Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Might commit another version in a few weeks. Being careful to learn and keep the references in mind, but not having a lot of time lately. I'm sorry for that.
I will wait a bit. You see how most skins change once DE starts working on them. Also I will ask for a micro-Detail like Ropalolyst have, but we cannot add to the Normals. Maybe I get some feedback this time. Worst scenario I can improve Kaneiko and Publish other stuff I have going on. Thank you for your time!
I almost didnt upload it in time. Chaotic week here. But thank you for your feedback. I was so tired I didnt even realize how bad the images were.
in the last version, a certain "dirtiness" inherent in the eidolons looked very advantageous.
I think the DE meant you should tone down the detailing a bit, also because of the metallics, which can look stroppy in the engine, but I could be wrong.
also, judging from the new screenshots, it seems to me that your albedo now has no gradations in tone, is this true? is there only colors?
I have been working a lot on that last weeks. The issue is DE dont tell everyone what is wrong and the previous version had too much metal, which I thought could be the issue. It has to fit the game aesthetics for Eidolons.
Adding more Renders. There is a discussion open. Please, feel free to give your opinion.
texrei I am flattered you think that! Thank you! I just dont know exactly what you mean by compression. The renders are using the same textures I sent DE. But feel free to message me your concerns.
+a lot of detail (specially in the part that all the players watch...)
-a bit more of metal
-I also wanted to thank you for listening about the "More metal" that I did mention (And potentially other people said something about it too.)
You're heading in the right direction it looks gorgeous!
I would personally add a few more... Eh, LED..? (I hope that make sense) to make her body more flashy like Sentient are since it seem to be the Theme here. Because I LOOOOVE the tendrils attached to the head, it's beautiful!
Please keep up the amazing work!
Those who voted "No", feel free to give me any advice/opinion. Warframe is an awesome game and deserves the best.
Special thanks to you all who gave some time to type something. Im very happy with the support. Hope Kaneiko can walk among us soon.
RazorTip, you just changed my art style forever and I will never be able to look at Wisp the same way again. I hate you (JK)