RimWorld

RimWorld

DE Surgeries Hard Color
33 Comments
Proxyer  [author] 11 Jul @ 12:35pm 
Update : 12 Jul, 2025
v1.6.1
- Fixed the French translation for Lung Rot (Biotech).
- Added cure vacuum burns (Odyssey DLC).
Proxyer  [author] 10 Jun @ 4:58am 
Update : 10 Jun, 2025
v1.6.0
- Added 1.6 tag preliminarily for new DLC.
Proxyer  [author] 19 Feb @ 12:58pm 
Update : 20 Feb, 2025
v1.5.5
- Add a new surgery "cure acid burn" (+scars).

Thanks to Eversor for reporting this issue.
Proxyer  [author] 13 Jun, 2024 @ 2:04am 
Update : 13 Jun, 2024
v1.5.4
- Added icons to the surgery menu.
Proxyer  [author] 11 May, 2024 @ 1:07pm 
Update : 12 May, 2024
v1.5.3
- Fixed all language translations for 1.5.
- Biotech DLC "lung rot" cure has been moved to a separate DLC folder.
Thanks to @pikatyu-1000000 for reporting this issue.

:HentaiGirlLinda_star: IMPORTANT :HentaiGirlLinda_star: :
With this update, mod have made major changes to the folder structure.

I recommend resubscribing to the mod to avoid problems. If you experience problems after updating, please try resubscribing to the mod first. I apologize for the inconvenience.
Proxyer  [author] 21 Apr, 2024 @ 4:53pm 
Update : 22 Apr, 2024
v1.5.2
- Added surgeries support for Anomaly DLC race "creep joiner".
- Moved mod animal (Vanilla Animals Expanded series or Alpha Animals etc.) compatibility patches to separate DE Surgeries - Mod Animals patch .
Currently only Core animals are supported.
Proxyer  [author] 15 Apr, 2024 @ 3:17pm 
Update : 16 Apr, 2024
v1.5.1
- Added new Anomaly DLC surgeries to Rimworld.

1 chronic surgeries (Anomaly):
Bliss Lobotomy.

5 injury surgeries (Anomaly):
Digested, EnergyBolt, Psychic Burn, Psychic Burn (Skin), Psychic Burn (Solid).

Note: For Digested injuries, the usual treatment is given priority, so click directly on the patient and select the surgury from the click menu.
Proxyer  [author] 22 Jul, 2023 @ 2:10am 
Hello 모드씌. Thank you!
천만에。:cupup:
모드씌 22 Jul, 2023 @ 1:49am 
good
Proxyer  [author] 18 Oct, 2022 @ 6:27am 
Update : 18 Oct, 2022
- reverted version 1.4.0
I confirmed that there was no problem, so I will send it back. Sorry for the inconvenience.
Proxyer  [author] 17 Oct, 2022 @ 10:04am 
Update : 18 Oct, 2022
v1.4.1
- Added incompatibility with Cyber Fauna .
Proxyer  [author] 8 Oct, 2022 @ 4:50pm 
Update : 9 Oct, 2022
v1.4.0
- Update RimWorld 1.4.3510 (unstable).
- Added 2 new Surgeries, "cure chemical damage" and "cure severe chemical damage".
- Added a new surgery, "cure lung rot (1.4)".

Adjustment:
- Increased the medicine required for nose, eye, ear and finger cosmetic surgery from 2 to 10.
JinxLuckless 25 Aug, 2021 @ 12:04am 
To be fair, it's great as-is! At least the option is there! :)
Proxyer  [author] 24 Aug, 2021 @ 11:18pm 
Hello JinxLuckless.
I'm glad you like this mod. Thank you.

It would be nice if you could change the difficulty level with the Mod option, but since I don't have the knowledge of C # and the environment to assemble source code, I only write with XML. :lunar2019crylaughingpig:
JinxLuckless 24 Aug, 2021 @ 4:45pm 
Thanks so much for this mod! I like its harder approach than the other one, and love the color option.
Proxyer  [author] 27 Jul, 2021 @ 5:42pm 
Update : 28 Jul, 2021
v1.3.3
- Fixed cure muscle parasites.
- Fixed DE_Hyperlinks_patches.xml
Proxyer  [author] 21 Jul, 2021 @ 3:53am 
Update : 21 Jul, 2021
v1.3.2
- Added VAE animals patch.
Proxyer  [author] 10 Jul, 2021 @ 10:12pm 
Update : 11 Jul, 2021
v1.3.1
- Added patch for add this mod's surgery hyperlinks in any hediff descriptions.
Proxyer  [author] 5 Jul, 2021 @ 8:43am 
Update : 5 Jul, 2021
v1.3.0
- Update for 1.3 Preview beta
Proxyer  [author] 29 Jun, 2021 @ 8:05pm 
@모드씌
안녕하세요. 정착민의 상처를 치료해 주세요. :cupup:
모드씌 29 Jun, 2021 @ 6:09pm 
good!
Proxyer  [author] 30 Jan, 2021 @ 4:23am 
@Elrendar
Thank you for waiting. Have a good gime. :)
Elrendar 29 Jan, 2021 @ 1:04pm 
I waited color version for long time. Thanks a lot. Love your mod.
Proxyer  [author] 9 Jan, 2021 @ 3:18am 
Update: 9 Jan, 2021
v1.2.1
Difficulty of Surgery is adjustmented:
- Difficulty of "cure cataract" is change to normal.

Balance adjustment of surgery costs:
- "repair sternum" cost reduced from plastic x30 to x15
- Fixed related translations.

@lilwhitemouse
It's a rough adjustment, but I think it reflects your suggestion. Thank you.
Proxyer  [author] 8 Jan, 2021 @ 10:05am 
@lilwhitemouse
Thank you for your report. :HentaiGirlLinda_like:
I check the parameters and see if any fixes are needed.
lilwhitemouse 8 Jan, 2021 @ 9:09am 
Yay cataract surgery!

The 20% death rate is a bit high for eye surgery - blindness in that eye would be much more appropriate, no? But that would require probably Harmony, so it may be outside the scope of this mod?

Thank you for adding this :D

(BTW, I saw sternum takes 24 plasteel but ribcage takes 6 - surely those are reversed?)
Proxyer  [author] 16 Nov, 2020 @ 9:17pm 
@Botaxalim
Hello Botaxalim.
From beginners in RimWorld to veteran players over 5,000 hours, I thought it was necessary to set mods that suit each play style, so I created the normal version and the HARD version.

For those who play at high difficulty, the regular version will often feel less risky (actually the normal version has a high surgical success rate).

The colored version of HARD provides those players with features that make risk management more visible. have fun. :)
Botaxalim 16 Nov, 2020 @ 7:31pm 
Amazing, i prefer hard because i barely have extra medicine on my base, good balance. Now with color everything more easier to see
DrBubba 15 Nov, 2020 @ 4:46pm 
I agree. I dislike that certain key info is only visible in the full description, so this is a perfect fix for something like that.
Proxyer  [author] 15 Nov, 2020 @ 4:04pm 
@DrBubba
Hello DrBubba.
It is just like you said. I thought I needed a warning if the difficulty of the surgery could cause the patient to die if it failed. There are those warnings in the description, but for the sake of clarity in the actual game, I decided to color the surgery menu.

I hope that those colorings will make your gameplay more comfortable.
DrBubba 15 Nov, 2020 @ 11:38am 
We need more color coding like this. Fantastic idea.
Proxyer  [author] 13 Nov, 2020 @ 6:29pm 
@pgames-food
​Hello! ​I responded to a request from HARD users to make it. :lunar2019grinningpig:
pgames-food 13 Nov, 2020 @ 2:35pm 
colour coding is useful thanks :)