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Laporkan kesalahan penerjemahan
일단 지금은 다른 컨텐츠를 만들고 있어서 나중에 추가할 것 같습니다
The cruelest way to kill and exploit your opponent and weak.
Rimworld is a good game, but the Anty race is like a fun extension and I can't play without it.
Restore initialization jelly
Optimize some code ticks
Fix bugs in exoskeleton automatic mining
Detailed item categories for anty eggs and other products
Reset bullets for anty acid weapons
Optimize firing effects for anty weapons
Removed a lot of dummy data
Changed anty saliva walls, anti-impact walls, and anti-impact doors to support 1.6 construction options
Attachments can now be attached to saliva walls
The 1.6 release of each race mod will be decided after the official 1.6 release of RimWorld.
Now the male also lays eggs. Also all the eggs become fertilized.
First, this is a very nice mod and it has been a lot of fun using it.
I have a question: I am trying to edit the xml on the mod to allow Anty's to use any hair. I have some hair mods I'll like them to use.
I know the hair of Antys is not hair, but an add-on of their race, and they have race restriction to always be bald.
In order to achieve this, I want to do this:
- Change the add-ons draw size to 0 so they don't appear
- Lift the restriction on bald hair only.
The first point can be done with the mod CharacterEditor within the game, so no issue there.
But for lifting the baldHair I've tried deleting the following line, but it doesn't work:
...\1.5\Defs\Antylike\body\PawnBaseDef.xml -> line 45 <li MayRequire="Ludeon.RimWorld.Biotech">Hair_BaldOnly</li>
If it is not much to ask, can you tell me how to allow the Anty to have hair?
it is useful and contains the spine so, it is not completely empty.
The neck and shoulders are connected to the ExoThorax, the upper part of the torso.
The attachment determines the position of the wound graphic and the chain of the holding platform, and there are no in-game problems.
currently the the torso is completely empty and useless
with the head and arms' attachment point not aligning with the graphical position
Add new name combinations
now You can use previous level acid weapons to create next level acid weapons.