Sid Meier's Civilization V

Sid Meier's Civilization V

CNC Civs - The People's Republic of China
16 Comments
Usernamehere  [author] 11 Jan, 2021 @ 10:52am 
That's sad...

I hope he finds a way to get out of that job so he has more free time.
nicovallejos 11 Jan, 2021 @ 7:21am 
@Usernamehere

The mod authors of ROTR seemed to be showing no signs of appearing. ilhom has just asked if there were updates as of new year.

Unfortunately, Realistic1, in a reply to ilhom, quoted from Mizo_ROTR: "TheHunter is pretty much responsible for 90% of content creation and coding. He's right now put in a job position that requires him to give alot of time, energy and responsibility at. We're just waiting for him to appear again if ever."

Until now, we are completely unsure what TheHunter and others are currently up to...
Usernamehere  [author] 4 Jan, 2021 @ 8:14pm 
Good. Glad everything's all set.

Hope you enjoy the mod :D
melting grinch 4 Jan, 2021 @ 8:02pm 
It wasn't in the folder at all, but i found a solution through a steam workshop download website. Just unpacked it into the mod folder, and it's working fine.
Usernamehere  [author] 4 Jan, 2021 @ 9:48am 
That's a very well-known issue with a set of fixes.

The first step is to go into your Documents folder, then to My Games - Civilization V - MODS, and search for the mod files and tell me what you find there.

If you find the mod as a .civ5mod file, then that means the game didn't unpack the mod properly.

If you don't find the mod in there at all, that means it didn't download from the Steam workshop properly.

Depending on which one it is I'll tell you what to do next.
melting grinch 4 Jan, 2021 @ 1:13am 
The other generals mods work fine, but this one doesn't show up in the mod folder
Usernamehere  [author] 6 Dec, 2020 @ 9:04am 
Geeze, I had no idea the last update has been so long ago. I hope the developers find a way to get more time with each other, because I'd hate to see Rise of the Reds become a dead mod.
nicovallejos 6 Dec, 2020 @ 5:00am 
@Usernamehere

There has been an inactivity in Rise of the Reds of C&C Generals: Zero Hour.

It's mod author, Hunter and others, all have been busy, thus, they could be having limited time available to interact as what Matthew_Vanston have said. Also, MaelstromX103 said that the mod development seems to be slowed down. I'm afraid the ROTR mod might be on the verge of being removed to the archives in ModDB if inactivity continues to take too long. The last update is as of 2015. Not only that, the ROTR is very buggy because of limitations in the SAGE engine C&C Generals: Zero Hour currently has.
Usernamehere  [author] 28 Nov, 2020 @ 11:12pm 
I'm glad to be of service :D

Related: Love the Rise of the Reds avatar/profile picture.
Drake Warlord 28 Nov, 2020 @ 10:39pm 
Understandable. Oh and BTW working Generals factions is all I wanted. Thanks for that, now I can make Full C&C experience.
Usernamehere  [author] 28 Nov, 2020 @ 6:41pm 
(3/3) The Paladin Tank has a slightly stronger Combat Strength value because the only abilities it has is a Defensive Strength bonus against ranged attacks. The Overlord has a slightly smaller base Combat Strength because it can be upgraded like mad and become OP, and already starts with two powerful promotions and can get two more. Maybe you're right in that the base strength is a little off and I could have changed it up a little, but it does have plenty of promotions to prove that it's much stronger than the Paladin Tank.
Usernamehere  [author] 28 Nov, 2020 @ 6:39pm 
(2/3) Imagine attacking the Overlord, and it has:
1. A combined +15% Combat Bonus thanks to the Horde Bonus and Speaker Tower Propaganda promotions.
2. A second +15% Combat Bonus if the Overlord Tank is built in a city with the Heroic Epic.
3. Up to a 45% Combat Strength increase from Shock III or Drill III depending on what terrain it's in.
4. The Armor Plating 1 promotion, which it gets for free, gives it a further 25% bonus to Combat Strength when defending.

All of this adds up to a +100% bonus to Combat Strength, a full double. Did I mention it damages enemy units twice per attack with the Spear Throw promotion just like the Zulu's Impi?
Usernamehere  [author] 28 Nov, 2020 @ 6:39pm 
(1/3) Because the Overlord tank can get two different unique promotions on top of normal ones that increase its Combat Strength, and it also has the Spear Throw and Armor Plating 1 promotion for free which make it an utter beast in offensive or defensive combat. The base strength is low so as not to break the game with an excess amount of strength.
Drake Warlord 28 Nov, 2020 @ 1:57pm 
Why overlord is weaker than paladin?
Usernamehere  [author] 27 Nov, 2020 @ 10:30pm 
I'm well aware. It was supposed to be Generals 2, but it got cancelled for some reason. It featured the GLA, and the US and China was replaced with the European Union and the Asia-Pacific Alliance. It looked pretty nice despite the fact that it wasn't on the proper engine.

You know, modders made Generals 2 in Zero Hour and restored what it was going to be, and it's a pretty nice alternative if you're interested.
nicovallejos 27 Nov, 2020 @ 10:14pm 
@Usernamehere

I humbly missed the games in the C&C series, particularly Generals and its expansion Zero Hour. There is a new game that EA worked on in the past with Victory Games, which would have dealt with the Asia-Pacific Alliance with China as its leader; as well as the European Union, whom it became a military alliance in its own right, replacing NATO.

Unfortunately, the game got cancelled last 2013, citing multiplayer and corporate shenanigans in EA being its downfall. There is no information at all since the game has already been abandoned. :steamsad: