Cities: Skylines

Cities: Skylines

Theatro Municipal (Theater)
15 Comments
Populous  [author] 30 Aug, 2024 @ 3:03pm 
... .... Steam again did not notify me of your post.. This does not require GC at all and I don't have GC to test anything so honestly I don't know, but likely a Mod and not an Asset as no other reason for this not to work.
Ilion 20 Dec, 2020 @ 7:18pm 
Even if you don't have the DLC, you do have a post-GC version of the base game. Believe me, I've subscribed to multiple unique buildings created after the GC release -- none of which require any DLC at all -- and I cannot access any of them in-game. I can see them in the Asset Manager, and they are enabled, but they just are not available in-game.
Populous  [author] 20 Dec, 2020 @ 6:40pm 
They are CONSTANTLY breaking modders code... BUT I don't have Green Cities installed, never was... It was built and tested WITHOUT Green Cities installed, making this a Pre-Green Cities Asset.. Tested again today on another computer with GC and uninstalled GC and works fine. so GC is not the issue. What error do you get.
Ilion 20 Dec, 2020 @ 5:03pm 
It's not a matter of requiring the DLC. It's a matter of 1) ever since GC was released, the base game locks up on my computer (so, I'm still using the pre-GC version of the game), and 2) they changed something about unique building with the GC release, such that unique buildings created with the GC or later version won't import to the pre-GC version of the game. Just one more example of the developers of this game constantly breaking things that their user-base rely upon.
Populous  [author] 20 Dec, 2020 @ 4:19pm 
Ilion, I don't have Green Cities installed or anything other than After Dark to make sure everything I build is compatible for all. This does not require Green Cities.
Ilion 20 Dec, 2020 @ 5:26am 
This is a post-Green Cities unique building, so I can't use it as-is. However, I may be able to use the Asset Editor to convert it to a park (I which case I could use use). So, I'm subscribing, and will eventually (because it's such a hassle, who knows when I'll try) try to convert it.
Populous  [author] 7 Dec, 2020 @ 2:55pm 
P.S. Yes I do delete posts that seem hostile when they are of no point. Yes, I delete my own posts when I see a spelling error or wording issue or want to add to the post. Sorry if I seem hostile, I don't understand what you are saying because you have not said it and if it is what it seems... then say it.
Populous  [author] 7 Dec, 2020 @ 2:51pm 
The model used to build this asset was created by adonis-dio and is licensed in accordance with law. I did not know about the other asset publication before posting this one. Yes the same model only flipped, smaller foot print, different landscape and easier on your game engine. Yes I know who you are and I know your work and so yes, I chose not to use some of the the exact same building you did because I see they are being used and so out of respect. P.S. Batardio is adonis-dio and so licensed from the poster of the asset before I knew it was posted.
macluk 7 Dec, 2020 @ 1:09am 
So is this building the exact copy of this model: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1143399663 ?
Or is there a difference (beside its smaller size)?
Populous  [author] 5 Dec, 2020 @ 12:31pm 
DLWalsh, thank you. I did not make the model but licensed it to bring this to game.
DLWalsh 5 Dec, 2020 @ 11:42am 
Beautiful building.
Populous  [author] 4 Nov, 2020 @ 12:52am 
Thanks macluk.
macluk 4 Nov, 2020 @ 12:13am 
yeah... 7.8K should be alright for the game :)
Thanks.
Populous  [author] 3 Nov, 2020 @ 11:55pm 
hmmm, I actually don't know. I do know Triangles 400, Quads 3.6k, Polygons 41, Total triangles 7.8k and worth it.
macluk 3 Nov, 2020 @ 11:31pm 
what is tris count?