Space Engineers

Space Engineers

(AR) Furnace
70 Comments
semtex 24 Jul, 2023 @ 7:20am 
Having two production options doesn't seem like a real problem to me. Rather the opposite - as a small advantage in production, when the production of one necessary thing does not block the production of another necessary thing.
Grebanton1234 16 May, 2023 @ 11:53am 
Hi, while using this mod (Including the rest of the modpack) and "Clean Assembler Tab" I encountered a problem that glass and ceramic shows up in both the furnace and also the assembler. Don't know if you still do fixes but if you do, that's something I hope you'll take a look at.
All right!  [author] 23 Apr, 2023 @ 6:41am 
Sorry, no. Now I don't support my mods.
Odinus99 18 Apr, 2023 @ 8:49am 
I like this mod, so I'm still using it. Glass can only be produced in the furnace after installation, but if you start with a small grid, the furnace is a large grid, so you cannot install it. So if you start with a small grid, you can't produce glass. Is it possible to add a small grid type?
All right!  [author] 9 Mar, 2023 @ 11:52am 
Sorry for my long missing. I was really disappointed about game updates. Developers hate modders. They do nothing for bug fix.
If someone wants to use my mod for creating new mods. You can do it!
semtex 11 Sep, 2022 @ 2:36am 
Just two recipes for the production block are a bit too few...

Two ideas for "production recipes":
1) making concrete mix from sand for Digi's "Concrete tool"
2) furnace as a waste incinerator - at least for sand (produces very small amounts of stone - 1000 sand to 1 stone or so)
(maybe) 3) terrain mix of sand and stone for Jurnaili's "Terrain Tool"

But I don't have a more precise idea how the information exchange between plugins works and what happens if the target plugin (concrete tool, terrain tool) doesn't exist in the game.
All right!  [author] 7 Apr, 2022 @ 6:46am 
@noodl?
V L A X 23 Mar, 2022 @ 11:49am 
All Right!!!!
V L A X 23 Mar, 2022 @ 11:49am 
chad
Serialtasted 22 Mar, 2022 @ 4:00pm 
Thanks! Excellent work with all your mods
All right!  [author] 22 Mar, 2022 @ 1:39pm 
Crash on a torch servers is fixed.
Serialtasted 12 Mar, 2022 @ 7:29pm 
For the problem that @Stravinsky reported. I'm also having the same problem
All right!  [author] 12 Mar, 2022 @ 1:41pm 
What do you mean?
Serialtasted 10 Mar, 2022 @ 10:07pm 
Hey! Is there an ETA on that fix?
Raidfire 7 Mar, 2022 @ 12:40pm 
Hey Allright your mod is throwing the same error again. I had it working on my local torch 2 days ago. Been trying to add it to our main torch instance for the theme server. But its throwing the same error as below. Also doing it on my local torch. Can you fix it or can i do it?
Stravinsky 19 Feb, 2022 @ 5:03am 
thank you ^^ great mod a part from this !!
All right!  [author] 19 Feb, 2022 @ 5:01am 
Today I'll fix it
Stravinsky 19 Feb, 2022 @ 4:10am 
Yep i have a problem over here, cant even connect to my dedi server with this mod on : :/
2022-02-19 12:59:38.983 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at FurnaceScripts.FurnaceSettings.SetBlueprints()
at FurnaceScripts.FurnaceSettings.LoadData()
at Sandbox.Game.World.MySession.LoadComponent(MySessionComponentBase component)
at Sandbox.Game.World.MySession.LoadDataComponents()
at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession)
at System.DelegateExtensions.InvokeIfNotNull(Action handler)
at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
All right!  [author] 5 Feb, 2022 @ 1:11am 
Can we discuss it in discord. I'll prepare bubug version of mod.
https://discord.gg/5TEusxqDYV
V L A X 4 Feb, 2022 @ 9:50pm 
those probably won't cause issues then
Gunner76th 4 Feb, 2022 @ 9:40pm 
Through my provider, when you update Torch you unselect it, start the server, stop the server, then reselect Torch. So that automatically disables them.

Or are you referring to the mods, like this one? And the only plugins through Torch I am using is Essentials, one that lets you do subgrid builds with 1 projector, and a Discord relay one.
V L A X 4 Feb, 2022 @ 8:32pm 
move them back to re-enable
V L A X 4 Feb, 2022 @ 8:32pm 
move all your plugins to a new folder "benched" inside plugins to disable them temporarily, see if that fixes
Gunner76th 4 Feb, 2022 @ 4:39pm 
so updating the server did not help, it is still throwing the error while trying to connect. The server itself isnt crashing, but it is preventing players from joining.
Gunner76th 4 Feb, 2022 @ 4:31pm 
**: System.ArgumentNullException: Value cannot be null.
Parameter name: collection
at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
at System.Collections.Generic.List1..ctor(IEnumerable1 collection)
at FurnaceScripts.FurnaceSettings.LoadSettings()

This error is being thrown to the server console while trying to connect. I know Torch just did an update since the Broadside update dropped recently. I am not sure if this is because of that or not. I am doing an update on my server for both Torch, and an update/validate of the actual server itself. Hopefully this will resolve that issue.
V L A X 4 Feb, 2022 @ 10:56am 
sent dm
V L A X 4 Feb, 2022 @ 10:56am 
Steam filters the link
All right!  [author] 4 Feb, 2022 @ 1:58am 
Can you share your word save?
V L A X 3 Feb, 2022 @ 11:57pm 
I'm afraid I don't know what that is, so probably not
All right!  [author] 3 Feb, 2022 @ 10:29pm 
@Leafnie
Did you chnage ModConfig.xml?
V L A X 3 Feb, 2022 @ 9:51pm 
Anybody else having a crash with "FurnaceScripts.FurnaceSettings.SetBlueprints()"? This is the only mod I know on my server which adds a.. "furnace" to the game.
Gunner76th 3 Jan, 2022 @ 8:56am 
THANK YOU very much lol.
All right!  [author] 3 Jan, 2022 @ 8:54am 
From: Concrete_BluePrints.sbc
All right!  [author] 3 Jan, 2022 @ 8:53am 
@Gunner76th
Use:
<string>ConcreteSlabComponent</string>

Most componnents and component blueprints have the same name. But not that =)
All right!  [author] 1 Jan, 2022 @ 11:40am 
Thanks. Can you send link to concrete mod?
Gunner76th 31 Dec, 2021 @ 9:58am 
I am trying to add a recipe to the furnace so that Concrete Slabs are made in it instead of the assembler. However when I add in the <string>ConcreteSlab</string> however when I try to access the furnace on the client it just crashes. I am hoping you can help figure out what the issue is. Here is a link to both the SE log and the config I am using.

SE Log https://cdn.discordapp.com/attachments/261317776407265281/926534250021392515/SpaceEngineers_20211231_125314395.log

Config in use (with attempted recipe added) https://cdn.discordapp.com/attachments/261317776407265281/926534538912477274/ModConfig.xml
All right!  [author] 4 Sep, 2021 @ 9:16am 
Mod is updated:
- Translations
- Flexible coolers components
- Flexible furnace bluebprint
All right!  [author] 8 Apr, 2021 @ 2:58pm 
@Torqs
Fixed
All right!  [author] 8 Apr, 2021 @ 2:01pm 
@Torqs
Thanks for report.
Torqs 8 Apr, 2021 @ 8:56am 
even in admin mode i can' t remove the oven anymore -_-
Torqs 8 Apr, 2021 @ 8:54am 
I have a strange bug with the furnace, every time I want to flex it off, my game crashes at the point where the furnace should disappear.
Dorimanx 3 Apr, 2021 @ 6:46am 
Hi, DEV, i was looking long time in workshop for block model that will do important work!
We really need Incinerator that will eat all that gets in it and release cargo from waste products that player no longer need but have too much!
I have script for that, and need to convert it to sorter.

Long story short! I like to ask your permission to use your model for our servers!
It's will be that one Incinerator and bring happiness to all players!

It's looks really awesome and have industrial style!

It's will be added to unlisted mod pack and will not be used by others. only our players.

We are the Prometheus-Universe

Thank you!
All right!  [author] 20 Feb, 2021 @ 12:37am 
@Serža
Fixed.
All right!  [author] 19 Feb, 2021 @ 9:45am 
@Serža
Can you send screenshot? I don't find a problem.
All right!  [author] 19 Feb, 2021 @ 4:23am 
@Serža
Thanks. I'll check this.
Serža 19 Feb, 2021 @ 2:45am 
Sand item has no texture & you can see through the block from top view in some parts
All right!  [author] 9 Dec, 2020 @ 2:30pm 
Now mod support all custom components.
V L A X 3 Dec, 2020 @ 1:28am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2115568523
Apparently there's a conflict with this mod which causes a crash on dedicated server. The author put their two cents in comments.
SOBEK 1 Dec, 2020 @ 1:04am 
Thanks. Stay save.