Arma 3
BC Weapons Pack Re
43 Comments
Last-Aztec-Descendant 15 Feb @ 11:44am 
Hey would you mind if I ask the devs of Antistasi ultimate mod to make this mod compatible with the mod
Last-Aztec-Descendant 13 Feb @ 9:47pm 
Does this mod work with Antistasi ultimate mod
seashell 11 Feb, 2024 @ 6:29pm 
do you consider this mod finished?
MKDelta_Haig 2 Aug, 2023 @ 4:29pm 
Could you add screenshots to show what the weapons look like?
GrandMirage 30 Jun, 2023 @ 2:10pm 
Famas too )
GrandMirage 30 Jun, 2023 @ 2:10pm 
Thanks for Vulcan, SCARs and ARX
Bax 22 Apr, 2023 @ 9:36am 
@leo what do you mean? Pistols etc.? Just press "0" to holster a secondary or primary (visible). If the sidearm is still not visibly stored, it could be that the vest you are wearing does not have a visible holster for the sidearm.
LeoVetta 19 Apr, 2023 @ 5:51am 
can somebody help me? how to i make a side arm holstered (visible, not hidden) like the PDW in this mod? thanks
Dorimeme 9 Apr, 2023 @ 9:38am 
Ultimax Mk5 needs a rework, the barrel is out of position.
Game? More like Grift. 25 Mar, 2023 @ 2:34am 
Lol XCR uses AR animations...
Kiwik [A3] 14 Nov, 2022 @ 11:21am 
The weapons look amazing :D

Just two points of feedback, for the SCARs: the Mk17 CQC cannot equip any modded muzzle attachments (all the other SCAR rifles can);

And i'd say the optic snap point seems to be a bit too far forward on the SCAR's 12 o' clock rail, it looks a bit weird. usually the optic is mounted a little bit closer to the grip (although this varies ofc). Obviously if that's intended it's fine, it's a matter of taste :)
=BAD=DreadForce83 24 Oct, 2022 @ 5:51pm 
@RobinDX Dear author, all is well now, it's working. THANK YOU so much. All the best and keep up the great work! o7
RobinDX  [author] 24 Oct, 2022 @ 4:19pm 
@6=BAD=DreadForce83 sorry for wrong update and it fixed
=BAD=DreadForce83 24 Oct, 2022 @ 1:42pm 
@RobinDX,
No weapons ingame (checked my mods list, BC Weapons Pack Re, is listed as loaded), all I'm getting is this action menu option called: "Swap weapon BC"...
https://i.imgur.com/SM0OfBd.jpg
Kind regards.
=BAD=DreadForce83 24 Oct, 2022 @ 1:22pm 
@RobinDX,
What the heLL did you just do?! I just lost all 'BC' ammo ingame. I had 60rnd M995 magazines locked and loaded, but now all I'm getting is this error ingame: https://i.imgur.com/1oVYBmH.png
Please help!
Lotto 17 Aug, 2022 @ 11:19am 
Would love to see the AK5C
By's 12 Aug, 2022 @ 7:28am 
I'm downloading this just for the HK433, thanks for the mod.
Antauri 4 Aug, 2022 @ 2:53pm 
I love your mod, well made, you are very talented
rf017 14 Jul, 2022 @ 5:07am 
英文说不清楚,我想说的是ak阿尔法7.62这把枪子弹不仅显示红锤的7.62,同时也显示红锤的5.45.其他模组的子弹就显示为5.45,包括原版的子弹也是只显示5.45
rf017 14 Jul, 2022 @ 4:58am 
@FanOfReproductiveSystem
I saw the magazine of 7.62 and the magazine of 5.45
Other modules, such as nia and cup, only display 5.45, including RHS 5.45, so you can't use 7.62 of other modules. You can have a look
FanOfReproductiveSystem 13 Jul, 2022 @ 1:53am 
@rf017
You dont know that 57-N-231 series ammo are 762 not 545 right?
rf017 12 Jul, 2022 @ 10:20am 
The bullet of AKalpha7.62 has become 5.45, hope this problem can be fixed
SgtBlitz 17 May, 2022 @ 1:43am 
Good mod but some weapons are straight up taken from other mods
honger 5 May, 2022 @ 3:30am 
@Kitsune, 200 meters, Front - just put it on the gun and take some 40mm, it works like any gun with UGL or UBS, you just can't select any ammo for it when using ACE, only add it to your equipment.
HMS Mofu Mofu 4 May, 2022 @ 11:52am 
May I know how do you use the M203 UGL or Six12 module attachment? Or are they just purely decorative?
Krakoziam 10 Apr, 2022 @ 8:02pm 
hk433 its using a poor texture and reload animation, but i hope that someday it will update
tehswordninja 24 Mar, 2022 @ 1:03pm 
this mod tends to throw some BoBcats errors around, is a fix for that on the way?
BerlinerCoach 12 Jan, 2022 @ 1:12am 
Very good work. Textures and reflections look very nice. Different gun sounds, almost real life. Quality instead of quantity, with your MOD you can easily compete with the bigger modders. Definitely inspired me to do new PMC missions. Keep it up.

And finally there is a working USAS 12 that really bangs and looks cool. Thank you and stay healthy.
kMaN 5 Jan, 2022 @ 8:16am 
Ahh, I noticed you did that a couple of times so I was just curious. Thanks for the quick reply.
RobinDX  [author] 5 Jan, 2022 @ 8:12am 
@kMaN a mistake
kMaN 5 Jan, 2022 @ 8:09am 
Is there a reason why you put the BC_ARX160.pbo, BC_ARX160.pbo.BC.bisign, BoBcats_weapon_patch.pbo, BoBcats_weapon_patch.pbo.BC.bisign outside of the addons folder?
kMaN 3 Jan, 2022 @ 7:28pm 
Hi. Did you remove BC Two Primary Weapons from this mod?
ReckerLu 5 Aug, 2021 @ 5:16am 
还有可以给556的m995加个马盖普弹匣的版本嘛
多谢多谢
超喜欢你的mod
ReckerLu 5 Aug, 2021 @ 3:52am 
大佬可以给mk17多加几个消音器选项吗(像红锤美军的)
消音器音效超赞
菓小菓 19 Jul, 2021 @ 5:30am 
等一波tg的新冲(:steammocking:
ElPedroChicoRaulAlfonsoTejada 15 Jun, 2021 @ 7:41am 
Some images please??
Frenchi_LittleBird 24 May, 2021 @ 9:18pm 
Hey again! Nevermind! seems like removing and re-adding it worked! Still love the mod!
Frenchi_LittleBird 24 May, 2021 @ 9:10pm 
Hello! I love this mod! but for some reason now it is conflicting with the NI Arms mods I'm not sure what happened maybe it's something I did
AbL 19 Mar, 2021 @ 12:03pm 
is there a posibility that you could make a better MCX model?
RobinDX  [author] 20 Feb, 2021 @ 3:55am 
@CommanderShark25 fixed
MK-Ultra Reject 19 Feb, 2021 @ 9:49pm 
Hey, the new update seems to disable the Standard in-game grenades for me (Like the M67 and all of the base smoke grenades) is this universal or just me?
MatthewDeath92 9 Feb, 2021 @ 10:17am 
Amazing weapons . Thank u
JustRyan 8 Feb, 2021 @ 11:23am 
Can we get some pictures?