Transport Fever 2

Transport Fever 2

Flying junction (early release)
157 Comments
Norfolk_Chris 5 Jul @ 8:59am 
@SteelRodent. You can fix this by enabling 'experimental bridge height' in the games settings menu. With this installed, you will be able to set minimum bridge and tunnel heights as you build.
YuriyPro 5 Jul @ 6:03am 
From which year is this building available?
SteelRodent 3 Jun @ 12:41am 
Only recently started experimenting with this, and it works a lot better than I feared. Occasionally run into an issue where my chosen cutting angle, height, and radii don't quite jam together. But when you use this with track that don't require catenary (like 3rd rail track) it's a bit annoying that often you can't go below 8 m height (for 3rd rail track, it's not uncommon that the gap is only 4.5 meter or less).

But one silly bug I found: When this mod is active, the placeable retaining walls for your open cut station can no longer be found in the asset menu.
marco.pasteris.lx 1 Jan @ 9:41am 
Happy new year. I need your help.
I have a savegame that uses your junction BEFORE the update showing the top of he structure cyan. I have updated it and now the game does not load anymore because of missing key "pillarLen". Any suggestions?
Kelven 19 Oct, 2024 @ 9:01am 
@Enzojz You should REALLY put in the description that the Rail flying junctions are date restricted. I spent the past hour trying to figure out why I only had the Road flying junctions available. I thought it was a mod conflict so I spent an hour trying to narrow down what was wrong.

For anyone wondering why their Rail junction isn't appearing in the Rail construction tab: It's because, for some reason, the mod author decided to make it available from 1863 onwards.

If you want to change this yourself, open your steamapps folder, and go to:

workshop\content\1066780\2272471342\res\construction\jct\

Open the file jct.con in any text editor, and search for "yearFrom = 1863" (without quotes). Change the 1863 to whatever date you want it available (for example 1850).
寒冬吹雪 19 Oct, 2024 @ 3:24am 
When will the author fix conflicts with other mods
Norwaypete 13 Oct, 2024 @ 12:31am 
am i blind or is there no tram versions of these?
ezechiasz.ofm 2 Oct, 2024 @ 5:12am 
Get me, please, link to previous version of this mod.
Enzojz  [author] 24 Sep, 2024 @ 8:42am 
@Cule729 Fixed, sorry
Cule729 23 Sep, 2024 @ 5:21pm 
The top is all cyan colour now :)
So obviously it needs more updating
WernerK 23 Sep, 2024 @ 2:34pm 
There seems to be a bug in the new version. The luadump script s missing - and I think it was only a developing aid for yourself.
Norfolk_Chris 23 Sep, 2024 @ 8:31am 
I've decided that I can live without this mod.
Tommyc86 23 Sep, 2024 @ 5:49am 
top of the box has gone all pink for me and i have unsubscribed and resubscribed and still the same.
Jimbo_1977 23 Sep, 2024 @ 2:57am 
@Norfolk Chris, read my previous message
Norfolk_Chris 23 Sep, 2024 @ 2:43am 
I've found that this mod causes the game to crash after autumn update. Removed the mod game runs OK.
Jimbo_1977 23 Sep, 2024 @ 2:41am 
apparently there has been a fix made already, try unsubscribing, then resubscribing to this mod to force steam to update the mod & try again
Luquillas02 23 Sep, 2024 @ 2:12am 
Hey, I keep getting an error message after updating to the latest version and at the bottom it says that it is linked back to this mod. Do you know anything about this?
pliebanski 13 Sep, 2024 @ 2:39pm 
Anyone else see that the balast texter isn't loading correctly?
Detail 26 Aug, 2024 @ 7:54am 
It would be great if the mixed rail and road worked, last time the author was on was in June, not expecting anything else to be done or question answered
TheMusicalMeerkat 20 Aug, 2024 @ 8:30am 
This is disappointingly very very broken. If you want a road over rail or vise versa, forget it, it'll give you an internal error and then if you try to click it, the whole of transport fever 2 crashes. It's pathetic really. Don't sub to this!
SanditeSpartan117 26 Jul, 2024 @ 6:44pm 
Don't sub to the author's assets, as it seems the OP is not interested in helping anybody.
domo.hudson 15 Nov, 2023 @ 7:37am 
Did we work out a fix or an answer to the 25km/h restriction while passing through the flying junction? I did a bit of digging in-game but didn't find much in the end.
Velaro_D_gaming 4 Nov, 2023 @ 2:11pm 
is it possible to implement that, I can have a road under or over a Train Track?
Mark Purayah II 3 Nov, 2023 @ 12:56pm 
Can you make a version where its mixed road and rail? Like Road on top and Rail below?
Alex749 21 Oct, 2023 @ 8:13am 
Hi! Kann man auch Oberleitungen mit dern Dt. Oberleitungsmasten setzen? Wäre prima, wenn es möglich wäre :flowey:
Hyperion 26 Aug, 2023 @ 4:15am 
Absolute great mod, thank you very much!
JuggernautOfWar 30 Jul, 2023 @ 12:59am 
Did you place down the rail or the road object to modify? I tend to have better stability placing down the roadway flying junction then placing rail where I want if I'm doing mixed.
Little Dragon 30 Jul, 2023 @ 12:20am 
Creating roads over railroad does not work, no matter which crossing angle is used
Collision or internal error.
Kelven 11 Jul, 2023 @ 4:54pm 
Mod still seems to work perfectly as of July 2023. If you're getting strange textures, make sure to install the mod listed in the REQUIREMENTS, Shader Enhancement mod, and load Shader Enhancement BEFORE this mod.
SonyStylezZ [GER] 20 May, 2023 @ 11:59pm 
the max speed is 25km/h? Or am I wrong ?
spc.graham 27 Apr, 2023 @ 11:27pm 
Does the track version of this mod become available at a certain year, because the road part of this mod works in 1850. Would love to use the track version of this mod please. Can you please fix it?
Profmusic 23 Mar, 2023 @ 8:26pm 
May i ask why this mod has a strange blue texture on top has this appeared since new edition of the game came out?
guapo298 20 Mar, 2023 @ 11:32am 
Hello Enzojz

If you want to include a street in the flyover, the following error message appears in the console or in stdout.txt

This error is usually caused by modding. Some game resources contain incorrect data.
Details:
Error message: error: [string "C:/Program Files (x86)/Steam/userdata/896358425/1066780/local/mods/enzojz_flyingjunction_1/res/construction/jct/jct.con"]:273: attempt to index field '?' (a nil value)
stack traceback:
guapo298 20 Mar, 2023 @ 11:25am 
@seelenfresser87
you can choose ever Type of Track and Speed
TheJudicator 15 Mar, 2023 @ 2:45pm 
Is there any possibility of updating this so signals can be placed on the structure?
WoLfS-MaNiToBaWoLf-NL 14 Mar, 2023 @ 9:33am 
nice mod
senyoume 3 Feb, 2023 @ 10:49pm 
原來如此!! 哈哈 謝謝
senyoume 3 Feb, 2023 @ 10:34pm 
Hello Enzojz , 同樣地,為何在遊戲中的軌道建築下找不到這個MOD ?

但在道路下的街道建築可以看到該模組,謝謝
RustyBucket 19 Nov, 2022 @ 5:41am 
Any plans on adding tram tracks to the road menu?
drohwedder 24 Oct, 2022 @ 9:19am 
Hello Enzojz.
The street junction is in the menu, but not for tracks. I dont understand. An older game had not this problem. There i have both. Please help me
JuggernautOfWar 12 Jun, 2022 @ 8:16pm 
Same Anosila.
Andorex 12 Jun, 2022 @ 5:57am 
Hello. I've been using your mod for a long time, but a few days ago I encountered an interesting error. When trying to use the rails and roads together at the intersection, the game gives an error called "lua exception". What is the reason?
Owenjedi5000 9 Jun, 2022 @ 9:38am 
This mod has gone randomised because the top where to upper tracks are have gone magenta and the walls of the flying junction are yellow
Francis_Kee 5 Jun, 2022 @ 1:07am 
饺子,不知道是怎么回事,你的这个立交和紧隧道在建造时参数那一栏被屏幕吃掉了,但是在建造后点击进行参数修改时又能看到- =|||
JuggernautOfWar 13 May, 2022 @ 8:03pm 
I am also getting crashes when configuring the flyover junction.
peter_webfan 14 Apr, 2022 @ 10:27am 
Verry good mod, for streets add tram funktion, please :steamthumbsup:
Arnomrnym 10 Apr, 2022 @ 10:59am 
No possibility for configuring street/track etc. Mod crashes (LUA error). Was working fine in TF1. Anything I can do?
silencer4 2 Apr, 2022 @ 1:18pm 
This doesn't to appear right from the start, but somewhere between 1850 and 1865
~Psyclone~ 13 Mar, 2022 @ 5:48am 
Keeps crashing while configuring.
~Psyclone~ 12 Feb, 2022 @ 3:17am 
Dear Enzojz. are you still working on this? I get a lot of conflicts when I try to make it a road/rail combo. In TF1 I loved it a lot and used it MANY times... hope it will become perfect like it was. (or I'm not using it right. In that case you may tell me)