Stormworks: Build and Rescue

Stormworks: Build and Rescue

AT-ST Imperial Walker
100 Comments
Mobius 1  [author] 2 Sep, 2024 @ 5:47pm 
Its old, and outdated. I do know it didn't like the infinite electricity being turn on as well. I am looking at potentially re making this in the future.
Long-Tailed Giant Ichneumon Wasp 2 Sep, 2024 @ 2:05pm 
when it spawned in it formed into a ball of collisions
Mobius 1  [author] 12 Apr, 2024 @ 3:52pm 
lol ya, unfortunately its old. I do plane on making a new one.
TORNADO1 12 Apr, 2024 @ 3:42pm 
mine did a break dance the second it spawned
Spriti 12 Feb, 2024 @ 4:38am 
broke now
Mobius 1  [author] 10 Feb, 2024 @ 10:42am 
Unfortunately its quite old. I do know there was a bug when unlimited electricity was tuned on. That might fix it, but I have not visited the build in some time. I have been thinking about rebuilding it with my current mech know how.
kietan1 10 Feb, 2024 @ 9:53am 
Every time I spawn it in, it shoots a flare then it falls and starts dancing. Please explain to me the physics behind it
silverservice 22 Aug, 2023 @ 5:36am 
oooo, another cool one would be a War of The Wolrds tripod, 3 legs might make it difficult though
Mobius 1  [author] 22 Aug, 2023 @ 1:20am 
Probably soon. I am planning on coming back to walkers, and a new updated AT-ST would be a good smaller build.
silverservice 21 Aug, 2023 @ 10:17pm 
when will you make the new AT-ST?
Lt. Obvious 10 Aug, 2022 @ 12:19pm 
yo the at-st keep falling over
Mobius 1  [author] 15 Jun, 2022 @ 5:44pm 
lol, I am probably going to make a new one
SlicedBread28 15 Jun, 2022 @ 5:43pm 
it has fallen, and it cant get up
mango MAN 27 May, 2022 @ 6:36pm 
broke
Captain Perk 19 May, 2022 @ 10:30am 
@Mobius 1 are you planning to make an at-pt
Mobius 1  [author] 4 May, 2022 @ 5:55am 
I see, well I am planning on coming back to it for a complete overhaul. I should have to working really well then.
Cat lover 2000 4 May, 2022 @ 4:58am 
same
wztfshatrtwa 17 Apr, 2022 @ 7:01pm 
i turned of infinite electricity but it still seems to fall over and stuff
Mobius 1  [author] 9 Mar, 2022 @ 3:43pm 
This was made pre weapons update. If i recall correctly though. I should have updated it to have working weapons.
XHU 524 - OFSET 5 9 Mar, 2022 @ 3:12pm 
the guns look fake are thay real?
Mobius 1  [author] 14 Feb, 2022 @ 6:30am 
lol, it’s all good. I am probably going to wind up making a new version of this walker with the new balance techneek. I was never fully happy with it myself, and would like to start making more mechs. I like the challenge they present when making them.
Archived 14 Feb, 2022 @ 5:28am 
Oh ok thank you

That was a bit mean off me but it's cool but it just dident work so thanks for telling me
Mobius 1  [author] 13 Feb, 2022 @ 10:16am 
Turn off infinite electricity, its some weird bug with the game. Its also a fairly outdated walker as well. It was my first bipedal, and the first bipedal to walk on land with a type of balance system in the new physics update. I hope this helps
Archived 13 Feb, 2022 @ 9:58am 
this is so bad it just takes offs and spin when i spawn it
Mobius 1  [author] 29 Jan, 2022 @ 11:27am 
Ya, its a little out dated. It was my first walking build ever, and uses actual balance systems. I do plan on making a new one though with the experience i have acquired over my time playing this game.
cosmic 29 Jan, 2022 @ 10:38am 
it wobbles a lot
Mobius 1  [author] 29 Jan, 2022 @ 7:57am 
When looking at the speeder. There should be a switch panel to the right. One of the switches should say something about releasing the speeder. Just flip that, and you should be able to drive it out. There is also cranes on the starboard side door for lowering it to the ground. I hope this helps.
rebecca.kightly 29 Jan, 2022 @ 7:42am 
mobuis
how do you realease the speeder from your at at and connect this to the at at
abv.titan 9 Oct, 2021 @ 8:44am 
oki :D
Mobius 1  [author] 9 Oct, 2021 @ 8:40am 
Yes, absolutely. If you want to check it out. I added weapons to the AT AT already. along with gimbaling the pitch on the head for slightly more accuracy, and radar guided side mounted guns.
abv.titan 9 Oct, 2021 @ 8:13am 
including this I mean
abv.titan 9 Oct, 2021 @ 8:12am 
Are you going to add the weapons of the dlc to the rest of the star wars creations?
SCOOZE 5 Jun, 2021 @ 9:33pm 
rouge leader the imperials have landed on hoth and are moveing our direction the rebel transports preparing for evacuation take rouge squadron to outpost beta and intercept any imperial forces you may find we ll need all the time you can buy look [luke] the crew outpost beta is also madami iron cannon hes providing cover for our transports an their escorts copy that wedge rouges if we lose outpost beta this evacuation wont get past those star destroyers alright rouges stay tight
Mobius 1  [author] 5 Jun, 2021 @ 11:40am 
Remember, nit to have infinite electricity on. For reasons I am not sure, and make sure your FPS is not to low. That should fix it, and I hope this helps :microraptor:
that_guy566 18 Apr, 2021 @ 3:48am 
Its sort of works but then it flops and the second you open a hatch it glitches. Its not possible to drive
Mobius 1  [author] 5 Mar, 2021 @ 6:35pm 
Lol, just turn off unlimited electricity. :microraptor:
It was also my first attempt at a bipedal walker. I may come back to it, and really smooth it out. Basically it needs lateral stability. I have another bipedal mech I am probably going to make soon, going from the data collected from this project.
SCOOZE 23 Feb, 2021 @ 9:51pm 
uhh it cannot stand it glitches a lot
Mobius 1  [author] 14 Feb, 2021 @ 8:54pm 
Try turning off infinite electricity. I hope this helps :microraptor:
Tables the fox 14 Feb, 2021 @ 8:45pm 
dude it just has siezure
Mobius 1  [author] 31 Jan, 2021 @ 5:33pm 
Thanks :microraptor: I really want to come back to walkers. I have more AT-AT's planned along with Metal gear Rex, Battlefields 2142 AMC Mech, and I want to come back to this AT-ST and add lateral stabiliser joint, so it can walk cleaner.
M_thesharkgaming 30 Jan, 2021 @ 12:09pm 
dude great stuff
M_thesharkgaming 30 Jan, 2021 @ 12:09pm 
LOL WHO SAID THERE WAS JUST AT ST WALKING AROND IN STORM WORKS
Mobius 1  [author] 25 Jan, 2021 @ 2:40pm 
Lol same here. It dues not like performance issues at all. I don't think pids lag with the game causing issues.
Deployable | sups.gg 25 Jan, 2021 @ 10:26am 
for me it dosen't but if i spawn it in multiplayer it does btw :P
Mobius 1  [author] 19 Jan, 2021 @ 1:58pm 
Lol, just turn off unlimited electricity. :microraptor:
Snarf 19 Jan, 2021 @ 10:57am 
for me whenever i spawn it just flips out and starts blowing up
Mobius 1  [author] 2 Jan, 2021 @ 2:02pm 
Thanks, I want to make more creations like these in the future. :microraptor:
Deployable | sups.gg 2 Jan, 2021 @ 1:05pm 
this is noice
Mobius 1  [author] 21 Dec, 2020 @ 1:26pm 
There is a weird bug in the game with pistons and the unlimited power setting. Try turning the setting off and it should fix it. :dr_oops:
Obiben27 21 Dec, 2020 @ 12:39am 
it dosnt work it will just bug out and do an infinate roll wenever i try to do it