Space Engineers

Space Engineers

HoverEngine (compatible with the WaterMod from Jakaria)
53 Comments
Takeshi  [author] 14 Dec, 2024 @ 2:34am 
There was much work with balancing between script and default behavior (just a mod). I think you will not have fun with this changes.
Please no visible reuploads, Thank you.
MaxStone 13 Dec, 2024 @ 5:29pm 
How would i go about modifying a workshop file? I'd like this, but 10-50x the strength, 2x the max height, and 5x the durability
CTH2004 30 Jun, 2023 @ 12:40pm 
why not just have one mod? After all, this one doesn't need the water mod, right?
VS-lockon 4 May, 2023 @ 6:03pm 
Plane Parts is nice Takeshi but now we need boats part with out weapons
black_dragon1230 22 Nov, 2022 @ 5:30pm 
I have tested it and its a great improvement. Being able to drop from full height to the ground in seconds is lots better. Thank you for making the adjustment. I was wondering, is it possible for there to be a config file to adjust parameters of the engines?
Takeshi  [author] 19 Nov, 2022 @ 3:03pm 
Please check it out now, should be really faster for large grids, 50% faster for small grids.
Thank you for pointing me on this problem, didnt play often with large grids and hover engines.
Takeshi  [author] 19 Nov, 2022 @ 3:08am 
I will make some tests with higher rate for large grids.
Thank you for the feedback.
black_dragon1230 18 Nov, 2022 @ 7:51pm 
@Takeshi is there any way to make the hover lower back down faster. Especially when using the large grid ones and your 30 meters in the air it takes forever for your vehicle to come down. This has been one of my all time favorite mods.
zerovani 20 Sep, 2022 @ 4:26pm 
Just tested. Works fine now, thanks.:steamthumbsup:
Takeshi  [author] 20 Sep, 2022 @ 8:54am 
Updated to new ModAPI from WaterMod, please check and report problems. Thx
Bandet 20 Sep, 2022 @ 5:11am 
seeing issues with new watermod as well.
zerovani 18 Sep, 2022 @ 9:43pm 
Hi there, I think the recent changes to the water mod have broken this mod.
Serialtasted 23 Mar, 2022 @ 11:01am 
Tested and it does
Takeshi  [author] 23 Mar, 2022 @ 9:47am 
Please test it, thank you.
Serialtasted 22 Mar, 2022 @ 9:23pm 
Hey there. Is this compatible with version 3 of the water mod?
Takeshi  [author] 24 Feb, 2022 @ 10:16am 
??? if you need HoverEngines working under water then use the original hover engine mod. In the original mod the hover engine ignores the water.
skatt 23 Feb, 2022 @ 12:08pm 
Got it, thanks. Listen, is it possible to alter the ion engines so that they can push the ship in the water?
Takeshi  [author] 23 Feb, 2022 @ 11:11am 
Please check the Basic hover engine Mod, Discussio area. In short, it is the atmo thruster.
skatt 23 Feb, 2022 @ 11:06am 
Hi, and on the basis of which engine did you make this mod? It's just that my inhibitor should turn off all engines and I need to know what to change in the settings
Viper 30 Aug, 2021 @ 10:09am 
excellent, i just wanted to make sure my currently-hovering ships would not crash when i swap mods to use this version. thanks!
Takeshi  [author] 30 Aug, 2021 @ 10:03am 
Is the same block, you dont need to replace them. Only some changes in the script.
Have added this to the description.
Viper 30 Aug, 2021 @ 8:04am 
Will this replace hover engines that exist in the world with these new versions, or are these separate blocks?
Bodyboarder2528 24 May, 2021 @ 1:46am 
cheers
Takeshi  [author] 24 May, 2021 @ 1:18am 
should work again.
Pleaase report problems.
Thx and have a nice day.
Takeshi  [author] 17 May, 2021 @ 1:04am 
thx, not a easy replacement.
Get a crash with the new API version, try to get help to fix it.
Please wait, fix is comming soon.
;-)
MechanizedCheese 16 May, 2021 @ 2:22pm 
unfortunately Jakarias updated the water mod to V2.13 and this mod is once again outdated

Won't float on water (or at least that's what I observed)
Bodyboarder2528 16 May, 2021 @ 1:22am 
:lul: all good
Takeshi  [author] 16 May, 2021 @ 1:02am 
my fault, checking for water on planet without checking if there is a planet ;-)
Bodyboarder2528 16 May, 2021 @ 12:56am 
lol cheers what was the cause?
Takeshi  [author] 16 May, 2021 @ 12:52am 
Thx and fixed. I was able to reproduce it far away from planets.
Bodyboarder2528 15 May, 2021 @ 7:48pm 
im getting this error https://pastebin.com/2YzZuFZY
Takeshi  [author] 14 May, 2021 @ 7:47am 
Updated to Jakarias API v12, please report Problems.
Thank you.
Takeshi  [author] 14 May, 2021 @ 6:54am 
still working on it.
I think he did not make the update for my requirements.
Egglanoir 9 May, 2021 @ 12:49pm 
Looks like a fix got released
Takeshi  [author] 27 Mar, 2021 @ 1:19am 
not yet, Jakaria is bussy with real life.
Egglanoir 26 Mar, 2021 @ 3:06pm 
How goes fixing the water compatability?
Takeshi  [author] 14 Feb, 2021 @ 4:16am 
no, but the higher Speed can lead to damage on your vehicle ;-)
BookBurner 14 Feb, 2021 @ 3:54am 
speed mods are still problematic?
Takeshi  [author] 14 Feb, 2021 @ 2:18am 
Thank you for the info. Updated to V10, but didnt work. I am working on it.
Darian Stephens 13 Feb, 2021 @ 8:16pm 
This doesn't seem to work with the latest update of Water Mod.
In the log, it mentions that this mod is using Water API V8, when Water Mod was expecting V10.
Takeshi  [author] 18 Dec, 2020 @ 4:09am 
yes, I think so ;-)
Changes should not have impact to NPC and there are no changes on SubtypeIDs. Only in the script.
Arachnade 17 Dec, 2020 @ 2:49pm 
Does this still work with more npc encounter v7?
sevya 6 Dec, 2020 @ 11:50am 
This was already my favorite of the hove engine mods. Now, this has it working properly with my favorite water mod! Thank you, Takeshi!
Takeshi  [author] 2 Dec, 2020 @ 8:41am 
You need:
WaterMod + HoverEngine (compatible with the WaterMod from Jakaria)
(not the original HoverEngine Mod)
Pheonix-1 2 Dec, 2020 @ 8:39am 
is this a have both mod or don't have both mod?
XRCInfiniteXero 29 Nov, 2020 @ 5:24pm 
@Ken_Stormwolf Basically.
XRCInfiniteXero 29 Nov, 2020 @ 5:23pm 
@Sworddog Use the old hover mod from Takeshi to be sure it functions when loading non-water world's (per the specific water mod).
Sworddog 29 Nov, 2020 @ 4:58pm 
Does it work without water mod?
BadPancake 29 Nov, 2020 @ 9:22am 
Oh your still alive cool. Thanks for the mod.
Alec R. 29 Nov, 2020 @ 7:42am 
Yay, Takeshi is alive