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It works for me
Real bummer the mod is discontinued. If it stops working again maybe someone from the Stellaris Modding Discord can continue development :)
I'm not very into PDX modding very much as well. Checkout Modding page on wiki [stellaris.paradoxwikis.com].
Cause I'd like to fix the font part for the Archeology sites text, as I noticed that is still small :) _ if you have the time and want to show me @Clarex I'd love to give it a go?
although I'm no modder so I dont know if I'll be able to do it even after you showed me haha.
Thank you Clazex!
Not receiving donation but thank you anyway. I suggest post info about this somewhere and see if someone is willing to take over.
Standalone version . This mod is not in active development now.
mapicons:gui Line 132
instantTextBoxType = {
name = "offensive_power"
position = { x = 38 y = 6 } # x = 40 y = 8
font = "cg_16b"
format = center
maxWidth = 57 # 56
maxHeight = 20
#alwaysTransparent = yes
}
Out of curiosity, is it possible to enable characters for specific languages somehow? Polish letters such as "ą, ó, ż, ź, ł" etc do not render. This is not a biggie, English is perfectly fine and I appreciate it.
Ignore it
thanks for replying!
I thought that I had UIOD listed as required.
This is compatible with 3.2, it must be mod conflicts since no related vanilla files are changed since 2.1
It's still compatible
那大概是P社在新版改了点什么
请使用简体中文(说实话中文玩家一般没必要装这个 mod)
Yes
This shall be done by a UI mod, this mod won't cover that
@Bobby 🎶
Chinese chars are supported when switched to Chinese language. And since some CJK chars share one code point yet have different looking, it is not possible to *fully* support C, J and K at the same time.
if you'd like to have Stellaris default font (Orbitron) with CJK chars, try using font dev tools (which is complicated) to mix them up.
https://i.fiery.me/27KY.png
https://i.fiery.me/0sez.png
Or is it simply that the font doesn't come with CJK letters?
But for the screenshot below, it does seem to be using the font from this mod with proper CJK support:
https://i.fiery.me/r1L1.png
My goal is to have CJK letters from non-English mods, to at least display as they were intended with their respective CJK letters, in Stellaris English. Since otherwise Stellaris' default font for English would only display them as question marks (???).
https://ibb.co/ngp0qpx
Problem is when you use more than 10 ships per type - then the "xx of yy" area seems to be to small... could you make that area just a bit wider? Would be awesome...
若使用了本模组,将 outliner 的字体改为 cg_16b_l 即可(仅限现版本)
@KrashLog @Zubenelgenubi
No code change, still compatible