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sanctificetur nomen tuum.
Adveniat regnum tuum.
Fiat voluntas tua,
sicut in caelo, et in terra.
Panem nostrum supersubstantialem da nobis hodie.
Et dimitte nobis debita nostra,
sicut et nos dimittimus debitoribus nostris.
Et ne nos inducas in tentationem,
sed libera nos a malo.
Amen. ;)
The last time a warden tried to calm me down it was because of the "eating without a table" i experienced once.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1319782555&searchtext=snap+out
"Leo Atreides 1 hour ago
*sobbing uncontrollably*"
I know it can be anoying, but a lot of us really miss this mod, it is basically essential for our rimworld-multiplayer rounds because it gives you good realistic ingame options for stuff that can hurt colonists at random (the loss of a single pawn is huge in multiplayer when everyone basically has his/her own pawn).
Please, we need 1.4 ;)
Bit of a love letter for you. But the way you executed this mod adds so much richness to the game play. I've enjoyed it for years. I like the fact that you can't stockpile all the cures. You gotta make them as needed for effectiveness. The herbs take time to forage and the downsides of the cures are appropriate to the benefits. They add such a neat alternative for certain ailments. And it feels rewarding to pull them off. Stomach flu cures for early game have saved my ass so many times!
First one: How Curative Tea works? What it do? Explain it to me as to non-english speaker please
Second: Immunity Tea stopped working for some reason. The immunity buff just does not appear in the pawn's stats and is not taken into account when calculating immunity, but there is an effect in the health tab. Why and how it can be fixed?
Thank you for your response. For some reason steam never told me there was a reply, so I'm sorry for not responding. I am doing what you suggested, I still would like to solve the issue though.