Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Such as using the basic assault rifle or cannon. Since you can't really recolor the staff.
Rolling Eldritch on random specialisations without Dread too is entirely useless if I can't access the actual abilities because of it.
The issue is i want to do a class hybrid but can't use primary weapons with this staff
so what ini file do i need to edit to make this possible?
I'm using LWOTC which includes primary secondarys, so i'm assuming i just need to add a line to the offending ini using notepad++.
Help would be much appreciated.
you will need to rebuild any soldiers using the specs if you do so, in order to make sure they get Initiate Of The Dark Arts. and will likely want to use Remove Missing Mods to get the game to stop bothering you about the other one when you load a save.
Not sure how it'll interact with any non-infinite t1 necrostaffs in HQ inventory. worst case you can console in a t2 staff.
Just don't use them both at the same time, because they use the same spec template names so things could get weird. (which I did so to save bstar a bit of work)
If you nuke the weapon restrictions in XComRPG from orbit, sure.