Portal 2

Portal 2

Set and Reset 2
16 Comments
Toon83 3 Aug, 2024 @ 2:21pm 
Figuring out the right sequence of things was nice. Good map!
stormsend  [author] 2 Dec, 2020 @ 3:09pm 
Thanks vallibus
vallibus 29 Nov, 2020 @ 1:05pm 
Interesting level. I never read map descriptions before playing, so I was a bit confused about what to do. But when I did "guess" what the proper sequence of steps was, I understood the meaning behind the title.
jandlml 13 Nov, 2018 @ 7:33pm 
i only used the franken cube for standing on to get to the angeled panel. i used the other cube for everything else nice map,
stormsend  [author] 29 Sep, 2015 @ 9:41am 
Thank you for exploring and playing an older map. So many just want the most recent.
commander2005 29 Sep, 2015 @ 9:36am 
That was good, that the 3rd button remained :D I like set/reset lasers. Cool concept. Clear visionables. You could have made a hidden portal-able surface in the exit room. Thumbs up!
stormsend  [author] 26 Feb, 2014 @ 2:56pm 
Thanks for the comments guys. Glad you enjoyed.
No real reason to spawn the franken after he hits the button.
mood3rd 26 Feb, 2014 @ 5:44am 
stormsend
after playing the original, where I also used a different solution.
this confused me for a while.
having the franken available after it's initial use, made me wonder if it should be used again ?
I suggest when it goes to intended button, that it will no longer respawn.
when I did the solution, I could have kicked myself, for not getting it sooner.
I think my memory of the old version, hampered me in this one.
thumbs up.
DeathWish808 21 Feb, 2014 @ 6:24am 
Pretty straight forward as you can pretty much only do what's required (to actually get anywhere) based on what portalable surfaces are available at the time, so in a way it felt somewhat linear, oddly enough. Fun, short puzzle. Enjoyed it.
Prototype 21 Feb, 2014 @ 3:23am 
My blindrun . I don't think I solved completely intended, Also I didn't even try to follow the connections between the lasers...it's probably not possible but it'd be nice if that was simpler so the player could understand the logic.
dire.fcs 15 Feb, 2014 @ 1:02pm 
An excellent, simple and tough chamber (and design too)! Quite a rush to exit!
stormsend  [author] 14 Feb, 2014 @ 3:42pm 
Thank you Andi.
Andi 14 Feb, 2014 @ 3:34pm 
That was AWESOME! Everything fit so well. The design, the use of elements, difficulty… everything. One of the best chambers I played.
stormsend  [author] 14 Feb, 2014 @ 1:27pm 
Thanks kimist108.
The top laser is connected to the button high up near the exit. You will only see it when the button is pressed.
kimist108 14 Feb, 2014 @ 9:36am 
Played the new version. No problems.
I crash at random 14 Feb, 2014 @ 4:07am 
Does the top laser work? ( http://notumco.ws/SetAndReset2.png )
I've got the bottom one and the one in the back room running + flipped that plate for 10 sec. There's just never that top laser.