Arma 3
Hotshots ImprovedGrenades
12 Comments
Hotshot  [author] 10 Jan, 2022 @ 9:26am 
Unfortunately not :-(
Nilia 8 Jan, 2022 @ 1:22pm 
Hi, i noticed, that since the last ACE Update those grenades now Destroy MRAPS one is enough, to completely disable it (Strider/powler/HMMWV/MATV). I know, you are not the creator of the Mod, but are you able, to address/fix this?
Hotshot  [author] 3 Sep, 2021 @ 6:39am 
I know; I mean, I get it why they did it, because with this mod grenades are very powerful! Especially the GL - and in the hands of the AI it's deadly! (I don't know if it's Vcom or ASR AI mod, but those do use the grenade-launcher)
Stix_09 3 Sep, 2021 @ 6:28am 
Thanks, I just tested vanilla+ ACE mod and, 4+ grenades in a small room full of ppl to kill is a bit nuts. each grenade just does minor cuts and bruises
(if u take away medic supplies they will bleed out)
so its worse with ace ballistics realism, with ace in use increased the effectiveness about 2x, but it still takes a few grenades, but it is better
Hotshot  [author] 22 Feb, 2021 @ 6:06am 
indeed; esp. considering the ease with whitch to remedy it...
Madmatt 21 Feb, 2021 @ 7:00pm 
Glad I could help. That error was getting really old!
Hotshot  [author] 20 Feb, 2021 @ 9:27pm 
Well, thx to you :-)
Madmatt 20 Feb, 2021 @ 7:50pm 
Well done!
Hotshot  [author] 20 Feb, 2021 @ 8:50am 
@NaWry: sry, I'm not the author of this mod - as stated in the text. I've merely added the stated fix.
But as far as I can say, pretty much only AI mods are "server side"; so even on a dedicated server this - like RHS and such - will be loaded as "-mod"
NaWry 20 Feb, 2021 @ 7:57am 
is this mod client side or server side ? also how does it work other grenades like RHS BWmod and such ?
Hotshot  [author] 31 Jan, 2021 @ 11:42am 
aaaand the original is still not updated...
Maple Viking 30 Jan, 2021 @ 5:46pm 
thank fuck that error was getting annoying