Alien Swarm: Reactive Drop

Alien Swarm: Reactive Drop

Jacob's Rest 7 in 2
18 Comments
CryptEarth 31 May, 2022 @ 12:27pm 
sure a fun challenge - tried solo +5 bots - got until timor after the bridge to the last door where you have to clear biomass to get the bomb movin
first map went pretty smooth - although a nightmare to manage the bot ammo
as I don't use cam rotation quite fun with the new view point
the second map is a disaster - bots pretty much don't move at all without constant call spamming and for some reason they use some weapons very weird - don't know what's the issue
seems fun with real players - but to get it done with bots - quite a challenge

maybe again later when 2nd map is fixed and with real players ...
PontifeX 24 Sep, 2021 @ 12:32pm 
Thank you very much jh!
screamingcrane 2 Sep, 2021 @ 6:59pm 
As said before on 5-7 the AI marines almost completely break, but other then that I had a great time.
Grey Paint 16 Feb, 2021 @ 2:39am 
On second mission jacob 5-7, the tracking lines for ai marines is kind a wonkie had to call them repeatly. and they get stuck in everthing so you have to go back and retrive them again again.
2523436271 21 Dec, 2020 @ 6:58am 
would you mind to make a map 7 in 1?
or Area9800 4 in 2?
jhheight  [author] 22 Nov, 2020 @ 6:30am 
:AgentRookie:
Jayne_Cobb 22 Nov, 2020 @ 6:24am 
jhheight, you sweet sweet crazy man, never stop doing what you're doing.
I just encountered the giant lazer bolt shooting robot in one of your maps.
Cheers for some unique and awesome map work! :oheart:
cutie. 17 Nov, 2020 @ 10:50pm 
asbi was kinda buggy. like no spawns, less spawns than vanilla has without osnlaught after landing bay part.

WB ASBI RNG also RNG2 C2 worked fine.one first map.

timor trigger near biomass triggers early.


overall cool idea., vanilla kinda boring.
but interesting potential on not broken ASBI challenges.

also IMO, you should add more from your own style, aslong as the mapstructure stays.
we would have won first map easy on wb asbi rng in like an hour if some noobs wouldnt waste so much ammo, so on that challenge the difficulty is pretty cool.
2/2
cutie. 17 Nov, 2020 @ 10:49pm 
can you add the ball in first map near first hack? :O

imo both maps should be tech only until the hacks are done.

syntek biomass objective is bugged.

cargo door before all enter startingroom can be chainsawed through and kill all enemies.
floor spam first hallway is kinda strange.
elevator can push you up if you stand down left corner at start and softlock you if you dont jump down, cause gaydev disabled botteleport.

end bridge of deima is kinda empty. hordes can spawn but after first big wave from back no normal drones come.

transition loot room between deima and rydberg is a little small/to fast into rydberg.

1/2
jhheight  [author] 17 Nov, 2020 @ 10:54am 
yes
cutie. 17 Nov, 2020 @ 10:16am 
jh did you play crimsonland?
Great Shark 🦈 17 Nov, 2020 @ 4:59am 
@eerie-Eg +1 XD
jhheight  [author] 17 Nov, 2020 @ 4:44am 
do eet
Eerie-Eg 17 Nov, 2020 @ 4:41am 
7 in 1 need
D. Savage (34 Mechanized Unit) 17 Nov, 2020 @ 3:38am 
+1
Great Shark 🦈 16 Nov, 2020 @ 7:18pm 
i'm so grateful :)
Great Shark 🦈 16 Nov, 2020 @ 7:18pm 
thank you for publishing this :)
AstroCatNip 16 Nov, 2020 @ 5:34pm 
Cool consept but probably a nightmare on asbi. One day jacobs rest will be one big map, one day.