RimWorld

RimWorld

Research Info
89 Comments
Pravmlormd 29 Mar @ 11:53am 
daddy you are the best o7
Bananabob 15 Mar @ 6:47pm 
o7
Godfire 15 Dec, 2024 @ 8:03am 
o7
Caz 4 Oct, 2024 @ 4:29pm 
So much info that is missing from the base game addition. The ETA is one of the most important bits of info that this added that Tynan didn't add to base game. I really hope this mod isn't broken in the future, because that ETA is extremely important. It updates real time based on so many factors, too.
Three 13 Jul, 2024 @ 7:02am 
So thank you very much for this mod! I used it in many of my games. I think it's quite appreciated when the functionality of your mod is incorporated into the base game. Thanks again! :srfist:
asleepsheep 12 Jul, 2024 @ 3:17pm 
o7
pureMJ 6 Jul, 2024 @ 11:24pm 
Most part of this mod is in vanilla.

For those who are simply looking for a 1.5 mod show research ETA , we have:
Show Research ETA
Bai daofu 4 Jul, 2024 @ 7:12pm 
o7
Erar 17 Jun, 2024 @ 2:46pm 
o7
kennycraig 13 Jun, 2024 @ 1:53am 
o7
kjjkjo5 10 Jun, 2024 @ 7:28am 
o7
WJSabey 5 Jun, 2024 @ 4:14am 
Please update this for 1.5. Even if the current project and progress is now shown by default, the ETA was a really nice feature that is not .
HopeCaldwell 29 May, 2024 @ 10:46am 
o7
dJamDodger 28 May, 2024 @ 12:17am 
o7
KPLoopy 26 May, 2024 @ 5:07pm 
o7
CalciumD6 26 May, 2024 @ 1:26pm 
O7
索拉德 17 May, 2024 @ 9:26pm 
07
Killer Tamashi 14 May, 2024 @ 11:37pm 
o7
Akio 13 May, 2024 @ 1:52pm 
o7
Astartes 10 May, 2024 @ 6:07am 
o7
Enterprise 7 May, 2024 @ 6:16am 
o7
Zeddy 6 May, 2024 @ 10:54pm 
o7
Proxyer 6 May, 2024 @ 6:04pm 
o7

Thank you for your works and mod.
Defo 6 May, 2024 @ 3:47am 
o7
Nishe 28 Apr, 2024 @ 7:40am 
o7
Cinnabar 26 Apr, 2024 @ 2:47am 
o7
SkylineOdeum 24 Apr, 2024 @ 1:22pm 
o7
resto50 22 Apr, 2024 @ 3:02pm 
o7
PineappleOfDoom 18 Apr, 2024 @ 5:41am 
o7
702982 15 Apr, 2024 @ 12:06am 
Congrats!
o7
Holarula 12 Apr, 2024 @ 4:04am 
o7
Pos 4/5 12 Apr, 2024 @ 12:52am 
@Reiquard Thanks for the info! o7
Reiquard  [author] 12 Apr, 2024 @ 12:30am 
It's unlikely to be any updates for 1.5 as the main features are already present in the game.
Pos 4/5 11 Apr, 2024 @ 3:41pm 
Is it updating to 1.5? I love it!
Reiquard  [author] 18 May, 2023 @ 3:32pm 
@Rondson
This error was due to recent "Research Reinvented" updates.
Thanks for the report, now it's fixed.
Rondson 18 May, 2023 @ 11:20am 
Hello! There's seemingly a reoccuring issue for me and idk what's causing it:
Whenever I mouseover the research table instead of stat I get an error along the lines of this (see imgur link below)

https://imgur.com/VqIc9Ez - the error code goes on and on. Would you like me to make a full screen of it?

@Reiquard
DisKorruptd 18 Mar, 2023 @ 10:41am 
Much appreciated for the patch!
东方彩虹🌈 12 Mar, 2023 @ 6:36pm 
thank you
DisKorruptd 27 Feb, 2023 @ 2:29am 
I have, unfortunately, found that this does not calculate research speed when using research reinvented, any chance at a patch?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2868392160
Proxyer 13 Oct, 2022 @ 3:56pm 
Thank you for update works!
Owlchemist 31 Jul, 2021 @ 4:58pm 
Heck. I been playing this game for over a thousand hours and make mods too but I never realized enabling dev mode had that effect, lmao. Thanks, sorry for the false alarm! xD
Reiquard  [author] 31 Jul, 2021 @ 4:42pm 
@Owlchemist
The English language file wasn't modified in the last update.
" Pṟòĵèçṭ " - is this what you call gibberish?
You obviously have the dev-mode enabled; look at the Verse.Translator.PseudoTranslated(string) for the answer, I don't know what it was made for ;)
Owlchemist 31 Jul, 2021 @ 11:02am 
I think the new translation that was added just now messed up the english version. The green Project Button is all gibberish now.
Ferchu 31 Jul, 2021 @ 12:52am 
Hi, could you add Spanish translation for this mod? Thx

File: https://pastebin.com/embed_js/dV3aijbW
Mlie 3 Jun, 2021 @ 4:40am 
When a research-bench is selected at the time a research is completed the info-text for the current research just shows a Null point-exception. I think it might need a null-check for ongoing research or something
tha peng 26 May, 2021 @ 7:34am 
specifically for random research, where you can set to not see what kind of research you are doing.
would be very nice to choose if you want to see the research and its progress/cost
take care for you doing that would be unnecessary but still I, and probably some other people, would be extremely thankful for it
Reiquard  [author] 6 May, 2021 @ 6:40am 
@tha peng, this should not be difficult to implement.
Please specify what you consider unnecessary?
Reiquard  [author] 6 May, 2021 @ 6:33am 
@Charlotte, thanks for your feedback.
Could you please give me links to these mods so that I can test for compatibility before updating?

And it will also be very helpful if you share your solution on github.
Charlotte 28 Apr, 2021 @ 7:42pm 
There is some mods that add inspectorTab to the work tables, if it's added twice it errors making the xml invalid, preventing the load. Forcing the user to load this mod before whoever added the inspectorTab and pray they respect the conditional, but the average user doesn't know that.

Can you make the PatchOperation to use conditional so your mod doesn't get random conflicts with inspectorTab clashes? I already solved it for myself but it'd be helpful for other users. For reference, the example is exactly how it should be done: https://rimworldwiki.com/wiki/Modding_Tutorials/PatchOperations#PatchOperationConditional