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Also some kind of a problem with Sea Doctrine technology. Previous bug #11 is happens only with that technology
1. City states drops relations till 0 in 1 turn.
2. Imposible to decline war with city states if they were allies with your enemy at that time, you become an eternal enemy
3. Imposible to burn captured cities.
4. Even if AI wants to become a vassal its imposible because of value of trade is -999 999 (old problem
5. Imposible to build an embassy with great emissar - he just stands still
6. unable to load texture [Uflag_PORTUGAL_Twohander.dds
7. Jin He's treasure also giving crushes
8. Monopoly page is empty
9. List of all builings is also empty.
10. Game crushes when i try to see all types of religions
11. Game crushes when choosing any free Technology after building Great University.
Through Windbg I traced the issue back to CvGameCore_Expansion2.dll and it' root : MODS\__Gaia's Core Mod__ (v 600)\CvGameCore_Expansion2.dll
I have not found any mention of that specific issue so hopefully this can help
The AI got into the atomic age for a few turns then the game just quits. During one of the AI's turns.
2. Imposible to decline war with city states if they were allies with your enemy at that time, you become an eternal enemy
3. Imposible to burn captured cities.
4. Even if AI wants to become a vassal its imposible because of value of trade is -999 999
5. Imposible to build an embassy with great emissar - he just stands still
We love you.
Don't know if I'm allowed to post links here
I used to have zero crashes or UI issues but now we do.
Currently running into an issue where the unit icon/flag for the portugese two-handed swordsman seems to be causing some sort of error, namely whenever I hover over it (thus preventing me from attacking those units at all)
not entirely insurmountable, except the fact that I got myself into a war with portugal, and now I can't really fight them effectively, at least not until they upgrade their units. which is going to be a while.
Is this something I could potentially fix on my own through messing with the files (like the city-state influence issue) and if so, how would I go about fixing it?
Mine is usually at around Medieval Era.
Save, return to main menu, and then reload the save to fix the city-state GUI issue, which has worked!
Fortunately I have a good PC, so cycling a save doesn't take very long. Leaving this here for anyone else looking for a solution to that problem until it gets patched!
Would anyone be able to offer a suggestion as to how I might fix this issue? If it comes down to it I'm willing to just deal with it, it's not gamebreaking or anything, but if anyone knows a way to make peace with a city-state without clicking on it directly, I'd appreciate the help.
Really looking forward to when there's a fix for everything the latest update broke
I do have just one question: How is War Score calculated? It seems it's always at either 0 or in the slight negatives for me.
- City state influence bar description is gone (sometimes all screen gets red and messy) - also city state wonders not working or showing in description
- whenever Georgia is in game i get this error : "Unable to load texture [UFlag_GAIA_GEORGIA_KNIGHT.dds] . What i noticed is that that unit was not in my visible area, it was quite far away from me on the map, and it came out around 2 times each 15 turns, so i'm guessing the error happens whenever that unit spawns for the AI.
- after 2-300 turns, workers get around 25-30 possible improvements that show missplaced descriptions.
- Kongo civilization always crashes at turn 154, being unable to re-load the game afterwards.
- some resources (bonus, luxury and strategic) get different bonuses. For example I had stone on a hill that provided with 2 food and 5 production, and another one right next to it, still on a hill, only providing 3 production ( i thought maybe you set that on purpose )
Mounted Range promotion trees: cavalry has Range , everything else in that line has March, including the Austrian Hussar (which replaces Cavalry). The initial mounted archer has range 2, everything else has range 1.