Left 4 Dead 2

Left 4 Dead 2

Overly Cool Animation - Stock Desert Eagle|Deagle|Magnum
32 Comments
index  [author] 5 Sep, 2024 @ 11:50am 
what
BECKBRU 5 Sep, 2024 @ 11:35am 
default ?
Reverae 4 May, 2024 @ 3:17pm 
Thanks for this!
One Is Dark 14 Oct, 2023 @ 2:12pm 
Great idea!
| Chill Jill | 5 Apr, 2022 @ 11:09am 
good indeed :steamthumbsup::sleepyjill:
Bóbr kurwa! 28 Dec, 2021 @ 1:24pm 
goooooooooooooooooooood :steamthumbsup::NekoDisappointed:
index  [author] 21 Mar, 2021 @ 11:40pm 
no
roachf4rm 21 Mar, 2021 @ 7:46pm 
can you do a no camera shake version?
index  [author] 13 Jan, 2021 @ 6:12am 
what do you mean
briones270 13 Jan, 2021 @ 5:32am 
copyrighted
index  [author] 29 Dec, 2020 @ 9:40am 
@kisaragi, no
Pepe on my Balls 29 Dec, 2020 @ 3:44am 
that is flex as hell
kisaragi 22 Dec, 2020 @ 5:25pm 
No camera shake ver plz.
[ThλtGenericPyro] 10 Dec, 2020 @ 6:29pm 
Mmh, ah well: That's fine.

Hopefully somebody else will eventually tho, would absolutely do it myself if I knew how.
index  [author] 10 Dec, 2020 @ 2:58pm 
not really interesed in doing this, I am not a fan of doing the same thing twice but with a different twist to it
[ThλtGenericPyro] 9 Dec, 2020 @ 3:58pm 
Oh no, I meant the default pistols on these ones, actually:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2214345099

It's where "Overly Cool" started (and became a series)

...Sorry for the confusion there. Heh.
index  [author] 8 Dec, 2020 @ 1:17am 
So I tested it on the l4d2 pistols and the meshes are just not similiar in shape. Only weapons which have similiar propotions and size to the deagle will look good on those anims
[ThλtGenericPyro] 6 Dec, 2020 @ 2:02pm 
:selike:
index  [author] 6 Dec, 2020 @ 1:47pm 
I will test it out and see if it fits. I might release it no promises though
[ThλtGenericPyro] 6 Dec, 2020 @ 1:16pm 
Mmmh, it is an idea. (and a pretty good one, I think)

Honestly don't really care who does it: Very much wanna see it eventually because those animations are great. Thanks for doing the Deagle, at least!
index  [author] 5 Dec, 2020 @ 12:23am 
I take ideas into consideration, any requests I ignore
[ThλtGenericPyro] 4 Dec, 2020 @ 9:05pm 
How about the default pistols too? I'd really love that
filterfeeder 4 Dec, 2020 @ 1:38pm 
Thanks
index  [author] 4 Dec, 2020 @ 1:11pm 
decompiled standard deagle, decompiled overly cool deagle made by IIopn, imported both .smds into blender, positioned the stock deagle like the overly cool deagle, weight painted the stock deagle just like the overly deagle, added the stock deagle to the skeleton, exported, made changes to qc file( mostly added $includemodel to get animations EXACTLY the same like the overly deagle ) and that's it, I left some out of the details but that's how it goes basically
filterfeeder 4 Dec, 2020 @ 1:03pm 
How'd you do the animation swap?
LambVORTEX 4 Dec, 2020 @ 4:40am 
So cool, the fucking recoil breaks noses!
index  [author] 4 Dec, 2020 @ 2:55am 
elaborate more, give links to the things you have in mind
Nevz 4 Dec, 2020 @ 2:10am 
Can you do dual 1911 for dual pistols?
index  [author] 3 Dec, 2020 @ 11:56pm 
I was hoping no one would notice that much, but yes I had to scale down the deagle to fit the animations better
Edison Gar 3 Dec, 2020 @ 10:46pm 
The magnum seems a bit small from the viewmodel. But hey, Good addon man :>
index  [author] 3 Dec, 2020 @ 2:32pm 
Animations are not mine like I said, but I do agree they are 'overly cool'
Typical 3 Dec, 2020 @ 2:04pm 
it dont look natural but hey its cool