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Glad you are enjoying my mods! I'm not as big a fan of the other Azul games, so I probably wouldn't do them if I get back into modding. I did try to make an AI player for Five Tribes, but I couldn't figure out how to program them in a way that didn't freeze up the game(too many possible moves). There is the official solo mode though. If you want any scripting advice, feel free to add me on steam. To be honest though, unless you are trying to create fully scripted/locked down mods like these, I might not be too much help.
You have to enable the expansions in the settings for them to show up.
That could be. I honestly cannot remember now. Will try again when I get a chance.
The manual mode button won't do anything unless you double click it. Are you sure the game was over then? Maybe you still had turns, that's why it didn't score yet. The game ends the round where there ar eno more valid moves, or someone has placed all their camels. You still play out the round though, then it scores at the end. Maybe you had a valid move left that you didn't notice?
Thanks for the reply. I didn't get the score pop up. However I think that may be because I clicked on the manual mode, but didn't follow through with it by double-clicking. I will give it a try again to see if I still have a problem.
It should of been obvious when it was scoring if you were playing with scripting, and a score sheet should of popped up on the right side of the screen, like this.
https://steamuserimages-a.akamaihd.net/ugc/1676990001714629227/BABA0BF86C8EB2683799688BDD8E82CE5C4050FE/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Also it puts a gold border around who won. Maybe you were playing manually? You have to calculate your own score if you do that, but you can still use the score sheet to automatically add it up.
10 верблюдов из 10. Спасибо за труды!
An amazing mod. Makes the game as comfortable and fast as possible.
10 camels out of 10. Thank you for the great work!
Yeah, I was running into issues since I didn't have any room left on the table for a djinn discard pile and putting it under the table was giving me trouble. I'll see if I can find a solution for the next update. Glad you are enjoying it otherwise.
The djinn reference is on the second page of the player reference above the rulebook. You can also right click the djinn(or anything else in the mod) to have a description printed to the chat.
Oh, I somehow missed that rule. I'll have to fix that. Thanks for reporting.
If you find any other bugs, please post them here:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2286616088/2962768718545566195/
Okay, I added the setting. It is enabled by default, so you will have to disable it to not have it auto end your turn.
For me, I like to play as fast as possible so I'm willing to have the information that the player has more than 23GC public since most of the time people do anyway and the time to end your turn can really add up. I understand not wanting things that are not rules enforced though, so the setting is there now. I probably should of added it from the beginning, but nobody asked for it.
In the interest of saving time, I automatically end your turn if you don't have any Djinn/Items you can use, or if you have more than 24 money. Although you can technically sell even if you aren't running low, there's no gameplay reason to do so. I might make it a setting if people want it.
If you run into any other issues, please post them in the bug thread above. Thanks.
I can show you how to change it, but I'd love to add a setting so others can easily change it. I added you on steam. If you are willing, would be willing to work with me to decide on colors that would work for you? Thanks.
Thanks for your prompt reply. I'm sorry somehow I totally missed the part you mentioned. Sadly as I checked my MSAA was disabled all along (TTS warned it's "costly performance"). However, after your suggestion I have restarted the game at lowest graphics settings possible except for screen resolution still Full HD, it does help with the FPS, rising to about 30. I definitely will tell my friends about the MSAA settings next time though.
Thanks, glad you like it. Did you try disabling MSAA in the graphics settings? The slowness is due to too many buttons on the screen at once, but disabling this setting usually makes it much better. I actually have it listed at the top of this page.
One thing of note though, is after setup is completed, my FPS drops from 60 to around 20. My friends in the game also have similar problem and reported significant lagging (despite machine with higher spec than mine). Can you suggest some ways to help with that? Thanks.
That's a big bug. Are you sure it was giving 11 points each? You don't get 10 for having the most, you get 10 per person who has less than you. So in a 5 player game if you have the most you would get 40 extra points.
Also, if you run into any other bugs, could you post them in the Bug thread above? Thanks.
Thanks, glad you are enjoying.
For the Echidna djinn, you need to click the djinn card when you are doing the builder action, and it will spend the elders then double the score after clicking resolve builder action. The Echidna Djinn should be highlighting when you need to click it.
In solo mode, you can at least see your score so if it doesn't end properly it should be alright, but I'd like to fix it if I can. If it does it again, can you take a screenshot and post in the Bug thread above. It will help in me figuring out what it is missing. If you play multiplayer and it happens, you can always show the score by clicking a secret button behind the rulebook. Thanks.
Also, in solo play there are a few times it didn't seem to detect that there were no moves left for me to make and I had no way to end the game.
Even with both issues I ran across, this is amazing!
Thanks, anyway!
The mod isn't really set up in a way that would make it easy it include other languages, but I'm cool with other people translating and giving me credit. It's just they won't get any updates I might release. The game is mostly language independent except for prompts if you have a reference.
I'm the interest of saving time, I automatically end your turn if you funny have any Djinn/Items you can use, or if you have more than 24 money. Although you can technically sell even if you aren't running low, there's no gameplay reason to do so. I might as a setting if people want it.
I have one question. I may be missing something... but I don't know how to sell Merchandise (the last optional action) at the end of my turn when I am playing with other people. It works perfectly when I play against Yazid.
How can I do it?
Thanks in advance!
If you didn't have any Fakirs, then it should of auto spent the two elders and activated it so when you resolved the builder action it would double it. It should of said in the chat "Player paid 2 Elders to double the amount of GCs for their Builders using the Djinn Echidna.". If it didn't say that after clicking, maybe something went wrong.
Did you resolve the blue builder action and it didn't double it, or did you switch to manual mode before resolving?
You need to click on the Echidna Djinn card. I'll see if I can make it more clear in the next update. Sorry for the confusion.
Thanks. You are right, I am a full-time programmer so I just had to learn LUA and the TTS API to start modding. I should probably switch to Atom, but I actually have a pretty basic setup right now. I just use NotePad++ and when I want to test the code I just copy/paste it into TTS.
I do re-use a lot of code, but It's just me copy/pasting functions from my previous mods into my new ones if they are relevant. I always try to make functions as small and re-usable as possible, so I can use them again.
So unfortunately I don't have any advice about TTS integration/debugging tools. I know there are a lot more experienced programmers on the official TTS discord and unofficial TTSClub discord who love telling people about all the tools they use. So I'd for sure recommend asking there if you can.