Space Engineers

Space Engineers

CV - WYV - Wyvern Carrier
14 Comments
SILVER 18 Nov, 2024 @ 8:33pm 
I will see if I can bring it back
Sharps 9 Jul, 2024 @ 1:54am 
Hey! Would you happen to have another copy of this ship? I tried opening the world and the game said it was corrupted.
Lord Commissar  [author] 29 Oct, 2014 @ 7:42am 
i might do this one, not going to promise the others to you though, but you are right that this was one of the first very popular ships that i made, so i agree it deserves some attention. cant say how soon though
SotP Hunter 28 Oct, 2014 @ 4:59pm 
You! Yes, you! refit this thing! I don't care if it's a different page for the refit with the background this just NEEDS a refit. now, with that out of the way, you won't mind doing it, do you? and sorry if I sounded rude earlier, it's just I love your line of ships and this has to be a old crown jewel of the fleet that shouldn't just rot away. Hey maybe even give the refit a new page and class? I think Wyvern Refit class Super Carrier has a nice ring to it.
Cody Furlong 15 Oct, 2014 @ 3:58pm 
This ship is huge, and given it's size, surprisingly I didn't have any perfoprmince issues with it, well done.
Rulin 26 Apr, 2014 @ 10:52pm 
Cool Carrier and very huge. Almost too huge for SE imo.
race533 24 Feb, 2014 @ 8:27pm 
I have to appoligize. You do have an extensive lower hanger which I did not notice first. I am also coming with terms with the interior all in all. Its a very large ship after all, so if I do not understand all its workings first, it is perhaps forgivable. Starting to like it more and more. One thing though; if I am a fighter pilot or the CO of the ship, I would wish for easy take off for as many fighters as possible. Your upper hanger access is a bottle neck, though it sure looks nice.
race533 24 Feb, 2014 @ 8:18pm 
Your ship is by far the most beautiful out there (in my opinion). However interior space is poorly managed. There could be more than one hanger with better access for fighters coming and going. Walkways are confusing and lots of space are wasted in engineering / control. If I ever take a desing and try to improve it from all others out there, it will be yours!!! I leave you a thumbs up for good start in external work.
□□□□□□□□ 22 Feb, 2014 @ 4:34am 
Its nice, good job!!! :D
Lord Commissar  [author] 21 Feb, 2014 @ 10:29am 
i love them both. we are allies, after all. as long as you don't fly space tumors or trust in rust you are my friend
Judgernaut 21 Feb, 2014 @ 1:34am 
One last thing... amarr? Tsk tsk tsk... Caldari all the way. :)
Lord Commissar  [author] 20 Feb, 2014 @ 10:57am 
thanks. the reactors are not connected because of differing theories among the community about what all is truly necessary. since the ammo conveyors already make things a bit cramped, i do not wish to bother with a fuel system that may later prove unnecessary. in the event that it is necessary, you will see an update to all my ships for that purpose
Judgernaut 20 Feb, 2014 @ 9:03am 
These are the best ship designs by far that I have seen!** Embarrassing typos xF
Judgernaut 20 Feb, 2014 @ 9:02am 
These are the ships designs by far that I have seen! Might not be the best looking or yadda yadda but the sheer design and functionality is staggering! Coneyors used properly, everything is accessible.. absolutely beautiful!

Only thing that I noticed is that the power generators are not connected with conveyors.. is that on purpose? Generators will need fuel come survivor game mode.

Awesome. 9/10

Wish I had the patience to do this detailed ships.