Avorion

Avorion

Hyperspace Core Stabilizer Upgrade
20 Comments
Mask of Humble 23 Aug, 2022 @ 5:01pm 
Thanks a ton!
Ravenis  [author] 23 Aug, 2022 @ 3:37pm 
Mod is now updated to support any version of the Avorion there ever will be, also any version there was.

So i can't know how long it will work, and its highly probable that it will stop working at some point.
Ravenis  [author] 3 May, 2022 @ 4:08am 
I have been modding Valheim and my public server for it. But there is possibility i come back to Avorion if i somehow can get decent playerbase to my Avorion server again.
If i do come back, i will be updating all my mods too.
Mask of Humble 6 Feb, 2022 @ 10:49am 
I miss this mod but I love all the updates to the base game to go back Y-Y
Nyaxx 8 Jan, 2022 @ 7:35pm 
any chance for an update to compatibility with 2.x?
Clearwater 3 Sep, 2021 @ 8:16am 
Thank you for the reply! I think so too as I have found another completely unrelated mod with the same issue.
Ravenis  [author] 3 Sep, 2021 @ 3:00am 
Possibly something to do with 2.x Avorion update.
Clearwater 31 Aug, 2021 @ 12:33pm 
Hey! Thank you for the awesome mod! However I dont know if it is a mod conflict but installing this reduces the radar range. Is this intended or a bug?
Ravenis  [author] 1 Jan, 2021 @ 11:06pm 
Sure. I have tried many of them.
SDK 1 Jan, 2021 @ 8:29pm 
Feel free to reach out to me if you need help with any of your stuff. I've done a lot of work with upgrades.
Ravenis  [author] 1 Jan, 2021 @ 6:48pm 
Done.
Yeah it is much better now.
I cut it to 4 lines.
Thanks.
Ravenis  [author] 1 Jan, 2021 @ 6:28pm 
Yeah, good point, gonna fix that.
SDK 1 Jan, 2021 @ 6:11pm 
Nice looking upgrade. I'd like to offer some feedback on the layout. The long description line used forces the upgrade window to become very wide. This adds a lot of blank space in the middle of the text between the left and right sides of the listed item and its values. If you break down the description line into two "table.instert()" calls you can reduce the width of the upgrade window.
Ravenis  [author] 27 Dec, 2020 @ 8:49am 
Added Jump Range increase percent value.
Ravenis  [author] 25 Dec, 2020 @ 1:36pm 
Fixed values changing on mod reload, it was missing line in getBonuses function.
Thanks to NexusKnight for spotting this!
NexusKnight 12 Nov, 2020 @ 12:37pm 
This feels alot better, thank you for making an update for it!
Ravenis  [author] 9 Nov, 2020 @ 5:36am 
I decreased price, a lot. its now like 1/10 from original.
Ty for the feedback.

Uploaded new screenshots too.
NexusKnight 8 Nov, 2020 @ 9:19pm 
It doesn't seem too op, but what i dont like too much is how much they can sell for, i feel like its too easy to get one and sell it to have millions of creds,
Ravenis  [author] 7 Nov, 2020 @ 11:35pm 
Hi, it will be part of the systems own loot probability table, I don't know the exact drop rate formula of the game.

It will be like other upgrade drops. More rare drop will be less common ofc.

This mod is generating bonus amounts based on its rarity + some random factor.
It wont be imbalanced in in any way, if you feel so, let me know please. My goal is to keep my mods balanced.
NexusKnight 7 Nov, 2020 @ 8:12pm 
How rare of a drop would this be?