Total War: WARHAMMER II

Total War: WARHAMMER II

Clan Skurvy - Faction Overhaul - Minor Clans Rising (WH3 Port is OUT)
260 件のコメント
Lee Perry 2024年8月29日 22時24分 
it will be on WH3?
Boshty 2024年8月2日 17時47分 
be me, finally abandom TW3 trainwreck and come back to TW2. finally get all mods i want installed after an hour and a half of searching etc, ready for obviously an empire campaign.... then... do i see pirate rats? PYRATS? ok maybe i need all the skaven mods on now instead! lmao :D
lechkingofdead 2024年5月14日 14時18分 
anyone had problems getting even minor lords to show up in the roster. i got mix's unlocker and all but like i AINT seeing shit for other factions. all base roster no mod lords at all.
BranVanFlakes 2024年5月9日 9時55分 
Hey, just throwing another comment about how much I'd like to see this mod get ported.
FRANK LEE FIRE 2024年4月12日 9時02分 
miss this mod in WH3...
123456evanc 2024年2月21日 14時19分 
hows port goin so far?
Pog Miser 2023年11月25日 3時35分 
Any info on if this is still being ported to warhammer 3 or not?
okadataiga 2023年2月12日 9時46分 
I always enjoy using your mods, and I think the lack of this mod in 3 is a loss for the game as a whole.
I would like permission to make a 3 version mod if you are willing
lwhのsama 2023年1月5日 4時17分 
please make this great mod for wh3:steamthumbsup:
MarineCARMINE 2022年12月24日 22時25分 
Hope the port to WH3 is going well. This mod was a lot of fun.
Zietos 2022年11月5日 14時08分 
Im for a conversion to WH3 as well no matter the cost ! (even if it IS money)
ago339 2022年10月27日 16時37分 
here to also bump for warhammer 3. been looking for this mod since immortal empires came out. hope you're free to!
Atoman 2022年9月25日 9時37分 
Buddy, transfer this mod to warhammer 3 and ask for whatever you want! (other than money)
Atrocittus 2022年9月20日 10時22分 
:skaven::chug:
martybell34 2022年9月16日 3時47分 
i agree with these guys
Goodpie2 2022年9月13日 22時39分 
Any chance of this getting ported to TWW3?
Violet 2022年9月5日 10時04分 
Favorite mod ever, please make for WH3
lwhのsama 2022年8月27日 1時44分 
please make this great mod for WH3
Gimme Some Caps 2022年7月8日 0時06分 
Hey, ran into a bug where no animations play for the Skurvy Bomber. The gun ship works fine but the bomber doesn't. Any chance you could fix this or tell me how to take a crack at that myself?
SelectiveSocietalSanity 2022年5月2日 11時44分 
I still don't see the victory conditions. Is there anything I could be doing wrong?
ThrobbingforMorbius 2022年4月26日 17時05分 
any chance of giving them the skaven themed weapons of https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2394969694
or even making basic clanrats/stormvermin using them?
Kitpony 2022年4月19日 18時55分 
Hi, touching bases on this great mod again. Still a problem with Skretch having no stances. I confederated him as Ikit again and he was encamped and continues to be encamped as there is just a stance arrow up and nothing else. I realize warhammer 3 is a thing now but, still a lot of people playing 2 and this could always be imported to 3 as well. I know Mixu figured out the pirate ship horde with Edvard in his Mixu's lords 1 mod. I've confederated that lord as empire before and no stance issues. Any way to chat with him and see what the fix is?
Lordawesome 2022年4月16日 16時28分 
This mod is amazing the only thing that is wrong about it is the dooms rockets are a little too Op and should have a longer reload time or something. Also the ranged bonuses are excessive but other than that im in love with it XD
Extreme Strategy YT 2022年3月3日 19時23分 
If anyone is intersted in seeing a mod showcase I did on this mod here is the link also it can be used on this page if the mod creator wishes https://www.youtube.com/watch?v=fPD-51goA-A&t=615s and here is the link to Discord where I am Extreme Strategy and can be reached https://discord.gg/EKCcR4h5DG
Dewrill 2022年1月2日 7時41分 
Oi Lads, im using flamboyantsheemers mod collection and that includes the SFO variant of this mod. a handfull of units in the fleet require the "construction Caverns" as secondary Building, which of course the fleet doesnt have. am i missing something or is this the result of conflicting mods?
Thrakerzod 2021年12月30日 12時30分 
@viranto the Skretch in that mod is (according to that mod's developer) adapted from this mod. It might work if you used that mod without this one.
viranto 2021年12月29日 8時07分 
viranto 2021年12月29日 7時21分 
Damn, i try to find out which mod let this one crash, because every other clan works fine. So maybe if i find it, i will write in the mod conflicts. Hope i find it x.x
GenezisO 2021年12月12日 6時10分 
This whole idea of pirate Skaven is great and I like new units, but it needs some tweaking.
GenezisO 2021年12月12日 6時09分 
Another thing, it's pointless if only Skretch has access to shipbuilding mechanics, doesn't make sense and you are forced to move on land anyway, since you cannot expand your empire entire on sea like with Vampire Coast.
GenezisO 2021年12月12日 5時55分 
Vampiric corruption on Skretch epic enchanted item has no point. On the contrary, + vamp corruption makes your settlements flooded with it, which cause attrition to your own armies, because they are not immune to this type of attrition. This faction needs some changes.
GenezisO 2021年12月11日 17時37分 
Idk whether its problem of this SFO submod or basemod.

In custom battle Skurvy Warp Bomber (the Skaven chopper) has no animation, neither idle nor moving nor firing, it's just a model that flies around lol :D
Darktrooper119 2021年11月9日 22時39分 
is skretch the only one who gets shipbuilding mechanics?
Also is there supposed to be some way to deal his corruption? Cause leave him in an area long enough and his entire army and any supporting armies start dying of vamp attrition
shane_357 2021年11月9日 5時42分 
Using the SFO patch, is the landship supposed to have zero ammo at the start of the battle?
mettba 2021年11月1日 13時28分 
Can you please add some victory conditions so i can win the Skurvy
campaign?
Space Hero 2021年10月10日 0時55分 
Beautiful mod, but I feel like the Skurvy landship is a bit over-costed for what it offers. The speed and health are nice, but it's not even great at killing fleeing units.
Cthulhu The 3rd 2021年9月19日 21時23分 
Can confirm Kitpony's issue. Having the same problem. Current workaround I have is to have him garrison a city, which allows him to upgrade and do things he needs to do. Can't wait for the update.
kenbob12 2021年9月19日 14時06分 
great mod- one question though, how do i get more fleets that can build?
lechkingofdead 2021年9月13日 13時26分 
do i need the vamp cost for this to wokr or somethign as i dont own all dlc yet and will take a lot of time to do so. if i need dlc im just gonna forget about any modded faction because FUCK TO SHIT
绯村拔刀斋 2021年9月10日 7時23分 
Great mod, but sometimes would crash the game when ALL Skavens fighting with other factions. (usually have great losses in automatic battle)
ExplodingLiger  [作成者] 2021年9月9日 18時32分 
I am investigating the ikit bug today and I played a battle and realized my mistake :BubsyWoolie:
ExplodingLiger  [作成者] 2021年9月9日 18時31分 
YO sorry things were still broken I fixed the animation bug yesterday but when I uploaded it I uploaded the wrong version :stress: i didnt mean to bate you :(
Kitpony 2021年9月9日 14時17分 
Correction, regular skaven have encamp stance but Confederated Skretch has it missing from his list when you respawn him. If you go to his ship buildings it says can't build because not in encamp stance. And going to stances there is no encamp stance.
Kitpony 2021年9月9日 11時07分 
Great mod, been waiting for it to be fixed. Little problem with confederation though. Confederated Skretch with Ikit and his encamped army couldn't move because stances unavailable. Disbanded army and him and brought him back then couldn't access ship building because needed encamp stance. Then dawned on me skaven don't get encamp stance. Any way to fix this for confederation?
ph34rthe1337 2021年9月8日 10時35分 
Huzzah! mu piRAT boi's are back in business yes yes.
Big Sneeze 2021年9月8日 10時23分 
Thank you!
Jahlo 2021年9月8日 8時28分 
NICE...Thank you!:steamthumbsup:
ExplodingLiger  [作成者] 2021年9月8日 5時19分 
Yes
Big Sneeze 2021年9月7日 23時03分 
Cheers, just asking for clarity; the mod works now but you just need to fix a cosmetic/animation bug still?