the WH1 factions have been left behind, agreed the Empire is in a slightly better spot following their update recently
hi3r0ph4nt 31 Oct, 2020 @ 11:32am 
I think that it is good that it is locked to Volkmar. The Empire already has plenty of tools at it's disposal.
Rumpl4  [author] 30 Oct, 2020 @ 3:19pm 
updated: adjusted unit percentages
Rumpl4  [author] 30 Oct, 2020 @ 2:01pm 
Yeah I could, probably not for a bit though
ciresmoke1 30 Oct, 2020 @ 1:54pm 
Can you make a mod that does allow this for feature for other empire factions? Possibly even other Good/Light factions?
Rumpl4  [author] 30 Oct, 2020 @ 11:26am 
it's locked to the Cult of Sigmar, I have put that in the description just above to avoid confusion
Gontex 30 Oct, 2020 @ 11:17am 
would this work for other Empire factions as well or just the cult of sigmar?