Space Engineers

Space Engineers

Rounded Armor
26 Comments
Sqweloookle 29 Aug, 2014 @ 6:42am 
Thanking you.
Sqweloookle 28 Aug, 2014 @ 11:25pm 
The annoying part is when they update the game you have to put the coding back.
Otherwise can't a mod add the rounded armour into the menu?
Drats666 17 Jun, 2014 @ 5:57pm 
think it just dont like my thing then because i know no other block has the pair name <BlockPairName>DratsSThruster</BlockPairName>
Screaming Angels  [author] 17 Jun, 2014 @ 5:22pm 
As far as I understand, the <BlockPairName> defines the name requried for the menu. If you use an existing name, it will share its position with other blocks of the same <BlockPairName>.
Drats666 17 Jun, 2014 @ 4:44pm 
i been trying to get my own version of a thruster to work, you wouldn't happen to know much about using the config to add custom blocks would you? I can get it to show up but it is overriding the original even though it has its own section/location and own properties section. >.<
Screaming Angels  [author] 16 Jun, 2014 @ 11:54pm 
The "cubeBlocks.sbc" could be modified to allow you direct access to the Rounded blocks on your toolbar in game. They way it work currently, you could have access to them in multiplayer also, without been the host.

You would need to add the following to the file near the end:

<BlockPosition>
<Name>LightRoundArmorSlope</Name>
<Position>
<X>11</X>
<Y>1</Y>
</Position>
</BlockPosition>
<BlockPosition>
<Name>LightRoundArmorCorner</Name>
<Position>
<X>11</X>
<Y>2</Y>
</Position>
</BlockPosition>
<BlockPosition>
<Name>LightRoundArmorInvCorner</Name>
<Position>
<X>11</X>
<Y>3</Y>
</Position>
</BlockPosition>


And you would need to search out and remove the multiple "<Public>false</Public>" lines in the file.
Drats666 16 Jun, 2014 @ 7:26pm 
question, if these are simply mutated corner blocks couldn't someone actually make the blocks to be used in game by adding them as custome blocks with the round properties?
Caveman 26 Feb, 2014 @ 7:01pm 
Oh ok thanks. I tried going into the files and adding round armor to the inventory but I found round armor and didn't know what to do then. :/
Screaming Angels  [author] 26 Feb, 2014 @ 6:58pm 
SEToolbox will convert the armor between Corner and Round.
Simply select a large ship or station, select "Convert", "Corner/Round Armor", "To Round Armor".
Caveman 26 Feb, 2014 @ 4:18pm 
How did you put these into your inventory? I got the SEToolbox program and was wondering how you do this
ZEVEN 23 Feb, 2014 @ 5:47pm 
this is amazing hope they actuly put this on the interface
Screaming Angels  [author] 23 Feb, 2014 @ 12:46pm 
They are stock.
So theoretically yes, however I'm unsure how they will react to impacts across computers.
TheDanishCorgi 23 Feb, 2014 @ 9:34am 
If I went on an MP server with these, would they work?
Stoned_Gamer 22 Feb, 2014 @ 3:50pm 
Nice, this is much more asthetically pleasing.
Claire 22 Feb, 2014 @ 3:19pm 
oh wait i like it cool
thnx
Claire 22 Feb, 2014 @ 3:18pm 
WHAT HAVE YOUY DOOOONE!!!!!!!!!!!!!!!??!?!?!?! THIS IS NOT REAL LIF IT IS MINECRAFT IN SPAAAAAAAAAAAAAAACEDEE
Glitchy Girl 22 Feb, 2014 @ 11:27am 
This is glorious, and make me happy I decided to purchase the game. (This Friday... missed the sale but oh well) Thank you for your discovery :)
MulticamDruid 21 Feb, 2014 @ 8:01pm 
Oh this is glorious.
HZRD 21 Feb, 2014 @ 12:55am 
oh okay thanks
Screaming Angels  [author] 21 Feb, 2014 @ 12:12am 
You can build the structures with normal angled corners, and then convert them.
HZRD 20 Feb, 2014 @ 10:05pm 
This I understand. I know I can take what you've created and throw them into my game. But How did you build these structures then without putting them somewhere in your interface?
Screaming Angels  [author] 20 Feb, 2014 @ 9:50pm 
Xhzrdx. As explained, Round armor is not currently available through the game interface.
This can only be achieved by editing the save file, or using a save file editor such as SEToolbox.
HZRD 20 Feb, 2014 @ 9:33pm 
Can you explain how you added it to your inventory?
Screaming Angels  [author] 18 Feb, 2014 @ 7:25pm 
I think it will stay that large. You can't achieve good rounded curves otherwise.
choom_bucket 18 Feb, 2014 @ 6:40pm 
It's not going to stay that bulbous, right? Will it have shallower curves?