Starbound

Starbound

FFS Dungeons and Encounters: 2x Less Common Encounters
9 Comments
Fopsky; Resident Nerd 🎀 11 Oct, 2021 @ 6:36pm 
why not just put the machinegun pirates on watch rowers but with holes for them to cshoot, or make a ingame bunker with a 1 block space for the to shoot ?
Sinnroy 8 Dec, 2020 @ 2:50pm 
It's like they're made of WOOD but appearently NOT
Rylasasin  [author] 8 Dec, 2020 @ 1:21pm 
Yeah, I thought they'd be easily cheesable, but they're apparently a lot tougher at early levels than I gave them credit for.

Bunkers will be taken out of lush worlds next version.
Sinnroy 8 Dec, 2020 @ 12:56pm 
haha, I've had the fricking BUNKERS on my lush worlds :)
Urban Samurai 8 Dec, 2020 @ 12:54pm 
Ah ok, thanks for all these patches and fixes you've been doing Rylasasin
Rylasasin  [author] 8 Dec, 2020 @ 12:52pm 
Well, on Lush worlds anyway that's been solved as now instead of the regular encounters you get low-level ones where they only spawn basic pirates and assaulters with weaker VZ-61 Skorpions instead of the AK-47s they normally use.

Gloves are off though once you hit other worlds. Like forests.

But yeah. I made these patches because while I think the frequency is about right, I tend to run a bunch of other mods that add other encounter dungeons (including frackin and ERM), I noticed in my vanilla profile (which I use for testing) that they were spawning EVERYWHERE.
Urban Samurai 8 Dec, 2020 @ 12:23pm 
Oof... yeah installing one these two patches sounds like a good idea.
Sinnroy 8 Dec, 2020 @ 12:19pm 
@The Rebel [y]

If your making a new character, FFS D&Es would spawn on lush or forests (I.e. starting early planets) and you would need to either Fight Or Flight if you want to explore the planet more.
Urban Samurai 8 Dec, 2020 @ 10:08am 
Barely used the OG mod much but I'm guessing these FFS dungeons are very common?