RimWorld

RimWorld

Clothing Sorter
209 Comments
Mlie  [author] 6 hours ago 
@Azure Updating all my mods, see discord for progress
Azure 7 hours ago 
Could we have a 1.6 update?
Caramel 30 Jun @ 9:57am 
work in 1.6 but cant change setting
Pentasis 29 Apr @ 7:18am 
It would be nice to be able to sort on cold/heat insulation. Would you consider adding such a thing if possible?
0。0 30 Mar @ 5:28am 
Is it possible to add options to sort by body parts? Like ears, nose, eyes, hands, legs, feet, etc.
Truewillium 26 Oct, 2024 @ 9:50pm 
Thank you!
Mlie  [author] 26 Oct, 2024 @ 7:03am 
@Truewillium Having armored items in its ow category is a mod-option. You can disable it if you want
Truewillium 26 Oct, 2024 @ 6:19am 
这个mod会使玩家在开局的文化设置中,可以将防弹头盔、简易头盔和板甲设置为开局自带的服装,虽然这很好,但不知道这是bug还是modder的本意。
Reichsbierminister 3 Oct, 2024 @ 6:09am 
thank you, sir!
Mlie  [author] 3 Oct, 2024 @ 5:46am 
@Reichsbierminister Sure, should be added now
Reichsbierminister 3 Oct, 2024 @ 5:11am 
hi and thank you very much for providing this mod!
How is it possible to sort clothing by just one layer? So if I have clothing categories like "inner layer only" and not have items displayed in the category "inner" that are tagged with "inner" and "middle" e.g.
Illium 26 Aug, 2024 @ 1:09am 
<3
vic_gar25 1 Mar, 2024 @ 7:41am 
Thank you for the speedy fix Mlie! its amazing how you manage to keep so many mods alive! Kudos to you!
Deadmano 29 Feb, 2024 @ 10:41pm 
Would it be possible to add the ability to override the category of certain pieces of clothing similar to how you did it for Linkable Settings? There are certain pieces of clothing from other mods that is appearing in the wrong places (I am sorting by only Layer categories) and I'd like to move them to another category (Armored -> Skin (Root)) and the "Low value to count as armored" setting doesn't quite work/isn't granular enough.
Military Cake 26 Feb, 2024 @ 11:42am 
@Mlie, thanks, Steam didn’t load, after switching to offline mode and back everything loaded. Thank you!
Mlie  [author] 26 Feb, 2024 @ 11:03am 
@Military Cake Verify that you have the latest version of the mod, I pushed a fix for this issue about 40 min ago as you can see from my last comment
Military Cake 26 Feb, 2024 @ 11:00am 
After the update, clothing names disappeared from clothing policies. Some groups work, but others don’t...
Mlie  [author] 26 Feb, 2024 @ 10:26am 
@vic_gar25 Should be fixed now, sorry about that
vic_gar25 26 Feb, 2024 @ 9:51am 
So, after the last update I started getting a lot of errors from mouse position and I finally tracked the problem to this mod. Anyone having the same issue?
BLAZEPK 13 Jan, 2024 @ 8:48am 
Damn I didn't know this and weapon sort until now and wasted hundreds of hours.
LisanAlGaib 4 Dec, 2023 @ 6:46am 
Thanks. Looks like that mod might be a good choice.
Mlie  [author] 2 Dec, 2023 @ 12:40pm 
@Kerberos Alpha I dont think thats really possible since clothes have different temperature stats depending on their material. For example a thrumbofur duster could have better cold-resistance than a birdskin parka.
You should probably use a mod like Outfitted for a better result.
LisanAlGaib 1 Dec, 2023 @ 7:45am 
It would be cool to have the option for categories based on warm, cold, and both protection. I don't know if that's possible, but I imagine it would be helpful for people like me that create clothing policies based on temperature.
Mlie  [author] 28 Nov, 2023 @ 3:08pm 
@nana There is little I can do with that info
J 28 Nov, 2023 @ 2:43pm 
it pews out errors when first loading the game but no critical game issues
error is just saying that there are too many categories blahblah
Mlie  [author] 26 Nov, 2023 @ 10:10pm 
@Daevinski Insulation isnt measured that way. Appparel have degrees defined on how many extra degrees of cold and of heat they give comfort to.
So one apparel can be a good for both heat and cold while another only heat for example.
Daevinski 26 Nov, 2023 @ 5:28pm 
It would be possible to include a slider to filter clothing by insulation? Something simple, from 0% to 100%, just to make it easier and faster to set loadouts for winter and summer.
(^0v0^)OriginalOwl 8 Mar, 2023 @ 5:49am 
Now, if there were a combination of these two mods....I've been trying to find a mod that sorts any menu (or filter, maybe) by attributes such as insulation, DPS etc. So I don't have decision paralysis when going through the bill menus.. hence how I found this mod :P I guess I'm talking about Numbers, but for bills! I don't suppose theres a magic setting in this mod, or does anyone know of a mod that does this?
(^0v0^)OriginalOwl 8 Mar, 2023 @ 5:45am 
@KiTA i dont know if you know of filter manager, but it's amazing. You can create custom filters for everything - ingredients, clothes etc. The filters also remain across saves
Mlie  [author] 24 Feb, 2023 @ 11:08am 
@KiTA I think that would be better to create as a separate mod. Would probably not be that hard to do.
KiTA 21 Feb, 2023 @ 3:57am 
I wonder how hard adding something like "Allow Modest Clothing" / "Allow Non-Modest Clothing" as a checkmark option at the top would be. By default a lot of mod clothing doesn't properly get put in the Nudist clothing restriction list. Would be nice to be able to hit allow all then turn off "Allow Modest Clothing" or whatnot.
Mlie  [author] 6 Dec, 2022 @ 1:22pm 
@shimizu01 Should be
shimizu01 6 Dec, 2022 @ 1:21pm 
Hi, is your mod compatible with Hospitality?
'Cause I just tried Food Sorting and he ain't
Since both do similar things...
Mlie  [author] 22 Nov, 2022 @ 10:12am 
Seems to be working without the load-order rule so removed it. I am however not a CE user so I might have missed something
19_09 20 Nov, 2022 @ 7:39am 
@Mlie I get that same cyclic dependency error with cherry picker, VEF and Clothing sorter..
--
Owlchemist from Cherry picker responded this way:
This (Cherry Picker) should load before framework, but after clothing sorter. I'm not sure there's any way around that due to the order in which def manipulation is pocessed.
--
Whatever, I wondered as Weapon Sorter doesn't throw that error, why does Clothing Sorter?
lol 20 Nov, 2022 @ 3:40am 
@Mlie Sure, thanks anyway
Mlie  [author] 20 Nov, 2022 @ 2:52am 
@lol Nothing I can do about that, you better report it to whatever mod is having this mod in its load-order definitions
lol 20 Nov, 2022 @ 1:30am 
I've dug a bit deeper, the "cycling mod dependency" error in the mod manager appears when not three, but these five mods are enabled:

VEF
VFE - Medieval
CE
Cherry Picker
Clothing Sorter
Mlie  [author] 19 Nov, 2022 @ 11:03pm 
@lol Can you expand on that?
lol 19 Nov, 2022 @ 10:58pm 
There is an auto-sorting cycle error with CE and Cherry Picker
Mlie  [author] 14 Nov, 2022 @ 11:14am 
@Tinchek If two or more mods adds layer-categories with the same name it will combine them instead of getting two with the same name in the list.
Tinchek 14 Nov, 2022 @ 11:05am 
What does "Option to combine layer-categories with the same name" actually do?
ThatCozyBear 31 Oct, 2022 @ 7:58am 
dude thanks so much
Aschevacuum 22 Oct, 2022 @ 10:29am 
That's great. thx for the great work.
Mlie  [author] 22 Oct, 2022 @ 12:27am 
@Aschevacuum Updating all my mods, progress on the Discord-server
Aschevacuum 22 Oct, 2022 @ 12:24am 
1.4 compatible?
Gutterpunk 20 Sep, 2022 @ 7:43am 
Just what I needed! Thank you so much
Mlie  [author] 22 Aug, 2022 @ 1:33pm 
@Ryflamer Sure, should be added now
Ryflamer 20 Aug, 2022 @ 3:18pm 
Is there any possibility of adding another filter option for the tag(and for the weapon version of this mod, weapontag)? Would be incredibly helpful in regards to my own xpath modding efforts with trying to make custom factions.