Caves of Qud

Caves of Qud

Colored Map Pins
33 Comments
HunterZ  [author] 19 Mar @ 7:54pm 
@ZenithTheWolf yes I maintain them at https://github.com/HunterZ/qudmods
ZenithTheWolf 17 Mar @ 5:49pm 
Is there a Github page for this mod where I can download an older version? I need one that works with COQ v2.0.204.118.
adamawolf 24 Jan @ 11:37pm 
In 1.0.1 this is causing me to get lost 100% of the time on the travel map (and the arrow keys don't work on the travel map).

The functionality of the mod is perfect though (colors pins).
HunterZ  [author] 23 Jan @ 6:32pm 
Thanks for the update, and glad you enjoy it!
Primer 20 Jan @ 9:10pm 
@HunterZ Wait I take it back; I tried again and it does seem to be working. I probably had a conflicting mod enabled when I tried earlier so my bad. Thanks for the awesome mod by the way! Super helpful :)
HunterZ  [author] 20 Jan @ 7:50pm 
@Primer it seems to work for me on a new save at least, but I'll have to test some more.
Primer 20 Jan @ 5:46pm 
Doesn't seem to be working on 1.0 - at the least, I cannot add it to an existing save.
Chronos 24 Dec, 2024 @ 5:45pm 
Is this working on 1.0?
Hi_Voltg3 11 Jun, 2024 @ 7:41am 
Ah, I think I remember you saying that last time. Either way, works great now. Thanks for your work :er_heart:
HunterZ  [author] 8 Jun, 2024 @ 2:37pm 
@Hi_Voltg3: Update released. Note that it is Map Bin Bulk Toggle rather than this mod that is affected (they work so well together that I get them confused myself!).
Hi_Voltg3 6 Jun, 2024 @ 3:05pm 
@HunterZ it is time. But I hope you enjoy the update too!
Hi_Voltg3 24 May, 2024 @ 4:55pm 
Nice! I will dude. I know they plan on going live with it within like 2 weeks or so. Exciting stuff and your mods are must haves.
HunterZ  [author] 24 May, 2024 @ 4:45pm 
@Hi_Voltg3 sorry about that. Ping me again when the beta goes to release, as Steam doesn't allow me to provide beta-specific builds of my mods.

The good news is it looks like they added support in the beta for a proper fix:
"[modding] Abilities can now set IsWorldMapUsable to allow activation on the world map."
Hi_Voltg3 22 May, 2024 @ 3:09am 
Hey HunterZ, hope you've been well. Not sure if you've been enjoying the beta branch but same thing seems to happen on it. Can't use Toggle Map Pins on the world map but works fine when you're not in the world map screen. When you use it on the world map screen the game states: "You cannot do not that on the world map."
HunterZ  [author] 26 Feb, 2024 @ 5:55pm 
@hi_Voltg3 my changes are on GitHub here if they help: https://github.com/HunterZ/qudmods/commit/fc3f3a6d7c87361b19499494e192c883789b06d6

It's an evil hack that uses a dev-provided modding tool to add HZMapPinToggle to what's supposed to be a read-only list of abilities allowed on the world map.
Hi_Voltg3 26 Feb, 2024 @ 6:56am 
@HunterZ that worked! Is there any way we can know what fixed it? I use ZoraZ's Quick Menu mod and the same thing happened there where it won't work on the world map but is fine everywhere else.
HunterZ  [author] 25 Feb, 2024 @ 12:45pm 
@Hi_Voltg3: I think it's actually Map Pin Bulk Toggle that was impacted, but these are basically companion mods to each other.

I've released an update to that mod that hacks around the change, so it should now work as before.
Hi_Voltg3 16 Feb, 2024 @ 9:40pm 
I think the 9th's patch broke this mod on the world map with the first bullet point.
HunterZ  [author] 18 Nov, 2023 @ 10:24pm 
Update: Fix released! Turns out they just changed the names of some of the stuff the mod pokes, so it wasn't too hard.
HunterZ  [author] 18 Nov, 2023 @ 9:40am 
Okay, thanks for the heads up - time to do an update pass on my Qud mods!
Knightshade 17 Nov, 2023 @ 12:43pm 
Can confirm that it causes a CTD with the newest stable release.
HunterZ  [author] 11 Nov, 2023 @ 9:47pm 
Unfortunately I can't guarantee being able to fix mods to work with a beta version without risking breakage against the current release version, so I usually wait. I've received reports of one or two of my other mods having beta issues as well, so I'll probably do a refresh pass on all of them when I hear that any of my mods are broken against a stable release of the game.
~Swinton 10 Nov, 2023 @ 12:37pm 
Confirmed that the latest beta breaks the mod. This is such an incredible QoL mod and I really hope it can get tweaked soon! But I'd understand if we have to wait til the next stable release.
Pacca 6 Nov, 2023 @ 10:34am 
After the last update when the game crashes when I activate pins and go into the overworld map
HunterZ  [author] 24 Oct, 2022 @ 9:09pm 
@Gokudera: Check out my Map Pin Bulk Toggle mod for a great companion to this one. Unfortunately the game only provides map pins for journal menu entries, but at least that mod can help you focus your explorations a bit.
Gokudera ElPsyCongroo 22 Oct, 2022 @ 7:18am 
Would be super cool if there was an option like "Toggle all pins tied to an active quest location". But that's minor, great mod that should be base game :)
HunterZ  [author] 5 Jun, 2022 @ 3:19pm 
@Kinasin: Seems to still be working as of 2.0.203.42
Kinasin 4 Jun, 2022 @ 10:08pm 
Does this still work?
HunterZ  [author] 21 Jan, 2021 @ 6:56pm 
Enjoy!

Also check out Map Pin Bulk Toggle for another way to get a handle on your map pins.
Valence 19 Jan, 2021 @ 4:06pm 
Bruh, thank you
HunterZ  [author] 27 Nov, 2020 @ 10:50pm 
You're welcome!
Comobie 27 Nov, 2020 @ 9:29pm 
Bro you are a genius for making this thank you
Bingle 27 Nov, 2020 @ 3:09am 
this is going to save me sooo much headache, thank you very much for this!