Space Engineers

Space Engineers

Pipe Conveyors
18 Comments
VS-lockon 11 Nov, 2024 @ 10:00am 
oh how i miss these
kinngrimm 19 Jan, 2024 @ 10:28am 
this could use 5 or 10 block large versions to safe on PCU and sim speed, still fantastic looking.
Cak does the industry update make this obsolete?
VS-lockon 18 Aug, 2022 @ 12:01pm 
sad face
Cak  [author] 17 Mar, 2022 @ 8:45pm 
@FallenSunGaming Since the industry update I am not planning on updating this mod.
FallenSunGaming 4 Sep, 2021 @ 10:47am 
@Cak is it possible to get emissivity options for these? currently they light up my entire base when I use them D:
Aggressor 16 May, 2021 @ 7:38am 
No adapters ? :(
THE FORCE 1 Mar, 2021 @ 11:26pm 
@Cak can you upload a version of this that has all the models I don't mind larger mods I like better-looking stuff.
Kam Solastor 31 Jan, 2021 @ 10:28am 
Would you be open to making a few more airtight variants? Maybe just like the corner, and the connector having an airtight variant - would be awesome for maintaining airtight hangars using these.
AlexanderTheWorst 31 Jan, 2021 @ 3:41am 
I second SE Bean. At your spare time please make a smaller version. This is way too big. I want them (I have another version of round conveyors i also use and i'd like yours too) but this is too big and my computer is a potato (core i3, 8 gb ram, 2 gb gfx, thankfully ssd) in case the size has impact visually, stressing the graphics card
BinaryKiller Recoded 12 Jan, 2021 @ 12:31am 
Thank you for keeping this mod alive :D
edward42 3 Jan, 2021 @ 5:12pm 
... also I like how you rolled the tubular tanks into this collection
edward42 3 Jan, 2021 @ 9:47am 
I like it, have not tested to see if it will break my design, disappointed they are not skinable yet. Also I would not sweat "volodyswat"'s comment, clearly a Karen with too much free time considering they are a level zero.
Cak  [author] 21 Nov, 2020 @ 3:45pm 
@[SE] Bean I agree the mod size is wild. I already removed half the models from the original mod but it is still huge. I need to figure out if I can safely remove some or the LOD duplicates that are really bulking the file up. It does probably explain why they look so nice though so it is all trade-offs.
Delebre 20 Nov, 2020 @ 11:50pm 
Keep in mind your mod size too mate. It's nearly a gigabyte, just for this block pack which is decorative. Maybe make a secondary lower texture pack for those who don't need this? This one is nice quality for say filming, etc.
Cak  [author] 20 Nov, 2020 @ 1:19pm 
@volodyswat What do you like better from the old mod? I haven't changed much other than slimming things down to streamline the mod but I would be interested if there things you liked that I could implement in this remake version.
volodyswat 20 Nov, 2020 @ 6:56am 
Old blocks are better.Need to do with new ID!
Google
Cak  [author] 19 Nov, 2020 @ 2:57pm 
@Muzzell I agree and all the tanks goes to Argual for the models. I hope to update them to be able to use the new skins but as of right now they are all Argual's and have aged well.
Muzzell 19 Nov, 2020 @ 12:46pm 
These look great