Call of Duty: Black Ops III

Call of Duty: Black Ops III

[ZM] All-around Enhancement Beta v2-r2 (build586)
20 Comments
Fractual 19 Jul @ 10:19pm 
How come the main version isn't being updated, especially when considering everything here seems to be working great?
Pot of custard 18 Jul @ 4:13pm 
Just discovered that the KN-44 has had its name changed, pap included.

I'd like to get rid of any cases of custom weapon names, as well as the oxygen meter on Moon.
Could these features be made toggleable, please?

If not, or if it's easier; could I please have a copy of the mod that I'd be able to edit, to remove them for myself? It'd only be for personal use, no upload onto the workshop, or anything.
Would be grateful.
Pot of custard 18 Jul @ 5:29am 
Just got a connection interrupted freeze on Moon. Had to close the game using task manager.

It happened in the quick revive room (receiving bay), when a thrown Widow's wine grenade went off & decompressed the room.

If fixed; thank you.
Alpha 16 Jul @ 10:44am 
will this mod me updated as well? keeps crashing my game like the normal AAE mod. just found this and haven't been able to try it out properly
Phantom Island 12 Jul @ 6:48am 
presets for zombie settings would be nice. the reset to default option does not turn the game back to vanilla BO3, and i imagine people would like to save funny settings for maps they've already played.
Pot of custard 18 Mar @ 2:21pm 
Just want to say thank you for this mod!

I really enjoy it.
Shawn 7 Sep, 2024 @ 1:30pm 
I still really wish the mod added the Ray Gun Mark II to the box instead of the Mark III
KING 6 Sep, 2024 @ 1:11am 
Having an issue, whenever I select change map, an error keeps popping up and I'm unable to change the map to anything.
Pot of custard 5 Sep, 2024 @ 7:18pm 
@k7Ysh5a_4 1.

I just recently found out you've added the ability to toggle the pickup animations off, thank you for much for this addition.
Shawn 1 Sep, 2024 @ 6:12am 
Oh, I also forgot to mention that the in-game AAE settings menu (great addition, I love the options it gives you) unfortunately breaks the pause menu when I get out of it. There's a black strip in the upper portion of the screen and it all stays blurred and darkened but the game unpauses. The only way to get out of that that I've found is to just use the /killserver command
Shawn 1 Sep, 2024 @ 6:09am 
There's a couple things that have stopped working for me since the last time I played. The new shortcuts for the various new actions like the flashlight and night vision don't do anything in my game, and the /camo command is just gone. Is there any way to look at the bindings for the special actions in the files and was the /camo command removed on purpose or disabled by mistake?
Requiem of Souls 27 Jul, 2024 @ 8:17pm 
shit dont work
Da-Artful-Dodger 29 May, 2024 @ 6:07pm 
is this still being worked on or is it done with now ? amazing mod btw mr dev makes zombies so much fun again so either way i thank you <3
Lerrycapetime 25 Mar, 2024 @ 12:14am 
Forgot to mention when I spawn bots I enter them in the command spawnbot, is there a difference between that and sb?
Lerrycapetime 25 Mar, 2024 @ 12:13am 
This is perfect and runs smoothly, bots sometimes crash with FAILURE_UNREACHABLE although not a big deal and it's the ONLY issue I've found. This honestly runs better in my opinion compared to the other and it's awesome! I do have one question though, do you plan to add an option for boss spawns on different maps? (Margwa, spiders and etc.)
DoluDogg 28 Aug, 2023 @ 5:19am 
better than the light edition to play in custom with 10 players, the after life and nebula camouflage are incredible, the settings for the speed of the zombies are very complete, what quality work! small suggestion: an option for grenade resuscitation in the menu
roundzombie 5 Jan, 2023 @ 9:08pm 
add bots not working in call of dead
FrEAker 10 Dec, 2022 @ 4:39am 
彳亍:steamhappy:
UchihaSenpaiGaming 5 Oct, 2022 @ 5:17pm 
not working
SmGA 4 Jul, 2022 @ 5:53pm 
the best