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"All Gold and Silver landmarks are replaced with Dark Towers.
Dark Towers spawn aggresive Apostate armies until cleared."
I noticed it in the campaign, as well. But admittedly, I didn't check to ensure the mod was enabled, just that it was installed. I'll double check it's enabled.
As to the special anomalous gold landmarks, I chose not to put a cosmite reward on them. +20 cosmite income is a pretty huge bonus, and I didn't like the idea of a player randomly getting access to that. Gold and Silver landmarks are usually placed in fairly contentious strategic places by the RMG whereas I've had Large Anomaly sites show up near a map edge behind my territory.
On a similar note, there's a couple landmarks that are rewarded as part of Anomalous sites ("Tyr's Tomb" and "Dvar Forge City" are the two I remember) that do not currently have the added Cosmite Income.
If it still doesn't work, try disabling all the mods and then enabling the mods one at a time and launching the game each time it you enable one mod. That way you can isolate the problem down to a single mod.
The load order is
Lost blueprints
Lost blueprints: invasion
Lost blueprints: revelation
Lost blueprints: star king
Return to dust
RTD: invasion
RTD: star king
If that doesn't solve the problem tell me specifically which mods you have installed with which official content and I'll try and reproduce the issue.