RimWorld

RimWorld

Stuffed Security
15 Comments
ozfresh 17 Apr, 2024 @ 11:36pm 
1.5 soon?
eaglegundam 5 May, 2023 @ 3:10am 
hmmm not all VFE security turrets ar stuffable
Pa-Pa 3 Jan, 2023 @ 7:24pm 
Some of things in the vfe security are unefficient,Such as the shield generator and railgun turret
Daemon976  [author] 20 Nov, 2022 @ 3:26am 
Updated to 1.4. Added stuff to a few more things and reduced the added stuff counts so it's less OP.
lloki 19 Nov, 2022 @ 11:32am 
Seems to work fine with 1.4, but mainly for vanilla turrets. They had to change something with the code in VFE Security.
NothingToSay 21 Oct, 2022 @ 1:54pm 
1.4?
Geschirr 8 Oct, 2021 @ 10:25am 
Does your mod support Chinese?
Hans 13 Sep, 2021 @ 12:01am 
is it possible for modded turrets?
kp-beeferella 20 Nov, 2020 @ 7:35pm 
@Ust Ust check out Marine Armor Materials, it does at least a few
Ust Ust 14 Nov, 2020 @ 4:14pm 
Hi, can you make this for modded armors? Really great mod.
Hcup 10 Nov, 2020 @ 5:38am 
I think the cost stuff count is too low. These turrets hp are balanced around not being able to be "stuffed". So with 35 more plasteel, I basically tripled the turret hp.
Hcup 8 Nov, 2020 @ 5:22am 
I'm stuff.
Daemon976  [author] 7 Nov, 2020 @ 7:24pm 
See the 'Patches' folder in the mod for examples. Here's one of the simpler ones:

<Operation Class="PatchOperationAdd">
<xpath>/Defs/ThingDef[defName = "Turret_Autocannon"]</xpath>
<value>
<costStuffCount>35</costStuffCount>
<stuffCategories><li>Metallic</li></stuffCategories>
</value>
</Operation>

This adds the 'costStuffCount' and 'stuffCategories' fields to the defName being patched.
Cypress, Master Spy of IKEA 7 Nov, 2020 @ 7:09pm 
How do you make items stuffable like this? There are quite a few mods I really want to make stuffable, but cannot. Thank you.
Kangaroo Salesman 7 Nov, 2020 @ 6:22pm 
Hey that's pretty cool.