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One of the recent SE updates broke this mod in a couple of subtle ways. You can't unlock Hydrogen Engines even after completing the research, and there's currently no way to unlock the small grid Drill, Grinder, and Welder. There may be other similar issues that I simply haven't encountered.
These things were also reported in the Discord server for this mod over a month ago, by other users.
- just really got annoyed with like 4k blocks got unlocked at start and etc - even if i removed all block progression data and etc...
best regards - need help!
It seems to only break on the initial creation of the world which is very strange
is it possible to get AQD - Research without "Block Restriction" as dependency?
Or is there a way to completely disalbe it?
I try to manage block restrictions with a server plugin, hopefully I get it working via nexus
I also write a plugin in order to sync the knowledge by server change....
Everything works fine except this:
1. If the server saves the game it does a hard rubberbanding.
(ServerSaveData.cfg with about 30 player entries cause a write lag, even on a ramdisk)
Is it possible to write the file not line by line (seen with procmon...) or just use a OneLinerOfDeath?
2. Is it possible to delete the "permadead" characters at ServerSaveData or simply only add
players who learned something?
So the file would be smaller.
2.1 Maybe is it possible to use a global BlockTypesUnlocked for blocks which are free to build. Like LightArmor etc. This would also reduce the ServerSaveData size.
3. ClearOnDeath
If I set clearondeath to true it resets after a server restart to false.
In addition if a player relogs all learned schematics are gone. Maybe because a character counts as dead if it is not online?
Thanks for this great mod
Our engineers love it (and "hate" me because I setup about one year of research time :P )
I'll let enenra answer about the tutorial, but the trading station stores are hard coded by Keen and unchangeable outside of editing the economy SBC files and uploading a new mod with your changes (nothing this mod can do on that front).
Just a short question,
I create a tiered block research map atm. Is it possible to have two prerequisites with your spreadsheet? Or do I have to code it by myself?
Greetings!
Thanks!
Try setting ClearOnDeath to true and then backspace yourself
/progression unlockall false - still 'temporarily' gives all blocks. Not sure how to get to the end of the temporary period, it doesn't appear to end and reloading doesn't change it - maybe i need to wait longer? It's been 2 hours of real time so far.
I tried adding the <IsAdmin>false</IsAdmin> to the listed file in the block restriction mod, but it didn't appear to do anything.
I would welcome any input, but i understand if this is not common perhaps it is on me. Many thanks either way :)
Is the new world a Creative world or anything?
The nexus authors will need to sync the player settings