Cities: Skylines

Cities: Skylines

Train Station Liège-Guillemins Modular
80 Comments
Nickayz  [author] 16 Aug, 2022 @ 4:20am 
No sorry. These modules are extremely complex, so I have no motivation for that.
But I'm planning on a new Train-Metro-Tram station, which is much easier.
dragonshardz 15 Aug, 2022 @ 2:44am 
Is there any chance you'd add metro and tram modules?
StayHungryStayFoolish 21 May, 2022 @ 12:27pm 
@Future what kind of changes you did on the tracks? For example: Did you delete nodes? AI needs the next "visit" of the segment to use it again, so deleting nodes takes some time to recognize.
Future 21 May, 2022 @ 12:13pm 
Intercity trains are stopping at it even when I make it as for only intercity trains. any suggestions? (I used the network multitool mod to change the tracks)
zhuokqi 3 May, 2022 @ 7:12pm 
I did use this station as through station but not terminal station. Trains from left can pass through the station correctly.
Nickayz  [author] 3 May, 2022 @ 12:21pm 
Nickayz  [author] 3 May, 2022 @ 12:21pm 
I guess this is because the station track consists of three individual parts of station track. This is needed to make it that long. There is nothing I can do about it.
You should avoid using it as a terminal station and use it as a through station instead.
zhuokqi 2 May, 2022 @ 8:56pm 
I posted four screenshot in my page. Please take a look at this problem
Nickayz  [author] 2 May, 2022 @ 8:32am 
Can you post a screenshot? I don't understand what you mean. And where is right and left for you?
zhuokqi 1 May, 2022 @ 8:42pm 
In a real railway station, trains come from left will stop next to the first platform(first B module), and trains come from right will stop next to the second platform(second B module). I putted 2 B modules. Trains from left perform correctly, but trains from right cannot stop next to the second platform, it will change rail and stop next to the first platform. Did I do something wrong?
Nickayz  [author] 15 Apr, 2022 @ 1:42pm 
Thanks! It should be okay to use it with MoveIt if it's just slightly. I do it too sometimes.
Future 15 Apr, 2022 @ 12:54pm 
For some reason, the B modules are slightly to the left or right of the A module and encroaching on the platform next to it. Could I use Move It to put them in the right position or would that mess it up? great asset btw, it is exactly what I was looking for!
AnotherGuy 7 Apr, 2022 @ 10:49pm 
i see i see thanks for your reply
Nickayz  [author] 4 Apr, 2022 @ 1:04pm 
You can always load the station in the asset editor and update the station track with one of your choice. That might be even more convenient than using a mod.
AnotherGuy 3 Apr, 2022 @ 7:20pm 
anyone tested with the mod metro replacer or railway replace to change the China Highspeed rail track?
dranna 3 Mar, 2022 @ 5:13am 
The modules for this station should be adjusted manually with Move It? I can't get them aligned correctly by just snapping them together.
StayHungryStayFoolish 22 Jan, 2022 @ 9:09am 
Sorry to mention, but LSM reported this about its prop:
LOD missing: 1973395646.DB Smoking Area Marking_Data [Core]
d3d11: failed to create staging 2D texture w=6 h=32 d3dfmt=71 [80070057]
d3d11: failed to create staging 2D texture w=3 h=16 d3dfmt=71 [80070057]
d3d11: failed to create staging 2D texture w=6 h=32 d3dfmt=71 [80070057]
d3d11: failed to create staging 2D texture w=3 h=16 d3dfmt=71 [80070057]
Elysdon 29 Aug, 2021 @ 9:34am 
Fair enough, these assets are great regardless. Cheers~ :)
Nickayz  [author] 29 Aug, 2021 @ 7:00am 
You mean an additional module that you can add to these station modules? I like your idea, it would be definitely an interesting addition. But I highly doubt that I will find time or motivation for it. The modular stations are much more work than a normal one. So I can't tell right now.
Elysdon 29 Aug, 2021 @ 6:52am 
Hi, nice station!
I was wondering if there will be a modular version which includes monorail? I've noticed your smaller vanilla version includes monorail and it's a nice idea!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2521445882
Sir Thanksalot 18 Aug, 2021 @ 10:26am 
then that's settled, it sounds like a reasonable explanation :)
Nickayz  [author] 17 Aug, 2021 @ 2:48pm 
If you had written like that at the beginning we could have saved some letters. ;)

I can replace the station track anytime. That's not a big deal (but a bit more complicated in a modular station). But that leads to another problem. People who have already subscribed to the station will not only get a loading error - the savegame will entirely FAIL to load. Missing or even renamed networks (roads, highways, rail tracks etc.) always lead to that problem, so that should be avoided. And this will lead to frustration. It might take people some time to figure out what's going on and they will go havoc in the comment section.

So unfortunately it is too late now to change the track. I would consider it though, if it didn't lead to those fatal errors.

I agree that it is kinda annoying to get from mod to mod, but in this particular case the station track's dependencies are not needed. The only thing I can do now is to emphasize that more in the description.
Sir Thanksalot 17 Aug, 2021 @ 2:09pm 
It turned out to just be the China Highspeed track mod. This one needs the China Highspeed railway in turn. This one needs the Ease Change Catenary mod and the Network Skins mod. The latter needs the Harmony mod.

So the optimization I have in mind is...taking some other tracks than from this Chinese guy? :)
Nickayz  [author] 17 Aug, 2021 @ 1:58pm 
For people who don't like many mods, I made the vanilla station in particular. I wrote that in the description, too. The vanilla station needs only two props. That's all I can do.

I really don't see what else I can optimize.
Nickayz  [author] 17 Aug, 2021 @ 1:58pm 
Maybe.

Okay, what mods exactly do you mean? The ones I put in here or the ones that belong to the station track?

The invisible road is needed for the modularity.
The station track is needed to load the whole station (obviously).

These are not needed to load the station, but they make it look better:

- Custom animation loader is needed to show the animation.
- Lightning pack and ceiling lamp are obviously for lights.
- Station props and metro barriers are only for visual appearance.

I used them in the station. If I don't list them here on the right side, then people will complain about missing items. So that's not a solution.

About the station track: I don't have any influence on it, since I didn't make it. Maybe I wasn't clear. You don't need the dependencies by the STATION TRACK to make the station function. That's what I meant in the description.

But you need all the things I listed here or Loading Screen Manager will complain.
Sir Thanksalot 17 Aug, 2021 @ 1:27pm 
I don't admit it, you could've just optimized it instead, especially if the station works just fine without it (without getting exceptions?). And maybe I should change my troll face because I'm actually not doing that lol.
Nickayz  [author] 17 Aug, 2021 @ 1:24pm 
So you admit that your complaint was pointless when you expect me to say sorry for how it is. Since I didn't make it for you in particular, I don't have to apologize to you for how I made it. You could have just ignored my asset, not subscribe to it and not say anything.
If you decide to subscribe to it, it is your choice and your choice alone to deal with all the mods it depends on.

I don't see my comment particularly bitchy, just honest how I feel about trolls.
Sir Thanksalot 17 Aug, 2021 @ 1:17pm 
you could've also ignored it, you know. Or just said "sorry, that's the way it is". I also don't care that you invest your free time in it, because that is your choice and your choice alone, not like someone asked you to do it. (if I asked for it, then that would've been really rude).

I don't see my comment as particularly rude to be fair... just an honest complaint.
Nickayz  [author] 17 Aug, 2021 @ 1:09pm 
When there is a general problem with an asset, then you can tell me and I fix it. Like I did before as you can see below.

You are complaining about an individual problem "too many mods". That is not a general problem, nor a suggestion, nor an objective reason to change something. You are not in the position do demand anything here from me. You should appreciate that there are people investing their free time to improve the game. And no, I don't have to tolerate rude and demanding behavior. The internet is not the wild west. We are all human here. If you ignore that, you will get it back.
Sir Thanksalot 17 Aug, 2021 @ 12:57pm 
well you can expect it from random people on the net, like those saying it "isn't working", so suck it up.
Nickayz  [author] 17 Aug, 2021 @ 12:51pm 
I ask YOU a question. I spent more than 100 hours on this station. I didn't get anything for it. I invested my time for the WHOLE community for FREE. Not for you alone. How would you feel when some random person comes and starts complaining, because it needs too many mods? Something that is an INDIVIDUAL problem and not a problem in general? I don't expect something in return for my engagement, but I can expect to be happy with what there is.

That's exactly why I made a vanilla version, so people don't have to subscribe to the highspeed station track. Actually you don't need all of it's dependencies. "But you DON'T need the dependencies" The station track is working alone.
Sir Thanksalot 17 Aug, 2021 @ 12:45pm 
I do know there is a vanilla version. No need to be so bitchy about it. I do have a decent pc and already have your beautiful single build station, it's just that the lighting wasn't working correctly in AD but in the meantime it seems that's been resolved, so I can remove the tons of excess mods.
How would you feel if you had to open page after page for subs? You'd start thinking it's going to be a whole tree...
Nickayz  [author] 17 Aug, 2021 @ 12:40pm 
I don't f. care what you want. I like realistic detailed stations. No one is forcing you to subscribe. I make assets for myself and for my city like I want, because I invest my FREE TIME in them. I only share them sometimes. If you don't like them, then don't subscribe and don't cry on my channel or get a decent pc. I can simply deactivate comments, when kids start getting on my nerves.

And if you could read, you would see that there is also a vanilla version of the station:
A modular one: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2298376882
and a non-modular one: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2544316947
Sir Thanksalot 17 Aug, 2021 @ 6:24am 
why so many mod dependencies... I don't want 5000 of them (a mod needing a mod needing a mod...)
Nickayz  [author] 2 May, 2021 @ 3:57am 
Update 2.5.: I fixed all problems with criminality and hearses.
Nickayz  [author] 6 Apr, 2021 @ 4:37am 
I will look into it. I have an idea, but I'm not sure.
Until then you can use Customize It Extended mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1806759255
With this you can change the values of any building. So Crime Rate 0, Fire Hazard 0.
器件有响应了吗 5 Apr, 2021 @ 5:49am 
Hello! I like this station very much, but I have a problem when using this asset. Part A, which contains three subway platforms, has a high crime rate and is not protected from fire (when the fire interface is opened, building A is displayed in red). Even if I built the police station and the fire station next to Part A, the problem still remained unsolved. The same is true for the use of police helicopters and firefighting helicopters. This will still be the case after the A part is demolished and rebuilt. I really like this station, and I don't know how to solve this problem. Looking forward to your reply, thank you!:steamhappy:
le d'airain 31 Mar, 2021 @ 6:25pm 
@Nickayz you wouldn't possibly have the white paving brick texture you used available as a prop/decal would you?
Overlord 24 Mar, 2021 @ 5:28pm 
Awesome thanks! I had all of your assets opened except the vanilla version :D I just missed it. Although this version is superior to other versions I think I can live without better lighting and animations :) Thanks again.
Nickayz  [author] 24 Mar, 2021 @ 8:05am 
Hi Overlord. Yes, take a look in my workshop - it already exists. You can also find it in the description: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2298376882
If you want exactly this one, no - it will fail to load. So you need the other version. OR you can subscribe to this one, change the tracks in the asset editor and then use your own local version.
Overlord 24 Mar, 2021 @ 3:26am 
Hi. I would like to ask you something. Is it possible to load this asset (use this asset), without the china high speed railway tracks? I'm using the rails from railway mod and I dont want to subscribe more tracks when I know that I'm going to replace them inmediately after I plop the asset. Thanks.
xiii-Dex 12 Mar, 2021 @ 6:54pm 
@风太大我听不清 , try Optimised Outside Connections mod to prevent this behavior.
风太大我听不清 7 Mar, 2021 @ 12:36am 
I am using this station in my city and it looks amazing! But there is problem that new trains constantly departures from the station with only several passengers on the train.So there will be too many trains .How can i solve this problem.
Nickayz  [author] 13 Feb, 2021 @ 4:41am 
That happens sometimes. I don't know why. Just use Fine Road Anarchy to place it.
MUTEant 12 Feb, 2021 @ 11:53am 
The station is just awesome.
I only have one huge problem. I tried to place it once to take a good look. All fine.
Next time i tried to place it on it's spot i had problem attaching it to the road with "Space is already occupied" error. If I found a spot I could not attach part B at all (the same error) or it didn't line up properly at best. Same with part C...
I did subscribe to all other assets as well.
Supernova 27 Jan, 2021 @ 9:19am 
This is the best train station I have ever used in the game! Love the details! :steamthumbsup:
Nickayz  [author] 22 Jan, 2021 @ 2:22am 
Hi mjm92150, please use English or German. My French is very poor.

I know what the other assets list as required. But required can also mean recommended, not necessary. Unfortunatly steam does not distinguish between that. If you look there: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2127937479 then you see I asked that question, too:
@Nickayz - some players have issues, that it do not work without that mod (or w/o No Pillars mod)... and as i got several pm regarding to that, i added it as dependency. I'll correct my description.

The station works without them. I tested that several times. Or do you have errors?
It is the same with this station. Props are not necessary, but recommended to make it look better.
mjm92150 22 Jan, 2021 @ 12:37am 
Bonjour,
Il y a aussi un autre mod : 中国高铁 China Highspeed Railway
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1176080673
qui a été omis dans les mods requis.
Celui-ci est connecté avec ton mods requis : 中国高铁车站轨道 China Highspeed Station Track
mjm92150 22 Jan, 2021 @ 12:33am 
Bonjour,
Dans les mods requis, il semble qu'il manque celui-ci : zoning toolset
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2127937479
Il est connecté avec un des mod requis : invisible road 2L2W no ped
Je pense qu'il serait nécessaire de l'ajouter dans ta liste.
Nickayz  [author] 10 Jan, 2021 @ 4:13am 
@all:
Today I uploaded a new version to fix the duplicate asset name error and some minor texture / prop issues. Unfortunately that means you have to rebuild Part B, because the roof vanishes, when the game automatically updates the asset (but stays functional).