Cities: Skylines

Cities: Skylines

NAF Small National Roads
30 Comments
Greyflame  [author] 16 Feb, 2023 @ 8:09pm 
@Unc_Le - These are formatted as highways, so they don't have the pedestrian access etc that Skylines expects. You can still put buildings next to them if you provide an access road.

@BIG NASTY - I never got around to streets. I got frustrated with game limitations so I stepped away from asset creation until they (hopefully) announce/release a sequel.

@Penrose - I think I put the colors I use in a comment somewhere, but honestly, I'm not sure if those colors are even relevant for whatever the current version of the mod is. I haven't played in a long time.

@brishcanae - Most highways this small don't have them (around here anyway). I think there's mods that can add them back in.

@Ventru - I don't even remember myself honestly. The asset editor is a complicated beast and I've become estranged with it.
Monchug 12 Feb, 2023 @ 7:29am 
I can't build a building on the side of these American roads..
saddamida 25 Sep, 2022 @ 9:58pm 
brishcanae most state roads in many areas of the US dont have many lights if any
BIG NASTY 8 May, 2022 @ 5:55pm 
Love these roads, is there and Street version just trying to streamline my marking tool
Penrose 31 Mar, 2022 @ 5:44am 
these are super cool roads, but i've have a question what color did you use for the orange-like road marking? It would be cool to know when using the Marking Tool Mod.
Ou Ki 1 Mar, 2022 @ 1:40am 
hello! it seems that there are no lights on these roads?
Greyflame  [author] 24 Jan, 2022 @ 11:31am 
Ack sorry for the late reply. @Ventru - the way I did it was just to use clus's Concrete Highways as the asset template. That way the rendered tunnel was already like ... part of the template, haha.
Sir Sheikhs Pears 23 Jan, 2022 @ 2:13pm 
@Ventru It's simple ;) You need to create a suitable mesh for the tunnel segments and for the transition node between the tunnel segment and the slope segment (tunnel entrance mesh).
Ventru 23 Oct, 2021 @ 8:31am 
@Greyflame Can you share your knowledge (maybe tutorial somewhere) on how to make rendered tunnels?
Greyflame  [author] 20 Jun, 2021 @ 4:08pm 
The lack of bridge/elevated for asymmetrical was mostly to save me some effort since these use cases aren't as common. There might have been another reason but I can't for the life of me remember it.

It's possible to update roads if and only if you run a specific script before saving the upload copy of the file. Then you have to run that script again every time you update them. I didn't know about the script when I did these, and now it's too late to run it. I'll have to do new ones eventually. But I'm not exactly chomping at the bit, roads are extremely time consuming to configure.
Misused chair 18 Jun, 2021 @ 7:14pm 
both of them, idk why it put doesnt instead of dont
Misused chair 18 Jun, 2021 @ 7:13pm 
why doesn't the assym road have elevated or bridges?
Misused chair 18 Jun, 2021 @ 7:02pm 
it is possible to update without breaking roads tho. IDK how, but i know theres a way because a lot of roads i have update a lot and are fine
Misused chair 18 Jun, 2021 @ 7:01pm 
also the assymetric roads act like the next 2 roads when changing direction
Greyflame  [author] 21 Feb, 2021 @ 3:51pm 
@Tiar/A - It's not possible to update these without breaking save files unfortunately, but I'm going to look into it for some possible future releases. It might be a ways out though, roads take a pretty long time
Vahlee 20 Feb, 2021 @ 3:11pm 
Is it possible to make the white dashed lines longer and farther apart? (10 feet long, 30 feet apart)

I use these highways to create compact interchanges that can support a lot of traffic, but using them along with the USRP, the two types conflict with each other in terms of the white lines, which look more correct on the URSP. I have to use them both because your freeways have more lanes than USRP, which has abnormally wide shoulders on elevated sections, and the shoulders on your NAF look more correct.

Thank you for your patience ma'am, I hope I'm not being too pushy.
Simon83 4 Dec, 2020 @ 5:08am 
These completely change the look of a map, they're amazing!
. 15 Nov, 2020 @ 5:03pm 
I don't usually comment on assets but now I just have to. Your roads are incredible, these are some of the best I ever downloaded, keep up the great work man
noobcrafting 8 Nov, 2020 @ 3:25am 
<3
Greyflame  [author] 7 Nov, 2020 @ 7:25pm 
@me22ca 2+2 will be identical width to 1+3, so the name distinction is a little arbitrary, haha.

Small = 1+x
Medium = 2+x
Large = 3+3
me22ca 7 Nov, 2020 @ 7:21pm 
Great to hear it! The world "small" in the title of this one had been giving me hope :steamhappy:

(Though I'd sorta figured that 2+2 would be the same width as 1+3, so I'm not sure where the width cutoff is. But that's super-unimportant.)
Greyflame  [author] 7 Nov, 2020 @ 7:19pm 
@me22ca Thank you! 2+2 / 2+3 / 2+4 should be coming tonight if I don't find any major problems with them.
me22ca 7 Nov, 2020 @ 7:02pm 
Thanks for including the asymmetrical ones! Being able to do Lane Math is so essential.

Any chance 2+2 is coming soon? I like using those for arterial roads since the vanilla 6-lane has too low a speed limit for the AI to actually use it like a proper arterial...
MrMaison 7 Nov, 2020 @ 12:11pm 
Very nice work! Thank you! I love national roads!
Greyflame  [author] 7 Nov, 2020 @ 11:03am 
Thank you everyone :D

Alecthelm - Haha, I didn't say much on Patreon, this was a bit of an unexpected detour xD I really need to post another update there, I've been a little lazy about that ...
ezeLaloe 7 Nov, 2020 @ 8:23am 
Gracias
Redstone 7 Nov, 2020 @ 6:15am 
Another incredible road pack perfect for North American cities big or small.
girlfromverona 7 Nov, 2020 @ 2:51am 
Yes! I was hoping you'd make these. Thanks!
Alecthelm 7 Nov, 2020 @ 1:38am 
did you prelude them on Patreon?...then i...erm missed it..sorry:D
Alecthelm 7 Nov, 2020 @ 1:35am 
srsly?...really?....wtf?...ive just done abaout 5k nodes with one and two lane of your Autostrada bcs they do fit percectly to the euro settings of incity fastways, and now ....args!!!! Ill tell my beloved Augenstern(eyestar) wife, that you killed our weekend;)

nice thx!