Barotrauma

Barotrauma

World War II - German Weapons, Equipment & Friends
47 Comments
Twojstary 9 Aug, 2024 @ 5:21am 
Yea i cant see it too
NPC 16 Jun, 2024 @ 8:56pm 
its not in the thing when i search for it in mods Help anyone?
GreySciTe  [author] 4 Mar, 2024 @ 2:54am 
Thanks for the feedback!
gamerjack606 3 Mar, 2024 @ 5:23pm 
i got one recomendation for the guns add an ammo box for the loose rounds like the shotgun but have where they act like crates
gamerjack606 7 Nov, 2023 @ 5:44pm 
thx
GreySciTe  [author] 7 Nov, 2023 @ 1:28am 
Hey!

I have the clip item despawn and spawn a number of round items inside the container with a slight delay.

In this case of a k98 I spawn 5 k98rounds and tried to fit the delay to the reload sound.

<StatusEffect type="Always" target="Contained,This" disabledeltatime="true" delay="1" stackable="false">
<RequiredItem identifier="k98clip" type="Contained" />
<SpawnItem identifiers="k98round" spawnposition="ThisInventory" />
<SpawnItem identifiers="k98round" spawnposition="ThisInventory" />
<SpawnItem identifiers="k98round" spawnposition="ThisInventory" />
<SpawnItem identifiers="k98round" spawnposition="ThisInventory" />
<SpawnItem identifiers="k98round" spawnposition="ThisInventory" />
</StatusEffect>
gamerjack606 6 Nov, 2023 @ 10:30am 
hay its me again i was curios on the code of the clips how to do the mulit load
Average AMD neanderthal 29 May, 2023 @ 9:49am 
why are revolvers single shot? is the mod not properly updated?
gamerjack606 10 May, 2023 @ 3:44pm 
thx im a new mod dev but its a nice game to get into modding for new people easy modeling easy code to use and a fun game in general
GreySciTe  [author] 10 May, 2023 @ 7:40am 
But this can be problematic performancewise for automatic guns. That's why I removed it from a lot of my guns and just play the sound of the blank hitting the ground after a short delay. E.g.:

<StatusEffect type="OnUse" delay="0.8">
<Sound file="%ModDir%/Sounds/Impact/Parablank1.ogg" type="OnUse" range="500" selectionmode="Random" />
<Sound file="%ModDir%/Sounds/Impact/Parablank2.ogg" type="OnUse" range="500" />
<Sound file="%ModDir%/Sounds/Impact/Parablank3.ogg" type="OnUse" range="600" />
</StatusEffect>

In the new mod version I am about to create and will probably finish around end of mai I plan to use particle effects and see how it goes.
GreySciTe  [author] 10 May, 2023 @ 7:40am 
@gamerjack606
In this version of the mod I basically spawn a cartridge blank each time you fire the weapon.

This means you need to create a blank item which you can spawn in the code of a magazine like this:
<StatusEffect type="OnUse" target="This" condition="-12.5" disabledeltatime="true">
<SpawnItem identifiers="smground" spawnposition="ThisInventory" />
<SpawnItem identifiers="parablank" />
</StatusEffect>
gamerjack606 3 May, 2023 @ 7:14pm 
hay can you send me the code to the shell ejecting or atlest give me some help with it?
Michael Krager /13 30 Mar, 2023 @ 9:55am 
Ждем обновы всей подлодкой.
GreySciTe  [author] 25 Mar, 2023 @ 2:33am 
Status update: I am working on Version 2.0 of this mod atm. Mainly merging this mod with the new vanilla code. There has been so much change in vanilla that I decided that this will be easier than updating the old code. Also there are a lot more similiarities now.

It's a lot of stuff though and will take more time. Sorry for having you wait.
Geisterwolf 30 Nov, 2022 @ 9:01am 
Hey, I hope you haven't forgotten about this mod, it's already December now. Just a little bit can't wait for the updated version. I would appreciate it if you could update it, thanks pal! :)
GreySciTe  [author] 18 Jun, 2022 @ 10:32pm 
I will probably updating this in autumn(October/November). I also got some help for it from a friend.

Regarding your request concerning ammo stacks and fabricating weapons: I will think about it.
Mr. Plague Doc 6 Jun, 2022 @ 5:37pm 
Hey, no idea if you update this mod anymore, but next update I would really appreciate being able to craft the weapons and have the ammo stack to more than 2. Thanks friend!
[I.MI]MAJ.MILLER 29 May, 2022 @ 12:54pm 
Thank you for giving us an update, I hope you find time to update the mod at some point the game is not the same without your awesome mod. :)
GreySciTe  [author] 13 May, 2022 @ 2:05pm 
You can buy and find those weapons.

I'm sorry that I have little to zero time atm to update this mod. But it's not forgotten and I will at some point.
斯卡文鼠鼠 2 May, 2022 @ 7:29am 
Why can I only make ammunition? How can I get these weapons?
Busafinland 21 Apr, 2022 @ 12:16am 
Weapons appear to be twice the size of my own character. Can you fix this please
Blitz 18 Apr, 2022 @ 9:16am 
any chance the outfits can be updated to current models
tilllindermann439 10 Feb, 2022 @ 3:00pm 
я надеюсь обнова будет
tilllindermann439 17 Nov, 2021 @ 6:19am 
да и шлем меньше чем голова
tilllindermann439 17 Nov, 2021 @ 3:54am 
мод очень крут, но можеде зделать одежду ?
WMD 23 Sep, 2021 @ 11:44pm 
Love this mod, weapons are really high quality, but they seem to be overriding base game weapons and being very buggy. MP-40 in particular is overwriting the base smg and being very buggy. The mp-40 sprite is being consistently replaced with the smg. I don't know if overwriting base game stuff is intentional or not but i highly suggest you make all weapons and clothing SEPARATE from the base game stuff, trying to overwrite base game stuff is unnecessary and doesn't work well!
Secretguy 4 Aug, 2021 @ 4:53pm 
Cool mod. Using it for one of my maps.
GreySciTe  [author] 18 Jul, 2021 @ 2:42am 
@inga26r Because I don't want players to be able to reload the shotgun and revolver with just one drag and drop. It's a wanted disadvantage of those weapons. But I plan to add some storage containers for ammunition when i find the time.

@Soldat-Hans It's not planned to add more clothes atm.
inga26r 11 Jul, 2021 @ 8:37pm 
why the shotgun shell are not stackable
Dwarf Floyd 2 Jul, 2021 @ 1:55pm 
Can you add some Clothes?
genital herpes 30 Jun, 2021 @ 8:19am 
негр воюет за германию АХАХПДЛЯДПыщпВХАЗХЯЫЗАППЫА
GreySciTe  [author] 17 Jun, 2021 @ 11:05am 
The new 'Thunder Under The Ice' update fixed some bugs in the sourcecode so I could finally add reload sounds for magazine based weaponry!

It's also possible they fixed the problem with the error messages when reloading some weapons. I did not get the bug when testing today. Tell me if you run into it again.
GreySciTe  [author] 14 Apr, 2021 @ 1:14pm 
Shit. I ran into that as well but hoped it was caused because i played an old campaign save. Guess I skip stacking Items at this moment and return to pre-cave patch solutions.
The odd user 14 Apr, 2021 @ 11:02am 
awesome mod but some of the non automatic rifles can be reloaded twice but when you do it just keeps poping up error messages
GreySciTe  [author] 13 Apr, 2021 @ 9:37pm 
grenadelauncher >Panzerschreck
40mmgrenade >88mm self propelled Grenade
40mmstungrenade >88mm self propelled Stun Grenade
40mmAPgrenade >88mm self propelled AP Grenade
stungrenade >Stun Grenade
empgrenade >EMP Grenade
fraggrenade >Stielhandgranate
incendiumgrenade >Molotow Cocktail
uex >Dynamite
c4block >Gelignite
ic4block >Icendiary Bomb

flaregun >Flaregun
starshellw >Star Shell White
starshellr >Star Shell Red
starshellb >Star Shell Blue
starshellg >Star Shell Green
shellpouch >Star Shell Pouch

spade >Infantry spade

nitrocellulose >Nitrocellulose
ammonia >Ammonium hydroxyde
lense >Lense
scope >Scope
kidney >Bone Thresher Kidney
GreySciTe  [author] 13 Apr, 2021 @ 9:36pm 
K98K >Karabiner 98 kurz
K98Kscoped >Karabiner 98 ZF
k98clip >Rifle ammo clip
k98round >Rifle Round
k98uclip >Rifle ammo AP clip
k98uround >Rifle AP Round
G43 >Gewehr 43
g43magazine >G43 magazine
MG34 >MG 34
mgmag >MG ammo belt
STG44 >Sturmgewehr 44
stgmag >Assault rifle magazine
P08 >Luger P08
p08mag >Luger magazine
smgunique >FG-42 Late
fg42magazinelarge>FG-42 Magazine extended
fg42magazinesmall>FG-42 Magazine
revolver >Webley Service Revolver
revolverround >Revolver Round
smg >MP-40
smgmagazine >MP-40 Magazine
shotgun >Trenchgun Winchester Model 1912
shotgunshell >Shotgun Shell

GreySciTe  [author] 7 Apr, 2021 @ 11:34am 
Removed the shell casings for full-automatic weapons. Tell me if you still have problems with the remaining ones.
Verminous Vera 6 Apr, 2021 @ 2:37pm 
thats fine i like the mod still good work on the mod i could never do something as cool
GreySciTe  [author] 5 Apr, 2021 @ 10:52am 
It's a real pitty that shell casings cause that issue. Liked it well so far and hate to remove it again. I was very close to add reload sounds for magazines, too but had to remove it because of a bug in the game code. Would be glad if you could check if the shell casings cause lags for all weapons, even slow weapons like k98 or trenchgin or only for assault rifles and submachine guns. I will check as well, when i find the time. I am a bit busy atm.
Verminous Vera 3 Apr, 2021 @ 9:08am 
thanks, it is a really cool mod its just the shell casings
GreySciTe  [author] 3 Apr, 2021 @ 12:34am 
I'll have a look into it (weapon list and lag issue). Not today though. Meanwhile for console you might not know that you can press tab to auto-complete the names and commands.
Squid King 2 Apr, 2021 @ 12:02pm 
The actual spawn names for console, yes, aswell as can you remove the shell cassings from when they eject from the gun? Its causes fps issues aswell as lag for servers.
GreySciTe  [author] 2 Apr, 2021 @ 11:02am 
You mean what they are called in game?
Verminous Vera 2 Apr, 2021 @ 9:58am 
Hey can you make a list of the actual names of the weapons
Patriote 6 Nov, 2020 @ 5:35pm 
Ah thanks mate!
GreySciTe  [author] 6 Nov, 2020 @ 4:17pm 
One of the reasons for me is, because there are so many mods about german weapons. It's my first bigger mod and it's a bit easier, if there is already similiar stuff you can get inspiration from. British would be my second choice though. If I do another WW2 Mod, it will be them. There is already one british gun included in this one.
Patriote 6 Nov, 2020 @ 12:53pm 
So many mods about german weapons.. Why not England or Canada?