Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
ship_event = {2
id = poie.1
should be
ship_event = {
id = poie.12
Can you tell more about the other bug? In which systems did you see the incorrect names?
NEW POI GENERATION 3.1.1 BETA
- The console functionality is out of stock for now - sadly, you'll have to solely rely on RNG;
- Everything else seems to be in order - but since I didn't test it as extensively as I should've had, I can't guarantee 100% correct functionality (but again - it seems like everything is dandy);
- No new POIs were added - they will spawn as intended by the developers - there are a bunch of new systems in the game files, but I'll have to figure out what those are about before adding them to the list;
stuff like the L-cluster and whatnot still appear, and titans, but it doesn't always work properly.