Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Looks cool but I'll pass.
@krazer
Se ve bien pero paso.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3331321152
its a straight jacket for this guy
Hay varias formas, una es usando scripts de mision (como hace en el 1er mapa de The Sacrifice) para que vea en los demas mapas tambien.
Otra es reemplazando o randomizando el tank normal con este.
se que estan scripeados en campañas que usan la poblacion de sacrificio pero tengo la duda ya
It doesn't spawn on other maps, a mod can do that. Even a modified version of this mod can do that. But it will probably cause conflict with this mod.
The Halloween Mutations are just remodels, they aren't scripted.
Not possible bacause of the scripts.
Sorry, I'll pass on that one.
Ohhh I didn't saw that, good one! I'll add it in the next update. Thanks!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2657801609
I'm currently reworking all these mods so they doesn't use bodygroup randomization anymore, I'll also will split L4D1 and L4D2 specials to have more variety and organization.
If I exceed this limit, then some variants will deform into abominations
Oh man, I would like to, but those models are too complex, too many polygons.
If I add those then I won't be able to add more variants